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1. Announcement:119.5 - Known Issues - in EVE Information Portal [original thread]
Since the release of 119.5 the Industry window still doesn't update the jobs-in-use counter properly Also even before this , the input materials display doesn't update like it used to. Currently, you need to select a new blueprint for it to upd...
- by Maenth - at 2017.05.18 15:18:54
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2. Is End Game a myth? - in EVE General Discussion [original thread]
End Game is when you have completed all of your primary goals/achievements to personal satisfaction.
- by Maenth - at 2017.05.17 19:54:25
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3. Sticky:Dev Blog: The Next Steps in Structure Transition - in EVE Information Portal [original thread]
"Today we will be providing some more detail about the Starbase and outpost transition plans that we announced last week at Fanfest here in Reykjavik." - a month later... xD
- by Maenth - at 2017.05.04 19:25:16
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4. Little things / Small QoL suggestions - in Player Features and Ideas Discussion [original thread]
Suggestion: Display industry job delivery location Keywords: industry, UI --- Sometimes I can't remember where I've asked a job to deliver, OR MORE IMPORTANTLY, I don't realize that I've selected the wrong delivery location. It would be good to kn...
- by Maenth - at 2017.04.26 04:14:41
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5. Little things / Small QoL suggestions - in Player Features and Ideas Discussion [original thread]
Suggestion: Allow players to expand the volume of an existing market trade order. Keywords: market, wallet, orders, trade, restock Note: Many market and industry players would enjoy being able to 'restock' their existing market sell orders without...
- by Maenth - at 2017.04.18 16:02:39
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6. Sticky:Dev blog: New EVE Fiction Portal Launches - in EVE Information Portal [original thread]
Wooonderful! I'll agree with some comments like Tavin, but overall, happy to have a dedicated site for lore and fiction and ease to find such pieces :D
- by Maenth - at 2017.04.02 17:26:26
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7. Sticky:Dev Blog: A New Deployable From The Upwell Consortium - in EVE Information Portal [original thread]
@CCP: Can you just make it real anyway? Even if the boosters aren't that much stronger, balance the materials, but make it real anyway, because it would be as funny as this for the fact that it's real ... except it wouldn't be a joke and it wouldn...
- by Maenth - at 2017.04.02 11:36:48
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8. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
While I don't follow PLEX prices closely, I'm sure many people do, and also appreciate being able to see and use the long-term graph. Additionally, PLEX has a solid history in its current state, as a large whole unit of game time/whatever. Most of...
- by Maenth - at 2017.03.19 00:49:39
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9. Commander Aze for CSMXII, Make Eve Great Again - in CSM Campaigns [original thread]
commander aze wrote: TheSmokingHertog wrote: commander aze wrote: Any Industry related questions or conserns? May I chip in... not really industry related, but as trade empire with several bulk supplyers, I really would like to repleni...
- by Maenth - at 2017.03.14 09:36:01
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10. What ship is the icon for cloaking devices? - in EVE General Discussion [original thread]
The Friend Ship
- by Maenth - at 2017.01.10 18:47:10
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11. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Before saying whether this might be good or bad, I want to know what problem this would solve or what gameplay this really opens up; then we can figure out if it's good or bad. Also, why should it be restricted to destroyers? Right now I'm just ...
- by Maenth - at 2016.11.28 08:22:24
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12. Sticky:[Ascension] Capital Ship and Upwell Structure Blueprint Adjustme... - in Upcoming Feature and Change Feedback Center [original thread]
Rivr Luzade wrote: Fozzie and the CSM, how about you use your time more constructively instead? I have something that needs fixing: Sort the god damn list entries in the component section in Blueprints alphabetically! Their sorting is completel...
- by Maenth - at 2016.11.14 02:15:27
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13. Sticky:Dev blog: Inception - The new player experience for EVE Online - in EVE Information Portal [original thread]
I think this sounds fantastic, as long as it does a good job of teaching new capsuleers how to find opportunities for earning ISK on their own. My only hope is that the new player does NOT contribute to destroying Drifter ships by attacking them,...
- by Maenth - at 2016.10.18 18:49:51
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14. Market Price History Graphs - in Upcoming Feature and Change Feedback Center [original thread]
It might just be me but, The slider area showing the relative price for the past year, the 'fill' effect of that price depiction kinda tricks my mind into thinking it's representing volume traded rather than sale prices. On that note, it might be ...
- by Maenth - at 2016.10.15 09:59:31
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15. Announcement:EXEFILE Login To Be Discontinued On September 20th - in EVE Information Portal [original thread]
I will also be inconvenienced once in a while, for those times when the launcher breaks and ... well then I lose out on precious EVE time. I haven't had security issues in the past, so I don't feel the benefit of losing a real and important functi...
- by Maenth - at 2016.09.08 03:30:48
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16. Biochemical Reactors in High Sec - in Assembly Hall [original thread]
Temba Mapindazi wrote: Now that drug boosters are no longer illegal isn't it time their production was made possible in High Sec Empire space? As a manufacturer I would like to get the means of production closer to my client base. Can anyo...
- by Maenth - at 2016.08.21 01:49:40
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17. Announcement:118.7 - Issues Thread - in EVE Information Portal [original thread]
Has anybody tried to actually set a citadel as a destination location ? I have a Fortizar as a saved location, and when I set it as a destination then instead of the citadel I get the system as the destination. The only way I can get the citadel ...
- by Maenth - at 2016.08.11 22:11:39
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18. Mining and Industry War Declaration Idea - in Player Features and Ideas Discussion [original thread]
This is actually a very fair and sensible idea, considering the current war mechanics. If corporations can pay CONCORD to let them attack other capsuleers regardless of whether or not they have a good reason (like paying the police to say it's ok...
- by Maenth - at 2016.08.11 21:01:54
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19. New Drone interface - in Player Features and Ideas Discussion [original thread]
It would also be really nice if somewhere we could see what our current drone control range is, instead of having to figure out our control range by having a targetting range greater than control range and then trying to send mobile drones to ...
- by Maenth - at 2016.08.11 20:30:30
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20. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
CCP Larrikin wrote: Kahanis Inkunen wrote: The hard cap on bubble drag range makes the following possible: Anchor a t1 small bubble 499 km from a gate and a t2 large 501 km from the gate. When somebody warps to the gate they end up on the ed...
- by Maenth - at 2016.08.05 18:26:36
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