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1. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Dyner wrote: I still die in PVP, but it's not a setback; just ~3 PLEXs. And that is the problem. It *should* be a setback. Reliance on, availability of, out of game resources which can be imported into the game breaks the game. It disto...
- by Luckytania - at 2016.01.04 18:46:40
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2. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Dyner wrote: EVE became p2w the moment they added PLEX. I will never understand why people label a game "p2w" if you can buy items with cash. But blindly ignore one that allows you to buy an ingame item with real money that can then be sold ...
- by Luckytania - at 2016.01.03 22:57:46
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3. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Indahmawar Fazmarai wrote: The net result of the existing mechanics is that a PvPr can avoid playing as PvErs do, but a PvEr can not avoid playing as PvPrs do. Why? As of Spring 2009. IIRC, that is when PLEX began. Allowing the game to be ...
- by Luckytania - at 2015.09.23 02:56:18
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4. survey: the 3 worst updates things - in EVE General Discussion [original thread]
plex
- by Luckytania - at 2015.09.17 07:23:53
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5. Please Sign - Petition Thread For Reduced RL PLEX Cost - in EVE General Discussion [original thread]
My preference would be for the per PLEX price to be double the real money cost of a one month subscription.
- by Luckytania - at 2015.09.16 22:45:09
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6. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Teckos Pech wrote: Wow, I can't believe a post based on an a gross misunderstanding of seasonality is still going. Ignorance explains many things. Look at the five year chart. Eve Offline No doubt there can be many explanations. "Se...
- by Luckytania - at 2015.09.16 05:32:37
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7. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Ice Cold Beer wrote: Plex prices are so high people can not make the in game ISK to fund them, they have to work twice as hard as a year ago and Eve should not be a job. That attitude sounds like it could well be part of the problem. EVE Onl...
- by Luckytania - at 2015.09.12 03:38:27
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8. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Nevyn Auscent wrote: Except for game balance things HAVE to change. Since otherwise the oldies get all the advantages. Seems to me I addressed that frame of, almost, thought. Nevyn Auscent wrote: So, HTFU, deal with it. ... so be glad. ...
- by Luckytania - at 2015.09.06 05:39:42
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9. EVE Online: The Waiting Game - in EVE New Citizens Q&A [original thread]
Zihao wrote: Tsukino Stareine wrote: committing to training plan is effort in itself. It's all too tempting to find something you might want to train that detracts from your overall goal and this will eventually slow you down and you'll have...
- by Luckytania - at 2015.09.06 05:34:56
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10. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Zihao wrote: I take it from that Firefly-inspire rant there were some ships that were changed in ways you believe hurt old players? Can you elaborate in a more technical way? Feel free to retain the Malcom Reynolds persona. Actually, no, that...
- by Luckytania - at 2015.09.06 05:22:22
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11. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Tippia wrote: If a player doesn't enjoy PvP dynamics, then he will not like EVE very much. By saying right out that EVE is a PvP game, he knows what to expect. That is a lot better than dangling some elusive GǣPvE contentGǥ (much less the con...
- by Luckytania - at 2015.09.06 05:12:02
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12. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Tippia wrote: ... The ship skill tiercide effort is the only thing that I can think of that remotely matches the Gǣgood for new players, bad for vetsGǥ description, but again in practice, it was a case of making things more intuitive rather...
- by Luckytania - at 2015.09.06 04:41:52
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13. Sticky:EVE Online: Crucible 1.5 Feedback - in EVE Information Portal [original thread]
And a note about how the launcher is a major win, for me. I have two ISP connections set up with load-balancing. Since the new launcher starts up multiple concurrent downloads, it now takes less than half the time for a patch to get all downloade...
- by Luckytania - at 2012.03.13 21:13:00
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14. Sticky:EVE Online: Crucible 1.5 Feedback - in EVE Information Portal [original thread]
Mac Lion (OS X 10.7.3) running multiple concurrent clients / accounts New launcher went without a hitch. (In fact, better than on WinXP, where it failed twice before succeeding.) I do suggest you post in both this and the issues thread pointing ...
- by Luckytania - at 2012.03.13 21:07:00
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15. What happened to Hulkageddon? - in Crime and Punishment [original thread]
Zedrik Cayne wrote: Even I'm considering retiring from my current activities and trying something new. Again? :)
- by Luckytania - at 2012.03.03 18:06:00
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16. Which nullsec alliances are about to fail- reason inside. - in EVE General Discussion [original thread]
Valuable intel is valuable. Send me $500 million ISK and I'll send you the names of three imminent fail and one solid Alliance.
- by Luckytania - at 2012.01.30 23:53:00
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17. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
Xercodo wrote: Luckytania wrote: 3) CCP failing to honor flat out statements/commitments. Statements: "Incarna / new in station behavior will be optional on initial deployment." and "New Neocom will be optional on initial deployment." ...
- by Luckytania - at 2012.01.30 22:21:00
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18. New Neocom and item names - in EVE General Discussion [original thread]
Are people generally satisfied with the new Neocom and renamed items? Neither seems to be getting more positive comments than negative over in the Feedback thread on the "Information Portal" and I've posted my general impression after reading tha...
- by Luckytania - at 2012.01.30 22:07:00
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19. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
OK, I've finally finished reading this thread. My impression is not favorable. In fact, it is starting to drift back to this Summer's level of satisfaction. 1) Only trivial responses from Devs in this thread. This again creates the impression th...
- by Luckytania - at 2012.01.30 21:53:00
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20. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
Mugen Nomadicus wrote: So am I the only one who thinks the new ability to move drones directly from cargo to drone bay is a balancing issue? That's probably because not everyone has noticed yet. When Assault Frig fights start never running out...
- by Luckytania - at 2012.01.30 20:42:00
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