Pages: [1] |
1. Tranquility server issues Wednesday, December 09 - in EVE Information Portal [original thread]
That's part of my subscription......the ability to whine and complain. Be that as it may I know the servers will be back up in due time I just cant stand the inconvenience of it all. Lets try not to trip over the power cord again tomorrow please.
- by Lukelen - at 2009.12.09 03:07:00
|
2. Dominion is a huge fail... Alliances punished and now taxed for sov - in EVE General Discussion [original thread]
Edited by: Lukelen on 05/12/2009 02:39:22 I wanted to say my two bits. Although I have NEVER played in 0.0 and do not fully understand sov in such space it seems common sense that if you OWN space which is what sovereign means then you decide ...
- by Lukelen - at 2009.12.05 02:39:00
|
3. Pretty planets, but not enough variation. - in Player Features and Ideas Discussion [original thread]
Were talking about devs who set a gas planet the second planet and a temperate or oceanic 9th away from its sun. Normally you would expect a gaseous planet to come after a rock. Not to mention I saw a star the other day that was 25 billion years o...
- by Lukelen - at 2009.12.05 01:23:00
|
4. Tank Audio Alerts during session changes = annoying - in Player Features and Ideas Discussion [original thread]
He isn't complaing and your suggesting he file a bug report? WTF? That is complaining. The point I was making is it doesn't belong in THIS forum but rather in another as this one is for NEW idea not correcting the ones already existing.
- by Lukelen - at 2009.12.04 19:28:00
|
5. Tank Audio Alerts during session changes = annoying - in Player Features and Ideas Discussion [original thread]
The feaure is for people who want audio warnings and sense you find it annoying at times then why have the sound on? Personally I haven't heard these effect yet as I haven't PvPed or ran and missions but I counter your question why have the featur...
- by Lukelen - at 2009.12.04 18:59:00
|
6. Tank Audio Alerts during session changes = annoying - in Player Features and Ideas Discussion [original thread]
Here is an even better solution.......turn your sound off.
- by Lukelen - at 2009.12.04 18:18:00
|
7. Planets, Moons, and Stations - in EVE New Citizens Q&A [original thread]
I noticed a station on the dark side of a planet's orbit and it got me wandering do the planets actually orbit and do the stations actually orbit the planet or is everything static?
- by Lukelen - at 2009.12.04 04:44:00
|
8. symmetrical ships ?? - in Player Features and Ideas Discussion [original thread]
Nice images, see THAT is what starships should look like, CCP, wake up and quit losing customers by not giving us more realism, take out the asymmetrical ships and replace with symmetry. At least the game will actually look cleaner. One has to wan...
- by Lukelen - at 2009.08.09 00:28:00
|
9. Mission Salvage Pirates - in Player Features and Ideas Discussion [original thread]
Originally by: Kahega Amielden Edited by: Kahega Amielden on 08/08/2009 17:40:09 Originally by: Frau Blueker I agree with the notion that it should not be allowed for NPC corps. Ninjas are using NPC alts to do the dirty work be...
- by Lukelen - at 2009.08.09 00:11:00
|
10. No more stargates! - in Player Features and Ideas Discussion [original thread]
Originally by: Veliria For gates to be removed, a different kind of bottleneck will have to be added so alliances can hold their space and prevent capitals from entering high-sec. In addition, you'd have to be able to intercept and tack...
- by Lukelen - at 2009.08.09 00:02:00
|
11. Corporation War system - in Player Features and Ideas Discussion [original thread]
No warring corps can enter into the same alliance......and what should happen if they come across an enemy neither can beat separately, banding together to overcome that threat is the core idea of being in an alliance. Perhaps that banding togethe...
- by Lukelen - at 2009.08.08 23:47:00
|
12. Capital Espionage Ship - in Player Features and Ideas Discussion [original thread]
Just a thought here but isnt the idea of recon is to get in and get out with as much info as possible? Be that as it may speed would be critical, I'm sorry I just don't see a capital ship being used in this fashion.
- by Lukelen - at 2009.08.08 23:44:00
|
13. Skill/module idea. Raiding Party. Would support piracy and lo sec. - in Player Features and Ideas Discussion [original thread]
Oy lets support piracy and go with it, you want the cargo you work for it is all im going to say
- by Lukelen - at 2009.08.07 20:41:00
|
14. The pirate problem. Or the problem of social entropy - in Player Features and Ideas Discussion [original thread]
WOW is nothing more then a glorified version of a card game, you hit I hit then you hit. Attacks should not be determined on a formula such as that.
- by Lukelen - at 2009.08.07 20:03:00
|
15. The pirate problem. Or the problem of social entropy - in Player Features and Ideas Discussion [original thread]
Lets just have a PVE and PVP server let those who want to blow the hell outta someone do so on pvp with no concord at all. Put all those who want to ask permission to battle in the pve server and let them drink their tea. Everyone is happy
- by Lukelen - at 2009.08.07 19:57:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |