Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. Changing the "look" of your ship. Kali etc.. - in Ships and Modules [original thread]
Personally, I'd pay out the ass for a pink 'geddon. But thats just me.
- by Malacore - at 2006.09.04 18:17:00
|
2. Doh I was really hoping the abbadon was going to be a drone ship - in Ships and Modules [original thread]
I had originally hoped for a Drone oriented ship as well, mostly because to me it seemed like the only safe way to go without making the Apoc or Geddon obsolete. But this is interesting. With the right setup you'll be pretty mcuh the midrange dam...
- by Malacore - at 2006.07.26 19:25:00
|
3. Tier 3 BS - More racial imbalance - in Ships and Modules [original thread]
Hmmmm... unbalanced or not... I <3 the Abaddon
- by Malacore - at 2006.07.26 19:19:00
|
4. Balancing drone boats. - in Ships and Modules [original thread]
Originally by: Kaeten Originally by: Ithildin Originally by: Kaeten mmm no So. You don't think ECM on a Dominix is a problem and you also think that drones are very quick and can easily alpha strike people. Got it. Peo...
- by Malacore - at 2006.07.09 19:00:00
|
5. Advanced drone interface & Drone control unit - in Ships and Modules [original thread]
Its an active module? Wtf?
- by Malacore - at 2006.07.07 21:18:00
|
6. Advanced drone interface & Drone control unit - in Ships and Modules [original thread]
Atleast you understood the general concept that the skill lets you fit the module, not just gives you the outright ability to control more drones.
- by Malacore - at 2006.07.06 19:36:00
|
7. Fighter Question - in Ships and Modules [original thread]
Do fighters use stargates or jumpdrives?
- by Malacore - at 2006.07.06 19:34:00
|
8. Pilgrim Setups - in Ships and Modules [original thread]
Edited by: Malacore on 29/06/2006 04:33:25 So I just bought my new shiney pilgrim and I've been wondering about setups. Namely I've been seeing alot about using neuts vs nos and not using tracking disruptors. Any input would be greatly apprec...
- by Malacore - at 2006.06.29 04:33:00
|
9. Carriers - in Ships and Modules [original thread]
Hell, just catch it with a scram at a gate before it warps away. I've done it before.
- by Malacore - at 2006.06.20 03:02:00
|
10. Thank you CCP! Drones are now returning to the dronebay - in Ships and Modules [original thread]
I noticed this today too... but I chalked it up to pure luck.
- by Malacore - at 2006.06.20 02:59:00
|
11. alpha implants ( Slave VS Crystal). - in Ships and Modules [original thread]
Personally I like my slave set as is... I don't want a bonus to armor reps, I repair fast enough (and enough armor) as is. And as a side note, I can use two T2 Large Reps on my Apoc, and still do pretty decent damage with my megapulses. Isn't tha...
- by Malacore - at 2006.06.05 15:35:00
|
12. Thanatos bonuses - in Ships and Modules [original thread]
Originally by: Keta Min Originally by: Kunming Carriers are pretty useless for combat, they are the show off tools of large alliances atm. On the other hand they can act as a mobile refitting platform and the long jump range makes ...
- by Malacore - at 2006.06.04 16:56:00
|
13. Capital Ships need to be more 'Capital' - in Ships and Modules [original thread]
I always envisioned to be a sort of megazord of capital ships. A combination carrier/dreadnaught/POS wrapped in one big package and handed down to man by the devs for us to kill each other with. Right now we don't have that, not by a long shot. W...
- by Malacore - at 2006.05.17 23:30:00
|
14. What is the best Rat Hunting BS and why? - in Ships and Modules [original thread]
Raven, because its the Raven, and by definition is good at most things.
- by Malacore - at 2006.05.15 20:31:00
|
15. Detaurus Returns And Is Not Happy - in Ships and Modules [original thread]
Originally by: DetaurusRules So a few mmorpgs managed to demonstrate that eve is not so bad after all No! No! Eve is a terrible terrible game! It isn't even worth trying to save. You're wasting your time. You're time would much be...
- by Malacore - at 2006.05.13 02:56:00
|
16. Amarr Tier 3 Battleship In-Game Shot? - in Ships and Modules [original thread]
Edited by: Malacore on 09/05/2006 22:39:28 The Amarrian BS looks like un-wiped butt. Love the new Apoc though.
- by Malacore - at 2006.05.09 22:39:00
|
17. Command ships make HACs absolute? - in Ships and Modules [original thread]
Originally by: The Judge Command ships deal out more damage than hac's. Compare Absolution to Zealot for example. But aren't as useful in a lot of cases. Compare Nighthawk to Cerberus for example.
- by Malacore - at 2006.05.04 21:09:00
|
18. Change interceptors to INTERCEPTORS! - in Ships and Modules [original thread]
Here's a better bolder and bigger idea! Change assault frigates to ASSAULT frigates as opposed to the universe's *****.
- by Malacore - at 2006.05.04 21:00:00
|
19. Caldari Ship Names - in Ships and Modules [original thread]
Whenever I see the name Manticore I think of Honor Harrington novels before the stealth bomber.
- by Malacore - at 2006.05.03 02:57:00
|
20. Some confirmed info on tier 3 BS's - in Ships and Modules [original thread]
If the Amarrian ship is in anyway another cookie-cutter amarrian ship i'm going to have to choke a *****. And then train up my caldari BS skills.
- by Malacore - at 2006.05.02 03:32:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |