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1. Confessor mode buttons disappear when taken from ship bay in WH syst... - in Issues, Workarounds & Localization [original thread]
BayneNothos wrote: Can also confirm. Going into ISIS and back out again fixes the problem. It'd be super cool if the ship made from W Space parts could be used easily while in W Space... Just sayin... Hi BayneNothos! Good fights, that othe...
- by MackemInSpace - at 2015.01.19 23:05:41
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2. Confessor mode buttons disappear when taken from ship bay in WH syst... - in Issues, Workarounds & Localization [original thread]
Still doing it.
- by MackemInSpace - at 2015.01.19 22:54:15
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3. Confessor mode buttons disappear when taken from ship bay in WH syst... - in Issues, Workarounds & Localization [original thread]
Is this a feature or a bug? A corpmate and I have both had this problem with our confessors... we took them from hisec into our home wormhole system and all was fine, but then we stored them in the ship bay at our POS, logged off, got into them t...
- by MackemInSpace - at 2014.12.21 14:46:22
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4. WH Coalition - in Wormholes [original thread]
Celery Man wrote: I believe your looking at it the wrong way OP, everyone in wormhole space is very friendly, its just that our prefered handshake is a pitched battle with spaceships. This isn't some kind of metaphor that were all bloodthirst...
- by MackemInSpace - at 2012.05.25 16:39:00
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5. Class 5 advice please - in Wormholes [original thread]
Interesting!
- by MackemInSpace - at 2012.05.25 13:03:00
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6. POS and New inventory Systems ... - in Issues, Workarounds & Localization [original thread]
BugraT WarheaD wrote: Hi all ! Sure, the new inventory system is nice ... But because we can't rename corporate hangar array or modules such as guns and/or Ship Maintenane Array, to find what is what in the inventory is really annoying ... Jus...
- by MackemInSpace - at 2012.05.24 10:46:00
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7. Those nice green lines between the scan probes on the map view - in Player Features and Ideas Discussion [original thread]
Anyone?
- by MackemInSpace - at 2012.05.24 10:08:00
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8. When a WH static opens? - in Wormholes [original thread]
Tau Cabalander wrote: Back when CCP allowed API jump queries about w-space systems, the stats also showed that there were no jumps while the statics were closed. If you were using Staticmapper, it was never 100% accurate anyway. Many times I...
- by MackemInSpace - at 2012.05.24 07:42:00
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9. When a WH static opens? - in Wormholes [original thread]
Coolsmoke wrote: [snip] However, there are many tales of w-dwellers who swear blind they've been visited despite constant scanning for K162's and not opening their own statics. Perhaps a static wormhole spawns when it is scanned to 100%...or 50...
- by MackemInSpace - at 2012.05.24 07:38:00
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10. C3 Tengu fits - in Wormholes [original thread]
Personally, I'm more a fan of the HAMgu for solo c2/c3 PVE... more damage (to the larger targets anyway) and you get to fly in close and get your hands dirty in the fight rather than just sitting still and pinging HM's in from range. My old solo ...
- by MackemInSpace - at 2012.05.24 07:27:00
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11. Complete Ship Mass Guide - in Wormholes [original thread]
Any chance you could put it in order of weight?
- by MackemInSpace - at 2012.05.24 07:19:00
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12. Class 5 advice please - in Wormholes [original thread]
Someone from a corp living in a C5 recently told me that minimum fleet for c5 c-sites was 3 ships - Dread, RORQUAL, Huginn Rorqual fit up like a huge Basilisk, to be warped in first ready for the dread and Huginn arriving. I have to say I'm slig...
- by MackemInSpace - at 2012.05.24 07:15:00
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13. Those nice green lines between the scan probes on the map view - in Player Features and Ideas Discussion [original thread]
Is there a particular reason why they only show up the first time you scan each day? I live in a c4 wormhole system with c3 static, so scanning with probes is something that I do multiple times per day. I scan, find our static, jump through, sca...
- by MackemInSpace - at 2012.05.23 13:02:00
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14. Graphics Remodel: Drake - in Player Features and Ideas Discussion [original thread]
CMD Bileena wrote: I threw this together quite quickly, so excused the bodged texturing in places... But I think something like this would be far better than the current 'Whack some launchers ontop of some fake launchers' approach that has bee...
- by MackemInSpace - at 2012.05.23 12:38:00
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15. Scale Modeling Kits for Eve Ships - in Player Features and Ideas Discussion [original thread]
Hrothgar Nilsson wrote: I've seen the Lego modeling kits, but why not true scale modelling kits for Eve ships? I.E., the kind of models with plastic pieces that come in kits and are glued together and painted/airbrushed. CCP could have a licen...
- by MackemInSpace - at 2012.05.23 12:28:00
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16. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
CCP Optimal wrote: The newly formed team Game of Drones is somewhat surprisingly not going to work on drones (for now at least), but instead we're going to take a stab at improving the inventory management UI in EVE. In an attempt to get it rig...
- by MackemInSpace - at 2012.05.23 11:53:00
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17. UI Changes - The Inventory System - in Test Server Feedback [original thread]
Mourning Souls wrote: I'm a little late to be talking in the SiSi thread, but there's too many threads to wade through to find the best one for my question. Can we have a little check box in the settings window that says "Disable Inferno UI, U...
- by MackemInSpace - at 2012.05.23 11:11:00
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18. Wormhole Failblog Edition - in Wormholes [original thread]
I just remembered another recent WH fail of mine/my corp's... https://forums.eveonline.com/default.aspx?g=posts&t=102077 Got away with it.... eventually.
- by MackemInSpace - at 2012.05.22 11:39:00
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19. Wormhole Failblog Edition - in Wormholes [original thread]
Ashimat wrote: Nathan Jameson wrote: MackemInSpace wrote: I think "No problem, all I need to do is tandem-jump them both and I'll be fine". Did this ever work? No, what probably happened was that the Tempest was jumped first, not clo...
- by MackemInSpace - at 2012.05.22 11:36:00
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20. Wormhole Failblog Edition - in Wormholes [original thread]
I had an amusing triple-FAIL a few weeks ago, in which the third FAIL actually saved me from the second. Closing a wormhole on my own, triple-boxing an Orca and a pair of BS. My first fail was miscounting, ending up with the Orca and a Tempest o...
- by MackemInSpace - at 2012.05.22 11:03:00
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