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1. Announcement:EVE Launcher - Feedback and issues - in EVE Launcher [original thread]
I have a problem with the new launcher bringing up the client. When I try to bring up the tranquility server it brings up a black screen. Interesting note here I can still click things. I just have to memorize where things are sound still works. I...
- by Lotala - at 2016.02.29 03:18:50
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2. Named second fleet boss - in Player Features and Ideas Discussion [original thread]
I like this idea. This doesn't really effect balance. If you are relying on enemies having Internet connections then you don't deserve the kill.
- by Lotala - at 2015.11.11 01:11:09
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3. Sticky:[New Structures] Condensed thread - in Player Features and Ideas Discussion [original thread]
A quick disposable version of the observation array that offers certain features to support black ops operations. It should be more disposable then a mobile depot but less disposable then a small pos. It will need to be quickly erectable (say 5 mi...
- by Lotala - at 2015.11.08 08:51:15
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4. ** New Module Suggestion ** -- Mining Laser Optimization - in Player Features and Ideas Discussion [original thread]
Valkin Mordirc wrote: If you wanted something to increase you max range on the mining lasers. They would probably nerf the range just so Links+Enhancer+whatever else doesn't= Super Mining range. I can't see why Mining lasers need a boos...
- by Lotala - at 2015.11.07 11:03:15
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5. Fixing high sec war decs - in Player Features and Ideas Discussion [original thread]
Vimsy Vortis wrote: Lotala wrote: I have a feeling this thread is going to get closed soon. Are you really risking them? Has anyone tried killing them? I searched your alliances killboard, You have mostly kills and a few loses but none of th...
- by Lotala - at 2015.11.05 23:57:06
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6. Fixing high sec war decs - in Player Features and Ideas Discussion [original thread]
Vimsy Vortis wrote: Err whenever I declare a war every singlevel customs office and POS tower my alliance owns is at risk. And often times the people I'm declaring war on have no such structures of their own. Please shove your baseless asserti...
- by Lotala - at 2015.11.05 17:45:07
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7. Fixing high sec war decs - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Lotala wrote: So what, you want a couple of guys risking little more then the fee for the war and spam war decs all they want. They risk the same thing the defender does. Their undocked ships. Right now, wars...
- by Lotala - at 2015.11.05 17:21:23
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8. Fixing high sec war decs - in Player Features and Ideas Discussion [original thread]
Black Pedro wrote: Lotala wrote: I am thinking they have to loose multiple beacons, defenders wining a beacon would say subtract a day from it. There are ways to limit it, say limit the number of beacons that can spawn in a day. Also if your...
- by Lotala - at 2015.11.05 09:48:00
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9. Fixing high sec war decs - in Player Features and Ideas Discussion [original thread]
Black Pedro wrote: Lotala wrote: Black Pedro wrote: Lotala wrote: This doesn't remove that the possibility of destroying structures in high sec or wars lasting 7 days. It simply adds another tactical option for ending or extending the ...
- by Lotala - at 2015.11.05 09:28:41
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10. Fixing high sec war decs - in Player Features and Ideas Discussion [original thread]
Black Pedro wrote: Lotala wrote: This doesn't remove that the possibility of destroying structures in high sec or wars lasting 7 days. It simply adds another tactical option for ending or extending the war. Of course it does. If the defend...
- by Lotala - at 2015.11.05 08:46:45
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11. Fixing high sec war decs - in Player Features and Ideas Discussion [original thread]
Black Pedro wrote: No. As was said in last weeks "fix wardecs" thread, wardecs are needed to remove structures. Citadels are going to require more than 7 days to destroy so you already have to extend the war once. You cannot have wars end early...
- by Lotala - at 2015.11.05 07:51:35
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12. Fixing high sec war decs - in Player Features and Ideas Discussion [original thread]
I don't believe that the fee should be changed, that corps should be limited to how many that they can have, harder to make, player made corps be allowed to op out, or anything of that nature. That said you get a group of people who are have littl...
- by Lotala - at 2015.11.05 06:18:53
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13. Starbase repurposing: Staging points - in Player Features and Ideas Discussion [original thread]
Personally I don't think the new changes to structure will seriously affect your typical nullsec or low sec pirate. I am aware of one such group who raids about 4 regions of space that I know and their fits are seriously blingy so they can afford....
- by Lotala - at 2015.11.02 14:26:37
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14. Discussion - Rorqual - in Player Features and Ideas Discussion [original thread]
How the ability to Jump the ore and just the ore out to either another roqual or a pos/citadel/mining structure with the right module?
- by Lotala - at 2015.11.01 00:54:36
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15. New mobile warp disruption bubble - in Player Features and Ideas Discussion [original thread]
anyone one else interested in the idea?
- by Lotala - at 2015.10.30 01:35:04
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16. DLM Enterprise is recruiting - in Alliance and Corporation Recruitment Center [original thread]
We are still recruiting guys. Line right up.
- by Lotala - at 2015.10.30 01:26:51
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17. New mobile warp disruption bubble - in Player Features and Ideas Discussion [original thread]
yay for another person liking it.
- by Lotala - at 2015.10.24 18:12:28
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18. DLM Enterprise is recruiting - in Alliance and Corporation Recruitment Center [original thread]
We are looking for people of all experience and SP levels, who are interested in getting involved in Null sec PvP. * No Trial Accounts. - 0.0 station with services * Full API check required - Teamspeak Server ( TS 3 required ) - PVP - Small gan...
- by Lotala - at 2015.10.24 17:24:13
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19. Invasions - Drifters - Destroying Stations and Stargates. - in Player Features and Ideas Discussion [original thread]
MPAKOPUC USSR wrote: This is the way to make EVE better and more real. If this idea will be implemented than this rating will be fun. Also I have already sad that there is could be reward for GǣmercenariesGǥ from CONCORD. And again I do not p...
- by Lotala - at 2015.10.23 14:19:00
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20. New mobile warp disruption bubble - in Player Features and Ideas Discussion [original thread]
Amak Boma wrote: i want option in small/medium/large and eventual civilian mobile warp disruptor rightclick - permit trepass to fleet members -permit trepass to corporation members - permit trepass to alliance members these three options wo...
- by Lotala - at 2015.10.23 04:36:16
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