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1. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
Continued... RIP Small Corporations Small corps likely rely on R16 and lower moons to get by which means you're probably reacting and have multiple POSes. I say this because R32/64 moons tend to be found and captured by larger entities because...
- by Lonan O'Labhradha - at 2017.03.23 17:59:44
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2. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
I think many doomsayers are being rather short sighted. Ninja Mining/Siphoning: You can't siphon from a tower now without letting the owner know who you are--the siphon has your name on it. Thus, when people siphon from a moon in nullsec (keep...
- by Lonan O'Labhradha - at 2017.03.23 17:44:35
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3. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Exploits: Gank City: I can make n Ganking toons which I can use to camp any gate I like. My friends and I can participate in Perimter gate ganking indefinitely. Lag Squad: I can create a fleet of toons of any size and use them to create Ti...
- by Lonan O'Labhradha - at 2016.08.31 16:35:32
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4. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Drago Misharie wrote: Lonan O'Labhradha wrote: Tau Cabalander wrote: ... If you pounce on a mining fleet, what's the first thing you are going to do? Especially knowing that everyone you let go will potentially re-ship into combat ships?...
- by Lonan O'Labhradha - at 2016.08.31 12:56:58
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5. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Tau Cabalander wrote: ... If you pounce on a mining fleet, what's the first thing you are going to do? Especially knowing that everyone you let go will potentially re-ship into combat ships? Prevent everyone from warping away. If they're ...
- by Lonan O'Labhradha - at 2016.08.30 20:28:33
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6. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Damocles Orindus wrote: ... It's not a solution. vOv Bitter vet is bitter and always right, of course.
- by Lonan O'Labhradha - at 2016.08.30 18:31:09
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7. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Onslaughtor wrote: Does the links auto repeat in such a way that the button doesn't need to be pressed every time? And if it doesn't auto repeat could you consider makeing the boost duration on mineing links greatly extended, so as not to overl...
- by Lonan O'Labhradha - at 2016.08.30 18:15:51
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8. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Damocles Orindus wrote: The main problem that was seen by the community was the presence of off grid, cloaky T3 boosters. Either remove the subsystem or put a limit to combat boosting to on grid. Problem solved. Stop trying to reinvent the ...
- by Lonan O'Labhradha - at 2016.08.30 18:03:05
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9. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Krystyn wrote: [quote=Delt0r Garsk] Also Rorquals in belts is idiotic ... This points to the fact that a Capital Mining Ship has to do something more than compress and boost and mine a bit. They have to be worth bringing which is what most ...
- by Lonan O'Labhradha - at 2016.08.30 16:48:44
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10. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Bo Goodwin wrote: ... I had thought of a 'station-esque' as a workaround, like the 'rorq tower' you mentioned. Such would not be needed if the rang eon boosters were adequate. The very first thought when i heard about all of this was to have a ...
- by Lonan O'Labhradha - at 2016.08.30 15:41:49
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11. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Noxisia Arkana wrote: @Lonan - I mean people play the game for different reasons. If you gave PVPers a way to generate killmails and post them to zkill to get their isk efficiency up without undocking there would be a ton of shittlers just plug...
- by Lonan O'Labhradha - at 2016.08.30 14:39:06
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12. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Bo Goodwin wrote: Ncc 1709 wrote: 27 pages in 22 hours. surly ccp can see this is something people dont want They don't care because they always cater to the PvPers who whine and cry louder than any carebear I've ever seen. Miners on...
- by Lonan O'Labhradha - at 2016.08.30 14:28:57
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13. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Ncc 1709 wrote: 27 pages in 22 hours. surly ccp can see this is something people dont want Just because people are talking about something doesn't mean they don't want it. I have wanted on-grid boosting forever, and CCP has been promising it...
- by Lonan O'Labhradha - at 2016.08.30 14:19:57
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14. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Sorry if this has already been mentioned, but 25 pages is too much to read... The issues I would see are as follows: Cyclical PANIC: Not really a criticism but an obvious tactic... Multiple Rorquals periodically re-upping PANIC. If the module ...
- by Lonan O'Labhradha - at 2016.08.30 14:02:34
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15. Announcement:May release 118.5 - Issues (PC) - in EVE Information Portal [original thread]
I'm not sure if it's a bug or not, but shields don't regenerate (even at their normal rate) while docked in a Citadel. In regular stations, this is a freebee, and in a POS, you at least get your regular regen ticks.
- by Lonan O'Labhradha - at 2016.06.10 03:52:36
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16. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
Regarding the First Person Camera, the number one necessary feature to make it useful is the ability to TURN YOUR HEAD . To that end, it should have "tracking" and "look at" just like the other cameras. Secondly, the HUD needs the things any m...
- by Lonan O'Labhradha - at 2016.02.09 19:25:36
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17. Official Love your Logistics Campaign!!!! - in Player Features and Ideas Discussion [original thread]
I think the best thing to recognize logi would be some sort of "decoration" or "achievement" system. Having it be an automated system thing would make it more distinguishable. Achievements could be measured in "number of ships repaired" and "numbe...
- by Lonan O'Labhradha - at 2015.11.19 18:51:17
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18. Announcement:Parallax - General feedback - in EVE Information Portal [original thread]
I am digging the new probing window, but I have a couple of things: 1. I would like to be able to shut off the display of the D-scan zone--it can be a little obtusive. 2. I want my "doughnut" (plus modules/buttons/etc.) to overlay the full-screen...
- by Lonan O'Labhradha - at 2015.11.04 16:03:59
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19. Sticky:Dev blog: X Marks The Spot - The New Star Map Is Out Of Beta - in EVE Information Portal [original thread]
Pretty sure all this has been metioned, but just "upvoting" It sucks when your probe cube or the signature you're scanning gets stuck behind a bookmark. The bookmarks should be unobtrusive like they are in the old star map or I should have easy-t...
- by Lonan O'Labhradha - at 2015.05.12 12:20:53
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20. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
RTSAvalanche wrote: Perhaps you see a ship on scan towards a small / medium / large plex - you warp there only to find that the ship you saw is sebo fit with a recon waiting there to denie the fight eg. a sebo thrasher on a small gate Aaah.....
- by Lonan O'Labhradha - at 2014.12.18 17:56:07
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