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1. Fighter UI Improvments - in Player Features and Ideas Discussion [original thread]
Thank you for the kind words; and yes, even the critical input. If I really had my way... The UI would also give me direct visual indication of Fighter damage in percentage, at the very least; if not actual health bars. The hovering thing is meh ...
- by Linoire Ironblade - at 2017.03.15 18:59:13
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2. Fighter UI Improvments - in Player Features and Ideas Discussion [original thread]
Example Fighter UI Just a quick concept I threw together, pushing my Photoshop skills to their limits. Each squadron has its own orbit, keep at range, and recall buttons. Then, added to the left column of buttons, I've included orbit and keep ...
- by Linoire Ironblade - at 2017.03.13 20:42:12
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3. customs offices - warp issue - in Issues, Workarounds & Localization [original thread]
Tommaxx wrote: hi, someone know how to navigate around custom offices without getting stuck? I've always put bookmarks below POCOs ~2500m away, and warp to the BMs. Haven't had this issue since doing this.
- by Linoire Ironblade - at 2016.12.20 08:09:28
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4. Announcement:118.9 - General feedback (PC) - in EVE Information Portal [original thread]
Andiell Chao wrote: Linoire Ironblade wrote: My brain always loses a few cells when I see a company maintaining their own browser. Both Chrome and Firefox are open source, and you can slam whatever GUI over their Web View that you please. In...
- by Linoire Ironblade - at 2016.10.12 16:58:10
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5. Announcement:118.9 - General feedback (PC) - in EVE Information Portal [original thread]
Benevolant Khan wrote: i just dont see how these come close to replacing POS, 1) POS costs come to on average 1bn ISK fully fitted for a large this has nearing on 60m hp (between shield armor hull), to get an equivalent HP once they are gone a...
- by Linoire Ironblade - at 2016.10.12 01:42:06
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6. Announcement:118.9 - General feedback (PC) - in EVE Information Portal [original thread]
RE: In-game browser Wasn't the justification for removing it the maintenance of the code was extra development bandwidth that would be better placed elsewhere? My brain always loses a few cells when I see a company maintaining their own browser....
- by Linoire Ironblade - at 2016.10.11 16:45:06
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7. Weapon Accuracy Score is nice, but needs to go with Ship Evasion Sco... - in Player Features and Ideas Discussion [original thread]
The CPU discussion made me giggle. It's like I was BOOSHED back to 1992, unwillingly. For those of you NOT still using a Commodore PET, read on. If you have a crappy CPU operating at, say, 20 GFLOPS (billion floating-point math operations pe...
- by Linoire Ironblade - at 2016.04.28 06:09:02
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8. Announcement:EVE: Citadel expansion - Issues - in EVE Information Portal [original thread]
Plz Nomad wrote: Draco Melificent wrote: Plz Nomad wrote: Modules not turning off even after sesion change, wormhole effects not applying, capital ship mass not correctly shown ect But as a programmer, its my job to find bugs and issues, ...
- by Linoire Ironblade - at 2016.04.27 18:15:43
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9. Ship Maintenance Array: Modules & Rigs Disappearing STILL - in Issues, Workarounds & Localization [original thread]
The only acknowledgment of this issue is one where CCP indicated the workaround was to relog my client every time this occurs. How is that practical? I'm expected to relog every time I change ships at a Ship Maintenance Array? There were apparen...
- by Linoire Ironblade - at 2016.03.11 22:10:47
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10. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Thorian Baalnorn wrote: While i feel cloaky camping and hunting is something that should be in game. We do have to look at the facts( at least if you are a logical sane person that has any grasp on reality) I have a complete grasp on reali...
- by Linoire Ironblade - at 2016.02.15 16:53:12
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11. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
WH-Damsel wrote: Seems like wet dreams of a cloaky camper. It is not spooky at all for most of the people, they just need to switch to other tactics in the space and all is fine. In worst or bestcase they lose a ship somewhen. Which is actual...
- by Linoire Ironblade - at 2016.02.15 14:18:48
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12. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Cloak isn't broken, nor is it overpowered. Local isn't broken. Ultimately, people too afraid to do anything are the problem. Cloaking is Overpowered?! Yes, it is overpowered if you spend all of your time in a station afraid you might lose t...
- by Linoire Ironblade - at 2016.02.15 11:01:05
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