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781. Ancillary Armor reppers listed, but not seeded yet. stats inside. - in Ships and Modules [original thread]
Nesteh Rotsuda wrote: I have not seen anyone mention how this might effect frigates. SAAR + MASB on the same fit might be a bit over the top? No, I don't think that'll be much of a problem. Maybe you can post a fit that's worrying you in par...
- by Liang Nuren - at 2013.02.11 21:20:00
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782. Racism in Eve, is there a punishment? - in EVE General Discussion [original thread]
Tracy Han wrote: Ok, I recently encountered an incident of racism in System Local chat. I found the language used racist and entirely offensive, so I petitioned it. I immediately (fastest petition reply I have every received) got a message ba...
- by Liang Nuren - at 2013.02.11 21:15:00
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783. Ancillary Armor reppers listed, but not seeded yet. stats inside. - in Ships and Modules [original thread]
Paikis wrote: Ad hominems are bad mmkay? I'm sure you responded to the wrong post then. -Liang Ed: All "you people" that are "like that" are just a bunch of "whiny cry babies" and "cry more than miners". Yeah, I'm the one **** stirring w...
- by Liang Nuren - at 2013.02.11 20:12:00
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784. Ancillary Armor reppers listed, but not seeded yet. stats inside. - in Ships and Modules [original thread]
Sal Landry wrote: sabre906 wrote: It reps less, uses cap, costs far more to run, and takes more grid. It's garbage. And you're right, you can't directly compare ASB to AAR. One of them fits. You have shield BCs fitting XL ASBs with ample ro...
- by Liang Nuren - at 2013.02.11 19:42:00
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785. Ancillary Armor reppers listed, but not seeded yet. stats inside. - in Ships and Modules [original thread]
The rep PG change combined with the active tank rigs being changed are probably all that really needed to change. The introduction of the AAR is interesting but ultimately underwhelming I think. -Liang
- by Liang Nuren - at 2013.02.11 19:20:00
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786. What does the Phantasm even do? - in Ships and Modules [original thread]
Carol Krabit wrote: I have no experience with the Phantasm, but it looks like a ship that could be XL ASB'd to great effect. Anyone tried this? The tank is a bit thin with an XL ASB. But yes, I've tried it. -Liang
- by Liang Nuren - at 2013.02.11 16:15:00
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787. What does the Phantasm even do? - in Ships and Modules [original thread]
Merin Ryskin wrote: Cute E wrote: Maybe cap inject it? Maybe with a small cap booster will be able to fit some neuts as well. Except it's a kiting ship, so you're perma-running the MWD, using lasers with no cap bonus, and possibly trying ...
- by Liang Nuren - at 2013.02.11 04:17:00
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788. Vargur. - in Ships and Modules [original thread]
They're already both viable. -Liang
- by Liang Nuren - at 2013.02.11 03:03:00
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789. Vargur. - in Ships and Modules [original thread]
No, I want you to provide specific fits and situations where this Arty Vargur would alleviate whatever problem trying to solve. You bring up POS bashing, but **** man, use lasers like everyone else . -Liang
- by Liang Nuren - at 2013.02.11 02:53:00
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790. Vargur. - in Ships and Modules [original thread]
There you go with this "I think" business but have no numbers or EFT fits or anything to back it up. -Liang
- by Liang Nuren - at 2013.02.11 02:43:00
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791. What does the Phantasm even do? - in Ships and Modules [original thread]
I think you should go try the Phantasm out some before we continue this conversation. It's obvious that you don't understand how crippling the cap problems it has are. -Liang
- by Liang Nuren - at 2013.02.11 02:42:00
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792. Vargur. - in Ships and Modules [original thread]
Mina Sebiestar wrote: i fly mach/vindi/bhaal/kronos/vargur Saying that vargur is best or that i want it to be is well trolling it cant out dps many ships it cant out track many ships it cant out run many ships and making it able to use t2 guns...
- by Liang Nuren - at 2013.02.11 02:28:00
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793. Vargur. - in Ships and Modules [original thread]
Mina Sebiestar wrote: Liang Nuren wrote: Honestly, my advice to you is to ask for what you actually want . If you want to say that the Vargur (and hopefully Marauders in general!) need a boost for PVP then I'm sure you won't see a whole lot...
- by Liang Nuren - at 2013.02.11 02:01:00
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794. Vargur. - in Ships and Modules [original thread]
Mina Sebiestar wrote: And mine is they all can use skilled weapons and varg cant due to pg blocking it and even if it is not the case 1400mm varg couldn't be better than tach due to low dps low tracking and not much of optimal where tach paly ...
- by Liang Nuren - at 2013.02.11 02:00:00
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795. What would make a good pirate hunting ship and setup? - in Ships and Modules [original thread]
This question is so open ended as to be almost meaningless, I think. Probably the most common pirate ship is.... a shield cane? A good counter is... well, they're kinda endless. What do you like to fly? -Liang
- by Liang Nuren - at 2013.02.11 01:46:00
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796. Vargur. - in Ships and Modules [original thread]
Honestly, my advice to you is to ask for what you actually want . If you want to say that the Vargur (and hopefully Marauders in general!) need a boost for PVP then I'm sure you won't see a whole lot of push back for that. But really, just say s...
- by Liang Nuren - at 2013.02.11 01:41:00
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797. Vargur. - in Ships and Modules [original thread]
No, that is not my entire argument. My argument is that the Vargur is competitive with all other Marauders, and that marauders are generally competitive in "PVE content". The idea that Marauders are not the ultimate carebearmobile for shiny incu...
- by Liang Nuren - at 2013.02.11 01:32:00
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798. What does the Phantasm even do? - in Ships and Modules [original thread]
I'm currently flying a pulse Phantasm, but I've found that beams will frequently outperform it. Getting into position even for Scorch is really quite brutal on it's limited capacitor. That's why I tend to shy away from active tanking, invulns, and...
- by Liang Nuren - at 2013.02.11 01:21:00
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799. Vargur. - in Ships and Modules [original thread]
Let me make sure I understand this then. You mention Vargurs in WH PVP, but don't explain why it would fare worse than the Kronos, Paladin, or Golem. My personal experience is that the Vargur is sufficient to superior here, neglecting the obvious ...
- by Liang Nuren - at 2013.02.11 00:52:00
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800. Tech 2 Battleships (Marauders) Rebalancing possibilities (and may be needed) - in Ships and Modules [original thread]
Why are you comparing the Paladin to the Apoc? In what world do you think they're even remotely the same ship? -Liang
- by Liang Nuren - at 2013.02.11 00:39:00
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