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1. I think we need a employment history cleaning service~ - in EVE General Discussion [original thread]
ROXGenghis wrote: As Galli and Akirei say above, I prefer my Eve with consequences. Not empty quoting.
- by Mag's - at 2013.05.21 13:35:00
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2. IS boxer Software and it's legality under the EULA - in EVE General Discussion [original thread]
Ellen Thrace wrote: ISD LackOfFaith wrote: If a click of yours immediately causes a click in 10 clients, that is not automation. With all due respect , that is clearly an automation, simply because its not humanly possible to do that. Wi...
- by Mag's - at 2013.05.21 13:28:00
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3. NPC corp abuse - in Features and Ideas Discussion [original thread]
Isn't it rather funny, that some think sandbox means playing the game the way they think is right. NPC corps fill a role for certain players. Many simply do not want to be in a player run corp. Deal with it.
- by Mag's - at 2013.05.21 13:07:00
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4. [proposal] ban the use of ISboxer - in Assembly Hall [original thread]
Ellen Thrace wrote: Hexor V wrote: You don't understand what Multi-boxing is
You don't understand what botting is
You don't understand that there is a difference between them
You don't understand what RMT is
...
- by Mag's - at 2013.05.20 17:51:00
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5. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
TravelBuoy wrote: Kusum Fawn wrote: Did you even read the post you quoted to try to attack me? I would think that the part of my first post which you've quoted a fair bit now, would have clued you into the time frames that (i am guessing) th...
- by Mag's - at 2013.05.20 16:50:00
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6. Nagflar : pay back our skills ! - in Features and Ideas Discussion [original thread]
You'll more than likely end up training all ships and weapon systems anyway, so......
- by Mag's - at 2013.05.20 14:41:00
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7. Destroyer and Battlecruisers reimbursment - in Skill Discussions [original thread]
KardelSharpeye wrote: Chris Winter wrote: I don't understand how so many people are able to completely misunderstand this. There's going to be a whole lot of people come Odyssey who thought they were gaming the system but are actually going ...
- by Mag's - at 2013.05.20 14:11:00
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8. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
TravelBuoy wrote: Mag's wrote: Oh my, there are people who think this should be cheaper or even free. I didn't see that coming. I do see this filling a need in certain circumstances and think it's a good move. But it should NOT be che...
- by Mag's - at 2013.05.19 14:28:00
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9. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
Oh my, there are people who think this should be cheaper or even free. I didn't see that coming. I do see this filling a need in certain circumstances and think it's a good move. But it should NOT be cheaper than subs, no matter what the re...
- by Mag's - at 2013.05.18 20:16:00
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10. Rorqual skills requirement and changes with Odyssey - in Features and Ideas Discussion [original thread]
As Mike said. If you can fly it now, you can fly it after the change. The only skill required to actually fly the ship, is the Capital Industrial Ship skill. All the other skills including the new changes, are only required to allow that skill to...
- by Mag's - at 2013.05.18 19:52:00
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11. FW: Ban Warp Core Stabs in Plexes - in Features and Ideas Discussion [original thread]
Zappity wrote: Mag's wrote: Onomerous wrote: FW: Does that mean freaking whiners? Between this and the 'anyone neutral who enters a FW plex should automatically go suspect" idea... I suspect it is just a minor number of players in FW wi...
- by Mag's - at 2013.05.17 11:40:00
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12. AFK Cloaking Collection Thread - in Features and Ideas Discussion [original thread]
Teckos Pech wrote: Updated.... Why is it that people who want to do "something" about AFK cloaking almost never discuss the issue of balance or local? Because balance isn't their primary concern. They only look at the game from their perspect...
- by Mag's - at 2013.05.17 08:22:00
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13. Don't make it too easy for scammers... Margin trading fixes for scammers - in Features and Ideas Discussion [original thread]
Did you show the same concern, when you thought you were going to make good ISK off another player with that deal? I'm guessing not. So please explain why you should have special treatment, because it turns out the investment was a bad one? Sorry...
- by Mag's - at 2013.05.17 08:17:00
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14. cloaky campers - in Features and Ideas Discussion [original thread]
Darxia Thornblade wrote: All I can say is this: 1. You guys are all hypocrites! 2. Most of you are illiterate (google the word if you're unable to understand it) or are too lazy to think with your own head 3. repeat 1 and 2 until you understa...
- by Mag's - at 2013.05.17 08:09:00
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15. Strengthening Low Sec - in Features and Ideas Discussion [original thread]
Erutpar Ambient wrote: Mag's wrote: Real pirates don't affect your sec status. We are -5 and below and as such can be shot anywhere any time. When you lose sec, it's because you're shooting those that are not pirates. A few questions: ...
- by Mag's - at 2013.05.15 09:37:00
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16. Cloak Hunting - in Features and Ideas Discussion [original thread]
Rayzilla Zaraki wrote: Mag's wrote: ]The counters are as follows: You can decloak them. They cannot recloak while you are within decloak range and while they are locked. Just because these counters are not to your liking, doesn't mean that ...
- by Mag's - at 2013.05.14 20:51:00
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17. AFK Cloaking Collection Thread - in Features and Ideas Discussion [original thread]
Kung Padecain wrote: i want my thread in the OP aswell plz hope this wil open the eyes of CCP (or see that they cant ignore this any longer) Ignore what exactly? They have been wanting to get rid of local for years, they just don't know ho...
- by Mag's - at 2013.05.14 20:13:00
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18. Strengthening Low Sec - in Features and Ideas Discussion [original thread]
Erutpar Ambient wrote: I think the biggest problem with low sec space isn't really so much the reward as it is the risk. Its not just about getting blown up its about losing security status by engaging pirates in low sec. Also its, relevance is...
- by Mag's - at 2013.05.14 20:10:00
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19. Cloak Hunting - in Features and Ideas Discussion [original thread]
Rayzilla Zaraki wrote: Mag's wrote: Rayzilla Zaraki wrote: Mag's wrote: It seems like a very convoluted mechanic, that solves what exactly? Cloaks are already balanced, why do they need a nerf? You're right. Let's go with a combina...
- by Mag's - at 2013.05.14 20:06:00
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20. Cloak Hunting - in Features and Ideas Discussion [original thread]
Rayzilla Zaraki wrote: Mag's wrote: It seems like a very convoluted mechanic, that solves what exactly? Cloaks are already balanced, why do they need a nerf? You're right. Let's go with a combination of the cloak timer and capacitor drai...
- by Mag's - at 2013.05.14 19:33:00
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