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1. Corp standings for POS - in Science and Industry [original thread]
On a related note: How are Corp standings handled these days in regards to members with Zero standings. In the past, members that had no standings towards a particular entity would be excluded from the Corporation's Average towards that entity. H...
- by Lirinas - at 2013.06.08 12:40:00
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2. [Odyssey] Grav Site(Ore site) - in Test Server Feedback [original thread]
There's many different facets of this change, depending on the type of system you're mining in, that makes this an irritating change at best, to outright game-changing and wrecking at worst. Highsec: This allows for the low-sec ores to be easily ...
- by Lirinas - at 2013.05.31 05:21:00
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3. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Back on Page 5, post #92 I have a more-detailed list of my feelings with the proposed changes. The only thing I didn't list there was that I also don't like the idea of auto-returning of probes. Even I would occasionally will leave probes out af...
- by Lirinas - at 2013.05.28 21:08:00
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4. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
The impression I'm getting, with the lack of any insightful Dev comments is that we're getting these changes whether we like them or not. I do hope you can get their attention Chitsa, and make them aware of the general dissatisfaction we have for...
- by Lirinas - at 2013.05.28 20:12:00
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5. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
As a long-time explorer that's run through every iteration of the scanning system, this is the first time I feel the system has taken a step backwards. Some of the changes are logical and should have been implemented a long time ago. Renaming the ...
- by Lirinas - at 2013.05.28 17:56:00
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6. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
An interesting concept, I'll have to check it out on SiSi when I get the opportunity. I do like the idea of (eventually, hopefully) being able to hack other things, like Secure Cargo Containers or even POS's - although there must be some safeguar...
- by Lirinas - at 2013.05.13 17:15:00
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7. Sticky:Dev blog: If you are reading this and NOT a CCP Dev... - in EVE Information Portal [original thread]
It's good to see Snowball return after a very long absence. I only have one concern//question. Was it intentional to make the "Festival Launchers" actual require a Launcher hardpoint? I'm pretty sure the old Snowball Launchers only required a hig...
- by Lirinas - at 2012.12.14 00:28:00
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8. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
I'm followed AI changes with some concern over the last couple years. Although my main can use just about every weapon system under the sun, I've always preferred drones because most people preferred missiles. A little drone hate is nice to keep ...
- by Lirinas - at 2012.09.20 14:43:00
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9. Sticky:New dev blog: Ship Balancing: Mining Barges - in EVE Information Portal [original thread]
I see no reason why they'd refund rigs, nor would I expect it. However, I would like to see rigs removed from existing barges. I know at least one of my old Hulks was rigged with T2 rigs for extra cargospace, for when capacity was more important t...
- by Lirinas - at 2012.08.04 16:15:00
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10. Sticky:New dev blog: Ship Balancing: Mining Barges - in EVE Information Portal [original thread]
It's been years since I last did any serious mining, and even longer since I've mined Mercoxit, but this thought came to mind: How well can the Covetor & Hulk withstand the damage from carelessly mining Mercoxit?
- by Lirinas - at 2012.08.04 03:54:00
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11. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
While this need a little polish, I certainly like what I'm seeing. I like the auto-population of POS structures on the list, but I do have some questions/observations: Right now, it looks like POS structures are lumped-together a bit willy-nilly....
- by Lirinas - at 2012.05.03 11:39:00
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12. New Dev Blog: Srsly, which one is the original? - in EVE Information Portal [original thread]
While this is a welcome change, I hope that this is also a precursor to future improvements to industry. Industry as a whole has changed very little in EVE over the course of it's existence. Some numbers tweaked here, some patchwork systems introd...
- by Lirinas - at 2011.05.31 19:33:00
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13. New Dev Blog: CarbonUI and EVE Online: Incursion 1.6 - in EVE Information Portal [original thread]
Out of curiosity, does this phase of Corification also include the actual 3d in-space view itself? The biggest annoyance I've had with the EVE Visuals is the whole Fish-Eye effect you get while in space. With these changes, will it finally be poss...
- by Lirinas - at 2011.05.30 20:35:00
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14. If you could choose once race's industrial line again... - in Science and Industry [original thread]
I personally disagree with Gallente being the best haulers. It ultimately boils-down to what class of hauler you may end up using the most. Gallente have the best Industrial Ships, and decent Transports. Amarr Industrials are easy to use but ...
- by Lirinas - at 2011.05.28 14:11:00
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15. DScan an Antiquated Tool? - in Warfare & Tactics [original thread]
DScan is a relic from the earliest days of EVE. Back then, that was the only tool we had to actually scope-out a system. For eight years, this tool has remained virtually unchanged. When Apocrypha and Probing Mark III was released, I predicted tha...
- by Lirinas - at 2011.05.26 20:38:00
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16. Have you done EXTREME Mining? - in Science and Industry [original thread]
This isn't extreme mining by a long shot. Extreme mining in my book would involve mining Arkonor in a frigate while NPC's are actively shooting at you.
- by Lirinas - at 2011.05.26 20:02:00
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17. New Ship - T2 Anti-capital Battleship - in Player Features and Ideas Discussion [original thread]
This reminds me of a few ideas I've either read-about in the past, or some of my own ideas that have percolated in my mind over the years: 1) Heavy Bomber - effectively a bigger, heavier version of a Stealth Bomber capable of using Citadel Launch...
- by Lirinas - at 2011.05.12 20:44:00
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18. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
Opertone is simply trolling you Akita. He's used poor logic at the best of times, and babbled unintelligibly the rest of the time. Feeding trolls is bad. Aside from that, I've seen a couple glimmers of intelligence in a few other posts. NPC Buy O...
- by Lirinas - at 2011.05.10 18:47:00
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19. Eve universe is vast - let's have better regionalisation? - in Science and Industry [original thread]
EVE hasn't felt like a huge, vast universe for years. Much of it is simply that there's people everywhere. Carebares all over the place in highsec, gangs roam lowsec & nullsec looking for fights, with blobs ready to drop on-top of you at a moment'...
- by Lirinas - at 2011.05.02 19:53:00
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20. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
*peeks in* Looks like the same old arguments made by people that can't get off their butts to crunch some of the numbers themselves, or the "HaveNots" whining how unfair things are, and forcing poor Akita explain things over and over again. Any a...
- by Lirinas - at 2011.04.29 20:29:00
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