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1. Little things / Small QoL suggestions - in Player Features and Ideas Discussion [original thread]
Suggestion: optional warning when buy item that doesn't match any of your search results. Keywords: ui, buy, market Note: Useful when you forget to click on new search results and end up buying more of the previous item by mistake.
- by Matuk Grymwal - at 2017.05.27 03:32:14
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2. Sticky:Dev blog: DirectX 9 Phase Out - in EVE Information Portal [original thread]
Ixildor III wrote: This is great! Except that DX11 is currently unusable for me due to constant crashes. I have a support ticket open about it (#196433) and there have been unanswered posts in the forums reporting similar symptoms . I've be...
- by Matuk Grymwal - at 2016.06.02 00:53:36
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3. Oceanic Assault Finals Announcement - in In-Game Events and Gatherings [original thread]
My AAR consists of: brawled for 5min + in active tanked vexor Vs active tanked maller....then my internet dropped, the end. At least I was fighting a PL bro to give the free pass to
- by Matuk Grymwal - at 2015.07.28 05:23:25
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4. Running a pre-release EVE Launcher - April 20 2015. - in Issues, Workarounds & Localization [original thread]
CCP Chimichanga wrote: For those that don't want to deal with the weird workaround in this thread, you can also follow these instructions which are much simpler: https://ccpcommunity.zendesk.com/hc/en-us/articles/202664365-Reinstalling-the-Lau...
- by Matuk Grymwal - at 2015.04.28 03:04:02
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5. Running a pre-release EVE Launcher - April 20 2015. - in Issues, Workarounds & Localization [original thread]
CCP Chimichanga wrote: Can I get someone to post the cert they are getting from this link? https://web.ccpgamescdn.com/launcher/tranquility/selfupdates.htm In Chrome you can click on the green lock to the left of the URL -> Connection -&...
- by Matuk Grymwal - at 2015.04.25 12:14:24
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6. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Logistics is laborious, thankless task so I'd like to see more tuning to not completely screw over those people who do it. So I'm not quite sold on the range nerf for the JF/Rorqual. I'd also like to see the mining/industrial ship restriction remo...
- by Matuk Grymwal - at 2014.10.02 05:58:00
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7. Skillpoint Market - in Player Features and Ideas Discussion [original thread]
Malcanis Law as mentioned is the reason why this is bad. All the high SP vets are going to get far more benefit boosting their own alts or those of their friends, rather than new players. The only related idea that I see as being potentially usef...
- by Matuk Grymwal - at 2014.02.25 02:01:00
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8. Sticky:Community Spotlight: 30 Days in EVE - in EVE Information Portal [original thread]
For those old enough to remember, probably the first pilot that did this kind of thing was Innominate Nightmare: https://wiki.eveonline.com/wikiEN/index.php/INNOMINATE_NIGHTMARE_%28Character%29 He wrote a very entertaining blog on his experien...
- by Matuk Grymwal - at 2013.12.16 05:25:00
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9. Target: Obstergo - in Wormholes [original thread]
Kalel Nimrott wrote: No. It will remove a content creator in wspace. Whoooooosh..... Protip: check for matching alliance.
- by Matuk Grymwal - at 2013.11.27 01:43:00
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10. Sticky:Dev blog: License to kill: Certificates Overhaul - in EVE Information Portal [original thread]
Awesome, I've wanted the gunnery skills to be decoupled like missiles for years. Anything that encourages specialisation is to be applauded.
- by Matuk Grymwal - at 2013.10.01 02:24:00
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11. "Ghost" sigs from 3 probe hits fixed in Odyssey 1.1 - in Wormholes [original thread]
Nice, that's 3 pretty handy changes to scanning That new persistence behaviour looks damn handy, TBH that's nearly as good as saving custom formations.
- by Matuk Grymwal - at 2013.08.13 02:47:00
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12. Something I'm wondering - in Wormholes [original thread]
Vassal Zeren wrote: Ty , this guy I knew said he saw it along with a Nyx in a C6. I think I actually heard something about this wh being in the database but not in the game. In any case I appreciate the confirmation. Some pilots claimed they ...
- by Matuk Grymwal - at 2013.08.08 02:00:00
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13. Wh Question - in Wormholes [original thread]
C4s are a barren wasteland of inactivity. So you could find yourself a C4 with the planets you need and do PI fairly safely.
- by Matuk Grymwal - at 2013.08.07 03:04:00
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14. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Matuk Grymwal, 01, 07, 09, 42, 54, 65, 74, 53, 19, 13, 50, 06, 03, 17, 88
- by Matuk Grymwal - at 2013.08.05 02:57:00
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15. Does anyone have a good Three-Link Damnation fit? - in Ships and Modules [original thread]
Tsukino Stareine wrote: biggest question is: will this be on grid or off? A 3 link off grid damnation doesn't make much sense to me. You'd either be using a T3 (cause you can make it cloaky for when you move it), or you'd throw 7 links on it. ...
- by Matuk Grymwal - at 2013.07.11 03:14:00
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16. Helios whit Interdictin nullifier(Proteus?) - in Ships and Modules [original thread]
Those stabs are going to screw up your lock time which is bad. Cloakies already have lock time issues when they decloak and try to lock up a target before it gets away. Lose the stabs, polycarbons and speed mods and just put a proper armor tank in...
- by Matuk Grymwal - at 2013.07.10 02:54:00
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17. Fix Missile Launcher Skill Training - in Player Features and Ideas Discussion [original thread]
Personally I think this is a terrible idea. I think turret skills should be restructured to be the same as missile skill training. The great thing about missile skills is that it's really to specialise into a specific class of missile. So you can ...
- by Matuk Grymwal - at 2013.06.28 02:22:00
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18. Radial Menu - action mapping - in EVE General Discussion [original thread]
New radial-like menus for setting range for orbit/keep-at-range (as an alternative to the right click context menus). I was planning to prototype a mockup and record a video, but I never found the time. So I'll just explain it. The gist is you m...
- by Matuk Grymwal - at 2013.06.27 03:01:00
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19. Today I Went A Probing - in Wormholes [original thread]
Has anyone's scan strength changed (for max skilled chars)? I used to have 196 for sisters cores, now I have 191. I was under the impression strength shouldn't change for max skilled chars. Maybe they changed the stacking of bonuses or something?
- by Matuk Grymwal - at 2013.06.06 09:10:00
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20. Hamgu vs New CNR - in Ships and Modules [original thread]
Something else to keep in mind is they've said they will swap the mach back to having a tracking bonus instead of a falloff bonus. If that does happen it will further reduce its effectiveness in missions.
- by Matuk Grymwal - at 2013.06.06 03:03:00
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