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1. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
Alright, another Mal post~ The 32tf, 19% Damage is a wonderful change compared to the 35/15 the module was prior. Having run the numbers on a variety of fits, and tested them out on Practice on Sisi, I can broadly conclude that the module is now ...
- by MalVortex - at 2012.05.17 03:44:00
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2. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
Bouh Revetoile wrote: You know that drones do the same dps between 0 and [max-drone-controle-range] right ? A bit like missiles, but target speed don't reduce the dps (and for heavy drones speed, there is some interesting modules to adress it)....
- by MalVortex - at 2012.05.14 21:26:00
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3. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
Kitt JT wrote: Well I for one am pleased with this. I want it most because I fly a pilgrim regularly. And no, heat sinks and lasors would not be better. PVP pilgrim fits neuts/nos. PVE pilgrim I use for scanning and running profession sites. Do...
- by MalVortex - at 2012.05.13 21:30:00
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4. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
Hrett wrote: I really think it needs a second bonus to be worthwhile. MWD Speed, tracking or durability I think would be best. A simple damage boost is not as useful if the drones can't apply it properly, or it gets killed. Honestly, I'd favor...
- by MalVortex - at 2012.05.09 08:02:00
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5. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
LaserzPewPew wrote: The suggestion was to find an alternative bonus to improve drone reliability. But for the sake of argument, a drone speed bonus would mean: Drones take less damage Drones spend less time traveling to a target Drones can ...
- by MalVortex - at 2012.05.07 05:56:00
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6. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
Alice Katsuko wrote: LaserzPewPew wrote: CCP SoniClover wrote: I updated the modules slightly, it should be out on Sisi no later than Monday. I reduced the CPU slightly (to 30 and 35 for t1 and t2 respectively) I increased the damage b...
- by MalVortex - at 2012.05.07 04:53:00
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7. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
Regarding the requests for the Rattlesnake, I'll admit I forgot to run the numbers on her.. Kind of shows where the rattler is for PVP combat eh? The rattlesnake actually loves EDA. Of every drone ship I've looked at so far, it has a massive, una...
- by MalVortex - at 2012.05.05 21:32:00
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8. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
Stetson Eagle wrote: Don't increase drone damage any further - it will severely tilt hybrid drone/gunships off balance due to ridiculous amounts of DPS. As is with 15%, a shield rail dominix is already pushing 1300-ish DPS to 50km. Alternative...
- by MalVortex - at 2012.05.05 21:19:00
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9. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
gfldex wrote: CCP SoniClover wrote: I increased the damage bonus to 12% and 15% for t1 and t2 respectively. All hail our new 1300dps domi overlords. Can we have drone damage implants too? (Read: I believe the addition of a drone damage mo...
- by MalVortex - at 2012.05.04 23:01:00
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10. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
Just Alter wrote: Agreeing with everyone else. It's not a good mod. The idea is good, the implementation is bad. I say let's make it a high slot mod: but let it use a turret hard point! In that way you wont have max gank ships as they have ...
- by MalVortex - at 2012.05.03 09:03:00
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11. Small Request for Team Super Friends - in Test Server Feedback [original thread]
I hate to spam out the forum, but this has been bugging me forever and with multiple drone systems up on the balancing pass for Sisi, I figure I may as well ask. Whats the worst that can happen? (in before bans) With EDAs and new webbing drones, ...
- by MalVortex - at 2012.05.03 07:40:00
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12. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
Shish Tukay wrote: Personally I'd be very happy if it were moved to a high slot - most of my droneboat fits, by their nature, have high slots to spare; and in the fits where the high slots are currently full of guns, trading 20% of gun DPS for ...
- by MalVortex - at 2012.05.03 06:53:00
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13. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Bug Report: @ CCP: Tracking disruptors new +explosion radius bonus are not receiving hull or skill bonuses to strength, nor is there any script that adjusts the strength of the explosion radius bonus (upwards or downwards).
- by MalVortex - at 2012.05.03 01:17:00
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14. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
Haha, yea. That was my post on FHC. I'm glad you like it
- by MalVortex - at 2012.05.03 00:51:00
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15. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
I realize there is already a team Super Friends feedback thread, however, the changes brought on by Team Super friends are extensive , and most of the thread is hereto date dedicated just to when Sisi will go live. As such, I feel its prudent to ...
- by MalVortex - at 2012.05.03 00:18:00
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16. Sticky:Armor / shield rig changes for Inferno - in Player Features and Ideas Discussion [original thread]
Bouh Revetoile wrote: Rig penalties are good : it's about specializing your ship, removing them, that would be turing the game more wow-ish ; but speed penalty on active armor tank is going against it's own specialization -- an active tank sh...
- by MalVortex - at 2012.04.24 18:01:00
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17. Sticky:Armor / shield rig changes for Inferno - in Player Features and Ideas Discussion [original thread]
I don't post on EVE-O often, and I've posted this before on the old boards the last time rigs were on the chopping block (rig sizes), but here we are again and so I'll repeat myself again: @ CCP: It's time to remove rig penalties completely. Th...
- by MalVortex - at 2012.04.24 17:30:00
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18. [WTS] C4 Pulsar, C4 Static - in Sell Orders [original thread]
Hello, I have the C4 Pulsar system J165645 for sale. This system is presently unoccupied, with only one long-abandoned control tower to keep you company. For PI production, you have 4x temperate planets, 2x Gas giants, and 3x Barren planets. C4 ...
- by MalVortex - at 2011.07.02 05:45:00
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19. Ashimmu, does it really frighten naughty children into submission? - in Ships and Modules [original thread]
Originally by: King Rothgar In any case, here's another kill with my ashimmu. Made possible thanks to the ashimmu as the guy would have successfully burned back to the gate and escaped without it. And no, a curse would not have helped. In...
- by MalVortex - at 2011.03.03 20:10:00
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20. Ashimmu, does it really frighten naughty children into submission? - in Ships and Modules [original thread]
Originally by: Broxette http://eve.battleclinic.com/killboard/killmail.php?id=12186714 Just another little ashimmu kill. Ugh why do people use battleclinic, it makes one want to stab their brain out trying to read it. But ok cool, yo...
- by MalVortex - at 2011.03.02 23:27:00
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