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1. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
[quote=Shin Dari] Quote: ps. To really be able to balance out EW, CCP needs to move EW modules to the high slots. So that all races have to choose between weapons or EW. This makes total sense.
- by Lunce - at 2012.03.11 17:56:00
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2. Sticky:Feedback thread for the new EVE Online website and the new community website - in EVE Information Portal [original thread]
Over all, well done. It will need polishing, but an awesome start. I believe it's been mentioned before, but in terms of the ship display section, having something to denote the scale of each ship would put the final polish on that section. Than...
- by Lunce - at 2012.02.10 14:32:00
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3. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
Tanaka Sekigahara wrote: May I suggest a simple solution? Dissolve the CSM. Replace them with a "Poll " function utility in the forums. CCP can then read the results of PLAYER proposed polls, as well as there own, and get a more accurate gauge...
- by Lunce - at 2012.02.01 14:28:00
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4. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
Robert Caldera wrote: Lunce wrote: For instance: Catalyzed Cold-Gas Arcjet Thrusters 1MN well, tbh, even this is not neccesary. Someone who flown frigs and cruisers for a while, would know that cold-gas items are frig items, if he does no...
- by Lunce - at 2012.01.25 14:54:00
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5. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
The neocom has needed a face lift for quite some time. What is missing in this iteration, however, is the basic premise needed in accessing information; simple, intuitive, and fast. Any changes to the neocom really must keep these requirements as...
- by Lunce - at 2012.01.25 13:55:00
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6. Sticky:New Dev Blog: CSM December summit GÇô meeting minutes are out - in EVE Information Portal [original thread]
[/quote] I want a healthy Hisec experience that's dependent on Null, WH, and Low. I want a healthy Lowsec experience that's dependent on Null, WH, and High. etc. Right now, Lowsec's irrelevant because nothing depends on it for anything substant...
- by Lunce - at 2012.01.23 13:43:00
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7. Variable afterburner speeds !?! - in Ships and Modules [original thread]
VR Highfive wrote: I think Saniye nailed it. It ain't a bug. U usin precision missiles? They screw up your max. speed man. http://wiki.eveonline.com/en/wiki/Scourge_Precision_Heavy_Missile Thanks Highfive, I totally missed that. Ammunit...
- by Lunce - at 2012.01.01 18:24:00
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8. Variable afterburner speeds !?! - in Ships and Modules [original thread]
Wow, it's that difficult a challenge is it? Could it be a bug that I need to report to CCP? I've even occasionally noticed that after I turn the afterburner on, it will accelerate towards the 606 m/s then suddenly throttle back to 457 m/s after a...
- by Lunce - at 2012.01.01 17:37:00
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9. Variable afterburner speeds !?! - in Ships and Modules [original thread]
When running my afterburner on my Tengu, my speed according to EFT should be 606 m/s. Sometimes it is. Most times, however it's running a top speed of about 457 m/s. There seems to be no pattern that I can discern. Sometimes flying around a stati...
- by Lunce - at 2012.01.01 16:10:00
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10. Sticky:New Dev Blog: DUST 514 Closed Beta Signup Now Live - in EVE Information Portal [original thread]
Shi'Nithra wrote: Ifly Uwalk wrote: no PC - no play. that is all. Don't have anything against "toys" but it's still a console game - I'll pass. Agreed. When I first heard about this console only concept, I knew two things: the decisi...
- by Lunce - at 2011.12.23 13:44:00
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11. EVE Desktop Wallpaper - in My EVE [original thread]
whispous wrote: http://go-dl.eve-files.com/media/corp/Lunce/Drake_Wallpaper.jpg lern2forums Ok pic, but I guess you just found out how to turn off the interface and press print screen vOv Pretty much... though it did take quite a bit of...
- by Lunce - at 2011.12.20 04:41:00
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12. EVE Desktop Wallpaper - in My EVE [original thread]
I took this screenshot after the new nebula were introduced. I liked it so much that I am using it as my Windows wallpaper. Hope you enjoy! http://dl.eve-files.com/media/corp/Lunce/Drake_Wallpaper.jpg
- by Lunce - at 2011.12.17 14:01:00
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13. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Andski wrote: Alticus C Bear wrote: I kept trying to rationalise keeping learning implants but not sure if I can, however I think I have come to the conclusion that it is not the learning implants that are the barrier as In my High Sec clone...
- by Lunce - at 2011.12.04 18:10:00
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14. Sticky:New dev blog: A 60 day trial key for your favorite soon-to-be EVE player - in EVE Information Portal [original thread]
Fancy Jack wrote: Not happy, you screwed with game play, will not recommend that anyone spend 60 sec much less 60 days playing eve. If you are looking to find your way back, you didn't make it your still lost, I don't play eve because it is pre...
- by Lunce - at 2011.12.01 17:26:00
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15. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
As a Caldari pilot I've always looked at the Ferox and wondered why it's such a lousy blaster boat. It only has enough power grid to fit Electron Blasters, which leaves it completely anemic when it comes to DPS. If it had the PG to fit Neutron Bla...
- by Lunce - at 2011.11.18 13:10:00
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16. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
[/quote]Some ppl talk about real-life situations with the carriers etc. Please dont forget that no navy is sailing out with just a carrier. They have carrier battle groups with dps agains submarines, ships and aircraft. If you cant kill a hic with...
- by Lunce - at 2011.11.16 13:08:00
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17. Sticky:New dev blog: EVE updating - Winter expansion 2011 - in EVE Information Portal [original thread]
Ammath wrote: Honestly there are a few major problems I see with 0.0 right now and they come down to fundamentals not specifics. CCP seems focused on a bottom-up fixing of a certain weapon system or module, or whatnot and this is not the right ...
- by Lunce - at 2011.10.27 12:32:00
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18. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Ooops, sorry for missing the quotes.
- by Lunce - at 2011.10.13 12:59:00
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19. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
These changes do basically three things: - kitchen sink roamings that accidentally stumble upon a ratting supercap have a better chance of killing it - force subcapital deployment alongside supers by making subcaps as immune to supers as possible ...
- by Lunce - at 2011.10.13 12:57:00
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20. Sticky:New Dev Blog: The moments that define history - in EVE Information Portal [original thread]
Myself? When I read: 'Over the past days and weeks, CCP has been doing extensive and intense introspection and revitalization. The result of this is a refocusing and reprioritization on a scale unheard of within our company.' And: 'We have deci...
- by Lunce - at 2011.09.29 08:25:00
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