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121. What if Smartbombs had Falloff? - in EVE General Discussion [original thread]
Jacob, that's an appalling way to calculate falloff damage, it would never be done that way. What you'll actually have is three cases: In Optimal - apply 100% damage In Falloff - apply damage according to a simple formula that achieves the requi...
- by Matthew - at 2010.01.23 12:32:00
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122. WalletJournal walking. What I did wrong? - in EVE Technology Lab [original thread]
Bael, that thread you linked is now out of date. CCP upgraded refID to be a bigint, so I'm not expecting to see any further resets of refID values. Unfortunately, it looks like they forgot to upgrade the beforeRefID parameter to handle bigint val...
- by Matthew - at 2010.01.21 15:07:00
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123. Dominion 1.1 - New wallet API functions? - in EVE Technology Lab [original thread]
Dev Clarification Basically we're getting two new fields in the data, showing how much corp tax we paid, and the ID of the corp we paid it to. ------- There is no magic Wand of Fixing, and it is not powered by forum whines.
- by Matthew - at 2010.01.21 00:03:00
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124. Getting MS Access to accept refIDs > 2 billion - in EVE Technology Lab [original thread]
The Access import wizard has always been a bit poor. It simply doesn't support the Decimal datatype, hence why you cannot just import it. It also has a bad habit of guessing which data type it should use for things, and gets it wrong frustratingly...
- by Matthew - at 2010.01.18 23:42:00
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125. Getting MS Access to accept refIDs > 2 billion - in EVE Technology Lab [original thread]
You have two choices: 1) Import refID as a Double. Double is a floating point data type, but should handle an integer up to 15 digits long. Technically a 64-bit int will overflow this eventually, but it's not going to happen anytime soon (I worke...
- by Matthew - at 2010.01.18 20:40:00
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126. Damn roids... - in EVE General Discussion [original thread]
Originally by: Furb Killer Dunno if that is his point, but for sure CCP should nerf the damn bump radius of roids, some are just ridiculous. Yesterday again i got a roid i was several ship lengths (domi) away from, yet still i got bumped. ...
- by Matthew - at 2010.01.18 12:35:00
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127. An open letter to CCP about account security... - in EVE General Discussion [original thread]
Originally by: Eclipse Nightbane And what I am trying to explain to you, is that its extremely easy to pull string sets from memory, didnt you used to hack doom to get infinate ammo? Thats done by memory, so pulling the string out of memor...
- by Matthew - at 2010.01.14 20:54:00
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128. An open letter to CCP about account security... - in EVE General Discussion [original thread]
Originally by: Eclipse Nightbane All key inputs wether virtual or hadware go through windows before reaching the desired application,game, or whatever via its windows handler. It does not matter if its software or hardware if you want it t...
- by Matthew - at 2010.01.14 20:07:00
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129. An open letter to CCP about account security... - in EVE General Discussion [original thread]
Originally by: Eclipse Nightbane Edited by: Eclipse Nightbane on 14/01/2010 17:16:49 Originally by: Vossejongk Problem of keyloggers *can* be solved Just have a virtual keyboard on the eve loginscreen (like the windows version...
- by Matthew - at 2010.01.14 19:45:00
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130. API RefID value to big?! - in EVE Technology Lab [original thread]
Originally by: Tallasul Matar @matthew: yes that was my guess to. But if its work for Hel, maybe it is something other. It's entirely possible that Hel hasn't seen this issue yet simply because his journal is not moving fast enough in...
- by Matthew - at 2010.01.14 12:55:00
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131. API RefID value to big?! - in EVE Technology Lab [original thread]
Originally by: Tallasul Matar I have some problems with the API - WalletJournal. Can anyone confirm that the beforeRefID is broken until now? It looks like beforeRefID isn't accepting values greater than 2^31 (i.e. it is limited to a ...
- by Matthew - at 2010.01.13 19:35:00
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132. EVE API Data + Direct Trade? - in EVE Technology Lab [original thread]
While the previous replies are correct in that you cannot get details of the contents of direct trades, it is possible to use the API to determine that a direct trade has occurred, who it occurred between, and to see any isk value that changed han...
- by Matthew - at 2010.01.12 20:05:00
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133. API RefID value to big?! - in EVE Technology Lab [original thread]
Originally by: Ambo I assume they've also update the transaction ID field to 64 bit. I'm wondering though if anything else has changed that might matter? e.g. character ID could now be 64 bit but it's unlikely to ever matter. I'd be su...
- by Matthew - at 2010.01.12 18:58:00
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134. API RefID value to big?! - in EVE Technology Lab [original thread]
Originally by: Lost Hamster Edited by: Lost Hamster on 09/01/2010 23:37:28 Sorry, but I'm not a programer, but I think to be able to use a 64bit integer, you need a 64bit system. At least on the hardware level. But could be that I'm w...
- by Matthew - at 2010.01.09 23:43:00
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135. API RefID value to big?! - in EVE Technology Lab [original thread]
They rolled it back before because at that time refID was an int on the server. Last roll was at least a year ago though. Looks like they decided to upgrade the field to bigint, so I doubt they are going to do any more rolls of the refID values no...
- by Matthew - at 2010.01.09 23:37:00
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136. New Dev Blog: Holiday Gift For All Capsuleers - The Zephyr - in EVE Information Portal [original thread]
Originally by: RC Denton Thank you CCP, but what about us poor souls that are in wormholes and likely will be for the entire duration of the gift period? We can't redeem the gifts w/o being in an NPC station... You can redeem it to any...
- by Matthew - at 2009.12.29 19:13:00
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137. Skills to fly Orca well? - in Science and Industry [original thread]
Originally by: Korliko As well, low Navigation skill, it increases sub-warp speed which you don't really need to worry about and it means your ship has to go faster to reach the speed that the warp drive kicks in. About 3/4 sub-warp speed....
- by Matthew - at 2009.12.14 12:24:00
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138. Get your Dominion datadump while its still fresh - in EVE Technology Lab [original thread]
Originally by: Deadly Kilby -snip- The Paladin is the same way. The Dom database has T1 materials and Dom game matches Apocrypha database (in terms of T1 minerals). -snip- Bear in mind that the table in the Apocrypha version of the da...
- by Matthew - at 2009.12.09 20:11:00
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139. Querying Manufacturing Materials in Dominion DB for 3rd party programs - in EVE Technology Lab [original thread]
I made a new table. The base data only changes when the data dump changes, so there's no need to re-run the full query every time. Just have to remember to re-make this table when you upgrade the data dump version. The table I went with is simila...
- by Matthew - at 2009.12.08 22:36:00
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140. Get your Dominion datadump while its still fresh - in EVE Technology Lab [original thread]
Hmm, there is definitely something odd with the Pilgrim. Following my method you do indeed get negative quantities for trit, pyer, mex, iso, nocx and zyd. However, looking at the bill of materials in-game, none of these appear as requirements for...
- by Matthew - at 2009.12.08 19:54:00
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