Pages: [1] |
1. Chat Window Change - in Player Features and Ideas Discussion [original thread]
i discussed this with a buddy and we both think that this is a problem of eve and should be changed. for example if you have 10 channels opend you could not even get a good overview over all these channels cause they are gettin smaller and small...
- by Listor - at 2004.07.07 13:11:00
|
2. Chat Window Change - in Player Features and Ideas Discussion [original thread]
i discussed this with a buddy and we both think that this is a problem of eve and should be changed. for example if you have 10 channels opend you could not even get a good overview over all these channels cause they are gettin smaller and small...
- by Listor - at 2004.07.07 13:11:00
|
3. storable evasive maneuvers - in Player Features and Ideas Discussion [original thread]
u sure ? can you give me a link to a description ? _________________________________ Ceo of Sinix INC.
- by Listor - at 2004.06.30 13:26:00
|
4. Armed Secure Containers - in Player Features and Ideas Discussion [original thread]
maybe with standings ? like attack standing under -3.0 and players which have the rights to control them could start a datalink to the gun and give commands like lock this ship and attack this ship if they are in a 30 min range to the gun. or so _...
- by Listor - at 2004.06.30 12:02:00
|
5. Webmaster Read Error on the Webpage - in Issues, Workarounds & Localization [original thread]
webmaster should read this. _________________________________ Ceo of Sinix INC.
- by Listor - at 2004.06.30 11:58:00
|
6. storable evasive maneuvers - in Player Features and Ideas Discussion [original thread]
or predefined maneuvers to every ship. so that you can't use every maneuver on every ship. like fast ones for interceptors and so on. and in the editor you can add routes with small commandos like turn left speed 80% booster on. wait 20 seconds bo...
- by Listor - at 2004.06.30 11:56:00
|
7. Ship refiting request - in Player Features and Ideas Discussion [original thread]
yeah that would be nice _________________________________ Ceo of Sinix INC.
- by Listor - at 2004.06.30 11:53:00
|
8. storable evasive maneuvers - in Player Features and Ideas Discussion [original thread]
what about some evasive maneuvers like for example when cpt picard says evasive maneuver omega two and your ships flies the stored route. a small editor where you can move your ship in space and give him routes with arrows and turnings etc. and in...
- by Listor - at 2004.06.20 09:19:00
|
9. Webmaster Read Error on the Webpage - in Issues, Workarounds & Localization [original thread]
hi, if you go on the page http://www.eve-online.com/faq/faq_01.asp at the topic "1.12 What is the interface like?" you see that all 4 links are the same which i think is a mistake and should be fixed. thx for your time. _________________________...
- by Listor - at 2004.05.09 12:04:00
|
10. WTB - Laboratory Slots in Tash-Murkon - in Market Discussions [original thread]
hi, my nick ingame is Risutoru. i want to buy labor slots for example 1-3 in tash-murkon. give me a price. _________________________________ Ceo of Sinix INC.
- by Listor - at 2004.05.09 08:47:00
|
11. Top 10 things I'd like to see in Shiva as a corporation - in Player Features and Ideas Discussion [original thread]
Originally by: Imhotep Wade Should add a "probe" unit. So a ship goes out and deploys and anchors a probe in a certain location. That gives the corp the ability to use that probes scanner from within corporate headquarters. Perhaps a time...
- by Listor - at 2004.05.09 08:23:00
|
12. Top 10 things I'd like to see in Shiva as a corporation - in Player Features and Ideas Discussion [original thread]
hi, what about a feature for corps like a tactical map with an overview about the whole starfleet. which is based on scanning informations from the fleet. like what a BS sees in his scan range would be displayed on the tactical map. this could h...
- by Listor - at 2004.04.30 13:09:00
|
13. Worm holes - in Player Features and Ideas Discussion [original thread]
only another short idea of my small brain =) what about worm holes which can get you like up to 30 jumps away from your last position ? like in deep space nine where you move from the Alpha quadrant to the delta quadrant which is a real long way ...
- by Listor - at 2004.04.30 12:16:00
|
14. New Learning Skill - in Player Features and Ideas Discussion [original thread]
i like that idea too. maybe with a gfx overview where you can see all skills in a skilltree. and you can see a line of what skills are next and what "way" you need to go to learn the next skill (req. skills) _________________________________ Ceo o...
- by Listor - at 2004.04.30 11:44:00
|
15. Armed Secure Containers - in Player Features and Ideas Discussion [original thread]
hi, what do you think about armed secure containers. only small weapons to defend players mining in unsecure systems. like they can protect the owner from pirates. mfg, Listor _________________________________ Ceo of Sinix INC.
- by Listor - at 2004.04.30 11:38:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |