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1. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
disasteur wrote: Kathtrine wrote: disasteur wrote: it seems to me that complaining about all the issue's is futile, ccp is not listening... i have just 1 question left, what is ccp planning to do on the enormous memory ussage of eve??? ...
- by Maul555 - at 2013.06.15 14:51:00
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2. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Penny Ibramovic wrote: The scanner overlay is not much fun to see when I have just jumped back through a wormhole to get away from a six-ship camp, HIC included, hell-bent on blowing the crap out of my polarised Loki. I have to move away, cloa...
- by Maul555 - at 2013.06.13 23:55:00
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3. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Carol Krabit wrote: Carol Krabit wrote: Maul555 wrote: Edit: There is also lag when clicking the target icons to switch between ships. I just noticed this aswell. This has to be fixed. Makes fighting against multiple targets feel ex...
- by Maul555 - at 2013.06.10 20:48:00
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4. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Ubat Batuk wrote: And I would like to add that the jump cloud tunnel a couple of times did not show up at all, the screen was just plain dark. Ditto on that... And also I would like to say that the stargate jump tunnel animation needs more...
- by Maul555 - at 2013.06.09 23:48:00
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5. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
I am also getting a solid black screen with the UI over it upon undocking from stations about %20 of the time. Docking and then undocking again usually fixes it.
- by Maul555 - at 2013.06.09 21:09:00
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6. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
zoni Ishikela wrote: poppeteer wrote: Joia Crenca wrote: I notice that right clicking has a considerable delay between click and action on items such as groups of drones, where there was no real delay prior to the patch. It's up to a co...
- by Maul555 - at 2013.06.09 14:16:00
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7. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
The new probing system is still horrible. Expect detailed posts from me in multiple threads and a petition for each of my characters just to get the point across...
- by Maul555 - at 2013.06.08 18:57:00
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8. Sticky:Dev Blog: EVE on Steam: Past, Present and Future - in EVE Information Portal [original thread]
does this mean eve online will be available on the steam box? That might just make me buy one so I can play eve from the couch without having to drag a computer into the living room and wrestle with a keyboard/mouse... It would also give an option...
- by Maul555 - at 2013.06.04 12:28:00
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9. Sticky:Dev Blog: Sensor overlay changes in EVE Odyssey - in EVE Information Portal [original thread]
Durzel wrote: The last time I checked SiSi the overlay didn't treat anomalies and signatures like they were brackets, as in they didn't appear at the edge of the screen to give you a clue as to which way you had to manipulate the camera. As a c...
- by Maul555 - at 2013.06.04 12:12:00
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10. Sticky:Dev Blog: Odyssey Ship Balancing - in EVE Information Portal [original thread]
CCP Fozzie wrote: Maul555 wrote: Quote: Destroyers and Battlecruisers skills are being split in four racial versions and being reimbursed This is a huge red flag for me. Are you saying that when I log in, I cannot fly any of my battlec...
- by Maul555 - at 2013.06.04 12:07:00
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11. Sticky:Dev Blog: Odyssey Ship Balancing - in EVE Information Portal [original thread]
Soko99 wrote: With the whole combat/attack cruiser changes. Has this made it a separate overview setting as well like it did with the battlecruisers? Also will this be the same for battleships as well? (cause that's the most annoying part since...
- by Maul555 - at 2013.06.04 12:06:00
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12. Sticky:Dev Blog: Odyssey Ship Balancing - in EVE Information Portal [original thread]
Quote: Destroyers and Battlecruisers skills are being split in four racial versions and being reimbursed This is a huge red flag for me. Are you saying that when I log in, I cannot fly any of my battlecruisers or destroyers? I live in a worm...
- by Maul555 - at 2013.06.04 11:25:00
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13. Sticky:Dev Blog: Sensor overlay changes in EVE Odyssey - in EVE Information Portal [original thread]
CCP Frellicus wrote: Maul555 wrote: It looks nice... I have just one question really... When I pop through a WH, and turn around to look at the hole I just popped out of, will it show me the ID without having to launch probes? Please say y...
- by Maul555 - at 2013.06.04 10:53:00
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14. Sticky:Dev Blog: Sensor overlay changes in EVE Odyssey - in EVE Information Portal [original thread]
Rammix wrote: The scanning window becomes too big. When probing part of it was based on spreadsheet, you could just squeeze some columns and make the scanning window smaller keeping its minimum size. Now, when you removed "spreadsheetness" from...
- by Maul555 - at 2013.06.04 10:42:00
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15. Sticky:Dev Blog: Sensor overlay changes in EVE Odyssey - in EVE Information Portal [original thread]
Zloco Crendraven wrote: Roll back the insta prob returning when jumping oos or docking. You are dumbing EVE down doing that and crushing a nice market niche And this, but we already have other threads full of this request...
- by Maul555 - at 2013.06.04 10:39:00
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16. Sticky:Dev Blog: Sensor overlay changes in EVE Odyssey - in EVE Information Portal [original thread]
It looks nice... I have just one question really... When I pop through a WH, and turn around to look at the hole I just popped out of, will it show me the ID without having to launch probes? Please say yes
- by Maul555 - at 2013.06.04 10:35:00
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17. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Anti-social Tendencies wrote: [quote=Maul555 The dialog boxes are there precisely for the purpose of giving you information about the site before you arrive. It has always been that way. I don't think it was ever considered to be close to an e...
- by Maul555 - at 2013.06.01 18:44:00
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18. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Quintessen wrote: Maul555 wrote: I do that too... I hit warp, if no popup dialog comes up, I cancel and delete the bookmark. Also scanning is a bit of a pain in the ass, so I generally don't go into map mode unless I have to. You can imagine...
- by Maul555 - at 2013.06.01 17:44:00
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19. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Lolmer wrote: Maul555 wrote: Quintessen wrote: Maul555 wrote: Durzel wrote: The probes don't move to the sun until you click analyze. I'm genuinely surprised so many "pro" scanners seem to think that this is the case. It just defaul...
- by Maul555 - at 2013.06.01 10:51:00
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20. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Quintessen wrote: Lolmer wrote: Maul555 wrote: Durzel wrote: The probes don't move to the sun until you click analyze. I'm genuinely surprised so many "pro" scanners seem to think that this is the case. It just defaults to being placed...
- by Maul555 - at 2013.05.31 22:41:00
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