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2541. Caracal navy issue fitt..... Help! - in Ships and Modules [original thread]
Originally by: moreleftergal ... NO. For amls : [Caracal Navy Issue, New Setup 1] Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II Y-T8 Overcharged Hydrocarbon I Microwarpdrive Larg...
- by Lugalzagezi666 - at 2009.07.04 15:15:00
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2542. 0.0 Drake ratting help. - in Ships and Modules [original thread]
The problem is probably low sp - because good skilled hml drake can get 500+ dps and ham drake 600+ dps - and thats enough to break tank of all asteroid rats. Try to train for t2 launchers as soon as possible /to be able to use furys or rages on...
- by Lugalzagezi666 - at 2009.07.04 11:36:00
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2543. Amarr vs Angels - in Missions & Complexes [original thread]
Originally by: Kellhus Rapara Related question: does the Nightmare's massive damage bonus more than make up for it's weakness versus Angels. I ask because I'm on the verge of buying one and the only thing holding me back is this particula...
- by Lugalzagezi666 - at 2009.07.02 20:08:00
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2544. What to do with the last lowslot on a mission CNR ? - in Ships and Modules [original thread]
Originally by: TimMc Serious lack of capacitor on that setup. Maybe use cap booster instead of that sensor booster ?
- by Lugalzagezi666 - at 2009.07.01 09:49:00
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2545. Drake tank strength - in Ships and Modules [original thread]
[Drake, This] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Shield Power Relay II Large Shield Extender II Large Shield Extender II Ballistic Deflection Field II Ballistic Deflec...
- by Lugalzagezi666 - at 2009.06.30 19:47:00
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2546. Necessary Skills to Effectively Use a Nightmare - in Ships and Modules [original thread]
Originally by: Taverasme Pulse Laser Specialization : 5 No. You want to use tachys on nightmare /and faction are sometimes better than t2/.
- by Lugalzagezi666 - at 2009.06.23 16:35:00
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2547. arbitrator vs rupture - in Ships and Modules [original thread]
Try this fit : [Arbitrator, New Setup 1] 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II Stasis Webifier II 10MN MicroWarpdrive I Tracking Disruptor II, Optimal...
- by Lugalzagezi666 - at 2009.06.13 12:04:00
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2548. What Do You Think About The Phantasm? - in Ships and Modules [original thread]
For pvp its nice ship : [Phantasm, New Setup 1] Damage Control II Heat Sink II Heat Sink II Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II Invulnerability Field II Invulnerability Field II Medium Capacitor Booster II, Cap...
- by Lugalzagezi666 - at 2009.06.10 15:12:00
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2549. Nightmare decadance - in Ships and Modules [original thread]
Faction tachys are ok, sometimes maybe better than t2 /they need less cap/.
- by Lugalzagezi666 - at 2009.06.07 12:07:00
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2550. PvP Drake - in Ships and Modules [original thread]
Originally by: Shade Millith Hobgoblin I x5 I dont like t1 drones.
- by Lugalzagezi666 - at 2009.06.04 15:13:00
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2551. Nightmare decadance - in Ships and Modules [original thread]
Originally by: Dr Fighter 2x offline mods for heat Tractor beam or drone link /smartbomb :)/. Originally by: Dr Fighter 2x invuls 2x boost amps For sansha/blood missions? No. 2x em resist, 1x th, 1x boost amp. Origin...
- by Lugalzagezi666 - at 2009.06.04 15:10:00
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2552. 0.0 belt ratting .. HAC , BC , BS or ? - in Ships and Modules [original thread]
BS. I like pulseapoc - easy mode for ratting, 900dps at 30km with an mf, 650+ at 90km with scorch. Warp in, align for next belt, shoot rats.
- by Lugalzagezi666 - at 2009.05.30 23:31:00
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2553. 2 pilots in lvl4's best ships for speed killing? - in Ships and Modules [original thread]
2x TE and 3x an HS worked better for me. /but if rats are surviving your alpha with 10% hull, maybe another hs will be more useful /
- by Lugalzagezi666 - at 2009.05.28 23:48:00
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2554. Low SP - Navy Apoc or CNR? - in Ships and Modules [original thread]
Originally by: Zeba ...until you get your gunnery skills to the t2 level... ...nightmare will not perform nearly as well as a cnr even in amarr space... Not true. Faction tachys are good enough.
- by Lugalzagezi666 - at 2009.05.28 23:45:00
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2555. 2 pilots in lvl4's best ships for speed killing? - in Ships and Modules [original thread]
I am 100% sure that 2x paladin/nightmare will be faster than paladin/nightmare + golem. Instant dps ftw.
- by Lugalzagezi666 - at 2009.05.28 13:35:00
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2556. Nightmare setup - in Ships and Modules [original thread]
Originally by: Niclas Solo ...Your set up do 140 DPS more then my but your alpha is so high so I would still finish most L4 faster then you... Complaining abut too high alpha? Originally by: Niclas Solo ...there is alot of fr...
- by Lugalzagezi666 - at 2009.05.26 00:27:00
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2557. Nightmare setup - in Ships and Modules [original thread]
Nightmare is MUCH better, especially if you cant use t2 pulses yet. If you got 1 bill, spend it on nightmare and some rigs, t2 modules and m4 tachys. After 4-5 hours of missioning you will have enough isk for an tachys or heatsinks. [Nightmare, ...
- by Lugalzagezi666 - at 2009.05.25 22:23:00
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2558. Killing a golem in deadspace.. - in Ships and Modules [original thread]
Originally by: Liang Nuren [Rook, Golem Killer]
- by Lugalzagezi666 - at 2009.05.23 19:52:00
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2559. Drake vs HAC - in Warfare & Tactics [original thread]
Yes, use standard ham setup for solo or small gang, hmls are getting better in bigger gangs, because they can project dps little bit better than hams. But for 1-6 action i would use ham drake. And taking on hac - every competent hac pilot will ke...
- by Lugalzagezi666 - at 2009.05.23 13:37:00
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2560. Can u help me with my drake setup? - in Ships and Modules [original thread]
Then train for it now.
- by Lugalzagezi666 - at 2009.05.23 10:43:00
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