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1. *WtS* 73.5msp Gallente Cap Pilot/Mission Runner/PVP w GALLENTE TITAN 5 - in Character Bazaar [original thread]
bump. keep the bids coming.
- by Luckyduck - at 2009.09.24 01:11:00
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2. *WtS* 73.5msp Gallente Cap Pilot/Mission Runner/PVP w GALLENTE TITAN 5 - in Character Bazaar [original thread]
Character has no kill rights. His security status is 3.83. Jumpclones include the +5 set he's currently in (only a +4 for charisma) and A full HG Slave set that includes Ogdin's Eye Coordination and Pashan's Turret Customization Hardwirings. Cha...
- by Luckyduck - at 2009.09.21 23:01:00
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3. Big 0.0 Revamp Thread - Incentivizing 0.0 and stuff - in Assembly Hall [original thread]
Edited by: Luckyduck on 03/01/2009 15:43:07 Edited by: Luckyduck on 03/01/2009 15:40:49 Originally by: Goumindong Edited by: Goumindong on 03/01/2009 07:13:52 Originally by: ardik Acutally, while it's obvious that yaay ...
- by Luckyduck - at 2009.01.03 15:40:00
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4. Big 0.0 Revamp Thread - Incentivizing 0.0 and stuff - in Assembly Hall [original thread]
Originally by: ardik Originally by: Luckyduck 0.0 is highly profitable, people just don't know how to exploit it's riches for the most part. There's a small 20 man group in fountain that has dealt with every hostile and it's broth...
- by Luckyduck - at 2009.01.03 15:36:00
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5. Big 0.0 Revamp Thread - Incentivizing 0.0 and stuff - in Assembly Hall [original thread]
Originally by: Goumindong Edited by: Goumindong on 03/01/2009 00:58:37 And how often do they play, what is the barrier to entry, and secondary costs of their operation? How dense is the production? Because, iirc, exploration where we...
- by Luckyduck - at 2009.01.03 04:55:00
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6. Big 0.0 Revamp Thread - Incentivizing 0.0 and stuff - in Assembly Hall [original thread]
Edited by: Luckyduck on 02/01/2009 18:07:15 Edited by: Luckyduck on 02/01/2009 18:06:51 Originally by: Goumindong Originally by: Luckyduck stuff 0.0 is highly profitable, people just don't know how to exploit it's r...
- by Luckyduck - at 2009.01.02 18:06:00
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7. Big 0.0 Revamp Thread - Incentivizing 0.0 and stuff - in Assembly Hall [original thread]
Originally by: Goumindong Originally by: Yaay As for empire nerfs. Agent movement, Mission rat devaluation, and removal of ice belts and standard asteriod belts just to name a few of the big ones. Those were not nerfs. Agent m...
- by Luckyduck - at 2009.01.01 23:34:00
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8. CCP Zulupark answers your every question! - in EVE General Discussion [original thread]
Edited by: Luckyduck on 25/10/2008 22:02:37 Have you guys considered bringing back some AOE based missles to help break up blobs. The best example of this is a role based t2 BC that would use xl torps with a AOE mod built into a ship based s...
- by Luckyduck - at 2008.10.25 22:01:00
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9. [issue] Dictor bubbles - in Assembly Hall [original thread]
Originally by: Andreya Originally by: Luckyduck Originally by: Daveydweeb long stuff It's not about 1 dictor, it's about 8-10 doing the job of 30 support. People newer to this game don't seem to remember the day the fr...
- by Luckyduck - at 2008.08.06 01:14:00
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10. [Proposal] Remove the Ship Maintenance cargo restriction - in Assembly Hall [original thread]
Originally by: Phillipe d'Rothschild Originally by: Luckyduck Edited by: Luckyduck on 02/08/2008 07:46:34 No, it's ment to add diversity of ships. Carrier gaining this effect again would limit the amount of use of rouqals and j...
- by Luckyduck - at 2008.08.02 20:05:00
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11. [issue] Dictor bubbles - in Assembly Hall [original thread]
Originally by: Daveydweeb Originally by: Luckyduck Originally by: Daveydweeb long stuff It's not about 1 dictor, it's about 8-10 doing the job of 30 support. People newer to this game don't seem to remember the day the...
- by Luckyduck - at 2008.08.02 08:47:00
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12. [issue] Dictor bubbles - in Assembly Hall [original thread]
Originally by: Narciss Sevar Edited by: Narciss Sevar on 02/08/2008 07:56:26 Originally by: Luckyduck Originally by: Narciss Sevar stuff It is an argument against your premise of them being cheap. Which is a mean ...
- by Luckyduck - at 2008.08.02 08:00:00
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13. [issue] Dictor bubbles - in Assembly Hall [original thread]
Originally by: Daveydweeb long stuff It's not about 1 dictor, it's about 8-10 doing the job of 30 support. People newer to this game don't seem to remember the day the frigate class actually did something in fleets more than zoom arou...
- by Luckyduck - at 2008.08.02 07:58:00
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14. [issue] Dictor bubbles - in Assembly Hall [original thread]
Originally by: Narciss Sevar Edited by: Narciss Sevar on 02/08/2008 07:51:54 Originally by: Luckyduck Edited by: Luckyduck on 02/08/2008 07:40:45 Originally by: Narciss Sevar Edited by: Narciss Sevar on 02/08/2008...
- by Luckyduck - at 2008.08.02 07:53:00
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15. [issue] Dictor bubbles - in Assembly Hall [original thread]
Edited by: Luckyduck on 02/08/2008 07:51:09 Edited by: Luckyduck on 02/08/2008 07:49:53 Originally by: Daveydweeb Originally by: Luckyduck Edited by: Luckyduck on 02/08/2008 07:40:45 Originally by: Narciss Sevar ...
- by Luckyduck - at 2008.08.02 07:50:00
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16. [issue] Dictor bubbles - in Assembly Hall [original thread]
Originally by: Aprudena Gist This idea and person are stupid is hurts. Ship to Ship warps are bad? wtc you smoking do you even know how to play this game? Good job reading, I think I said those could stay, get rid of wrecks, next.
- by Luckyduck - at 2008.08.02 07:48:00
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17. [Proposal] Remove the Ship Maintenance cargo restriction - in Assembly Hall [original thread]
Edited by: Luckyduck on 02/08/2008 07:46:34 now that all the goons have voted: No, it's ment to add diversity of ships. Carrier gaining this effect again would limit the amount of use of rouqals and jump freighters b/c people w/carriers would...
- by Luckyduck - at 2008.08.02 07:46:00
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18. [issue] Dictor bubbles - in Assembly Hall [original thread]
Originally by: Daveydweeb Thank god there's no lag in EVE, that would really have made this change unviable. yes, b/c lag doesn't work in both ways.... good job, cookie for you.
- by Luckyduck - at 2008.08.02 07:40:00
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19. [issue] Dictor bubbles - in Assembly Hall [original thread]
Edited by: Luckyduck on 02/08/2008 07:40:45 Originally by: Narciss Sevar Edited by: Narciss Sevar on 02/08/2008 07:35:47 I fail to see how a ship that isn't insurable and costs 20mil+ is cheap. have you played this game lately?...
- by Luckyduck - at 2008.08.02 07:38:00
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20. [issue] Dictor bubbles - in Assembly Hall [original thread]
Edited by: Luckyduck on 02/08/2008 05:12:55 Edited by: Luckyduck on 02/08/2008 05:09:56 I've complained about this a few times, and we've already seen a decrease in time for Dictor bubbles. But I think it's time to take another look at th...
- by Luckyduck - at 2008.08.02 05:09:00
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