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1. No Time Dilation | Is it possible? Let's brainstorm - in Player Features and Ideas Discussion [original thread]
There are limits as to what is possible to do even with unlimited hardware budget and the reason is simple - our CPUs can only go so fast. Large parts of EVE are inherently sequential in nature - they cannot be split into parallel threads for use ...
- by Marika Sunji - at 2017.06.20 14:32:35
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2. Would having a PvP arena help remove stuff from the game? - in Player Features and Ideas Discussion [original thread]
Old Pervert wrote: -snip- If it's not shiny it's not a good ship. Having paid more for a ship entitles the pilot to a win. T1 frigates are not real ships. Alert, alert! Carebear mentality detected! Shinier =/= better and ISK sho...
- by Marika Sunji - at 2017.06.16 15:05:57
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3. EVENT SITES NEED FIXING [Dev Response Required] - in Player Features and Ideas Discussion [original thread]
The Devils Cousin wrote: Marika Sunji wrote: Yes, if you want less competition move to a less-populated hs region (Khanid comes to mind, or Derelik) or *gasp* even lowsec. The sites do drop valuable rewards like drone salvage and drone bpcs,...
- by Marika Sunji - at 2017.06.16 11:38:28
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4. EVENT SITES NEED FIXING [Dev Response Required] - in Player Features and Ideas Discussion [original thread]
Yes, if you want less competition move to a less-populated hs region (Khanid comes to mind, or Derelik) or *gasp* even lowsec. The sites do drop valuable rewards like drone salvage and drone bpcs, hell even Geckos. As for gates, keys, just lol. Th...
- by Marika Sunji - at 2017.06.16 11:31:15
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5. Reduced concord intervention on wormholes - in Player Features and Ideas Discussion [original thread]
Henry Plantgenet wrote: Marika Sunji wrote: Cade Windstalker wrote: You should learn the aggression mechanics. If you engage someone on the J-space side and they jump through they'll still have an engagement with you for another 5 minute...
- by Marika Sunji - at 2017.06.13 11:40:43
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6. Reduced concord intervention on wormholes - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: You should learn the aggression mechanics. If you engage someone on the J-space side and they jump through they'll still have an engagement with you for another 5 minutes, during which time you can hunt them down and ki...
- by Marika Sunji - at 2017.06.12 10:31:08
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7. Help a Logibro - in Player Features and Ideas Discussion [original thread]
Merin Ryskin wrote: Kassimila wrote: People have been requesting that for a decade, yet it hasn't been done. People have been proposing all kinds of bad ideas for a long time. Proposing something for a long time doesn't mean that CCP need...
- by Marika Sunji - at 2017.06.03 11:16:02
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8. To: The Developers (Can You Make The Game More Realistic?) - in Player Features and Ideas Discussion [original thread]
Of all the things in this game about submarines in space, it's timers and asset safety that you find unrealistic :thinking: Both of your ideas are plainly horrible and would result in GSF/NCPL steamrolling all over everyone dropping supers on ever...
- by Marika Sunji - at 2017.06.02 14:43:58
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9. Help a Logibro - in Player Features and Ideas Discussion [original thread]
What I would love to see would be logi and links appearing on blue lossmails with amount repped. Would let me feel more pride in actually doing my job.
- by Marika Sunji - at 2017.06.02 09:59:14
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10. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
Kassimila wrote: Teckos Pech wrote: Northern Coalition scum.... Again, still going to get some false positives. I have two screens. I can be looking at one that is say got my invention spreadsheets and miss that pop up. Similarly if I am ...
- by Marika Sunji - at 2017.05.29 05:23:21
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11. Unique rigs - in Player Features and Ideas Discussion [original thread]
Kirzath wrote: Automated Missile Bay (for rapid launchers) Calibration: 200 Drawback: +50% CPU usage for launchers (reduced to 25% with launcher rigging V) Effect: -50% reload time for Rapid launchers Attempt to make rapid launchers less pai...
- by Marika Sunji - at 2017.05.29 04:59:23
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12. Module Delay Since Returning after F2P - in EVE General Discussion [original thread]
Uthgaard wrote: Let's move away from whether or not it exists, and focus instead on causes and solutions. Wait, what? "I am not convinced this is a thing" "This is a thing because I say it is, now fix it." That's... not exactly how it works...
- by Marika Sunji - at 2017.05.24 06:25:43
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13. To: The Developers (Ability To Support A Faction In The Factional Wa... - in Player Features and Ideas Discussion [original thread]
Fifty Three wrote: No. you can make it so that if there is an imbalance, of population,then they get no bonus if the factions are defeated. Also, you can make it that More NPC(perhaps even with a bit more bonuses) are created automatically to c...
- by Marika Sunji - at 2017.05.22 06:40:47
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14. PVP & PVE can co-exist!!! - in Player Features and Ideas Discussion [original thread]
Have you seen the Skiff? A game will not, and should not even try to, appeal to everyone. Attempting to do so will make it mediocre and bland. Invincible, pay-to-win mining ships that could stand off fleets of determined miners. That you...
- by Marika Sunji - at 2017.05.21 09:12:10
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15. Fix Grouping Different Drone Types. +More - in Player Features and Ideas Discussion [original thread]
RainbowDashC22 Shiratori wrote: Heck, I know very little about coding, but I bet If I had access to the Fitting System Code, along with everything else like the Drone IDs, and the Launch Command, I would be able to quickly Trial and Error to f...
- by Marika Sunji - at 2017.05.20 21:15:49
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16. Increasing demand results in increased price - in EVE General Discussion [original thread]
Mr Mieyli wrote: Sonya Corvinus wrote: Thomas Lot wrote: Prediction: Before the winter, it will cost 2 Billion ISK for one month of Game Time. And? $10.95/mo is so much cheaper than plex is now from a time perspective ("grinding for ...
- by Marika Sunji - at 2017.05.20 15:46:36
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17. Increasing demand results in increased price - in EVE General Discussion [original thread]
Don Pera Saissore wrote: Sonya Corvinus wrote: I don't see why anyone would ever actually buy plex in game.... I wish i was stupid and privileged like you First off, way to escalate, wow. Second, where I live, a ****** minimum-wage jo...
- by Marika Sunji - at 2017.05.20 11:06:55
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18. The Ultimate Guide to Defeating CODE - in EVE General Discussion [original thread]
Ima Wreckyou wrote: Argyle Henderson wrote: how about I apply my boot to your fugly @ss. Eat my salt Code sh*tter. In-game? You want to kick my spaceship with a boot? Do Catalysts have a boot-shaped resist hole?
- by Marika Sunji - at 2017.05.19 22:43:32
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19. The degraded and forgotten ships. - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Lugh Crow-Slave wrote: there is nothing wrong with making the choice to fit undersized guns they do not need the ability to swap from shooting frigs to other BBs on the fly. build your fleet around the BB they are not m...
- by Marika Sunji - at 2017.05.19 04:30:51
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20. E-war bombs were confirmed and no one told me? - in EVE General Discussion [original thread]
Supposedly an anti-FAX bomb that reduces rep amount, if I recall correctly.
- by Marika Sunji - at 2017.05.18 15:14:38
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