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161. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Rofl, what a crap abaddon fit. 4 cap mods, pulses, high end MEDIUM repairer, high end afterburner and still not even close to being capstable. And the funniest part - 189 tank. Anyone thinking it is viable mission boat must be mentally challenged...
- by Lugalzagezi666 - at 2013.05.21 11:32:00
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162. 1500 DPS Odyssey Typhoon Fleet Issue versus CNR... And 1428 of that 1500 is appl... - in Missions & Complexes [original thread]
stoicfaux wrote: ... Havent you heard? If cnr had damage bonus, it would be absolutely overpowered, but that apparently doesnt apply to winmatar boats. Daniel Plain wrote: meh. even if you could always apply all that damage, managing thre...
- by Lugalzagezi666 - at 2013.05.21 07:28:00
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163. Returning player, considering a DNI rails+drones+MJD fit, would love context - in Missions & Complexes [original thread]
Rattlesnake? Rattler has 4 unbonused launchers compared to 6 (5 if you use dla) bonused turrets of navy domi... so unless you want to "afk" missions (its not really possible anymore, npcs WILL switch targets now even if you agroed them all), its n...
- by Lugalzagezi666 - at 2013.05.21 07:14:00
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164. [Summer] Faction Navy Frigates - in Player Features and Ideas Discussion [original thread]
Dr Sheng-Ji Yang wrote: CCP HATES AMARR. Point How long it took till retribution or coercer got its 2nd mid? So we can just "whine" for couple more years and slicer will for sure get its 3rd mid. And if you faction fit it, you will even have...
- by Lugalzagezi666 - at 2013.05.20 18:06:00
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165. Got popped in angels 10/10 today Really wierd.. possible glitch? - in Missions & Complexes [original thread]
I remember getting wrecking hit from minmatar plex rats while doing 6km/s in malediction (was quite target painter spam though), so Id say you dont have to be sitting still to get hit by "wrecking" shot.
- by Lugalzagezi666 - at 2013.05.20 17:17:00
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166. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
Gimme more Cynos wrote: Or you could just load precisions for one full rack, kill all the frigs in 2 volleys with them, and then continue as you normaly would. Continuing AB'ing to the second pocket way earlier as you could if you would've pref...
- by Lugalzagezi666 - at 2013.05.20 13:31:00
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167. Nightmare vs RNI/CRN - in Missions & Complexes [original thread]
In some missions rats spawn 80 and more km away (gurista assault, sansha blockade...). But I wouldnt say people use barrage on mach - they use mwd on mach. And tbh if I wanted to use a mach after te fix, Id just throw 3 slot deadspace armor tank ...
- by Lugalzagezi666 - at 2013.05.20 13:19:00
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168. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
Gimme more Cynos wrote: Anyway, I doubt those 8 elite-frigs in the angel pocket will let your drones live in peace just because you got stage aggro. Personal experience says that it might work sometimes, just not allways :) You are right, the...
- by Lugalzagezi666 - at 2013.05.18 13:19:00
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169. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Lasers are crap. So are most laser ships. People are always screaming "scorch this, scorch that" , but they never tell you how you are supposed to use that "range advantage" in cap starved brick that is highly suspectible to neuts, tds and has ter...
- by Lugalzagezi666 - at 2013.05.17 00:43:00
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170. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
Gimme more Cynos wrote: Lugalzagezi666 wrote: It works perfectly in angel/sansha wc (its the one I get for amarr agent). I warp in, activate ab and till I get to angel gate I pop the high bounty bs that unlocks it and some other bses. t...
- by Lugalzagezi666 - at 2013.05.16 23:33:00
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171. NPC Tracking Disruption Feedback - in Missions & Complexes [original thread]
The blockade completion time with tach nightmare (1050 gun dps at 47+48k) before td "fix" - 12-13 minutes. After the "fix" - 20-25 minutes (tded by the second spawn to 8+8k). I always smile little bit when I imagine new amarr player taking his sh...
- by Lugalzagezi666 - at 2013.05.16 23:07:00
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172. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
No, I never tried to scan someone in null sec. I used to do that from time to time in lowsec and I dont really see the difference in probing between lowsec and 0.0. Neither I see the difficult part in probing battleship even without drones - basic...
- by Lugalzagezi666 - at 2013.05.16 14:56:00
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173. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Skia Aumer wrote: What niche is left for Abaddon? Obviously it is fitting other races weapon systems or spending most time of the fight slowboating from one wreck to another and looking for cap boosters.
- by Lugalzagezi666 - at 2013.05.16 13:34:00
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174. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
Bi-Mi Lansatha wrote: As for wasted DPS and not using drones.... more of a tactical choice not to use drones... I have pirate issues in my missions. Very smart ones. So you basically agree that you are wasting your dps... If it works for you,...
- by Lugalzagezi666 - at 2013.05.16 13:24:00
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175. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
Gimme more Cynos wrote: Now show me how that works out in WWC's (Angel/Sansha) - Angel site. Also, ever heard about precision? It works perfectly in angel/sansha wc (its the one I get for amarr agent). I warp in, activate ab and till I get t...
- by Lugalzagezi666 - at 2013.05.16 09:05:00
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176. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Abaddon... there are more abaddons that are equipped with arties than with lasers out there. Enough said. Apoc should get damage bonus instead of tracking bonus. Period. In pve you can easily manage tracking by shooting npcs on approach and in pv...
- by Lugalzagezi666 - at 2013.05.15 13:59:00
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177. Nightmare vs RNI/CRN - in Missions & Complexes [original thread]
I used to love my nightmare, it was my most favourite pve ship that made me billions of isk. 1050 gun dps at 47+48k? Yes please... But after buff to npc tracking disruptors there was no reason to keep it, cnr/mach were able to do everything bette...
- by Lugalzagezi666 - at 2013.05.15 12:49:00
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178. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
Gimme more Cynos wrote: [quote=Lugalzagezi666] WHAT? Lights are only for elite-frigates, or for adding DPS while shooting big stuff.. Helpful, yeah, absolutely needed? Hell no. I am talking about efficient missioning here not some kind of...
- by Lugalzagezi666 - at 2013.05.15 09:55:00
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179. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
Tsukino Stareine wrote: well of course you'd keept a set of lights on you, but I wouldn't send them out like 50km because they'll most likely die hence sentries. If you cleared npc frigs (priority for drones if you are in missile ship) and ...
- by Lugalzagezi666 - at 2013.05.15 09:04:00
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180. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
CanI haveyourstuff wrote: Just get effin Golem! Yeah, I was looking at new CNR and first thing that came on my mind was its basically golem without any utility. Tsukino Stareine wrote: I think people (should) use wardens on missile boats...
- by Lugalzagezi666 - at 2013.05.15 08:16:00
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