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1. Announcement:New EVE Ship Models Discussion - in EVE General Discussion [original thread]
MINMATAR That is all.
- by Merodda - at 2014.03.27 21:45:00
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2. Any Fanfest or MPT beta codes sent out? - in DUST 514 Information Portal [original thread]
Jack bubu wrote: Incase you havent been send a SEN key yet you need redeem your FF key again and it should show/send you the SEN key instantly Just tried this after waiting most of the day for an e-mail ... and it WORKS! I used the old verif...
- by Merodda - at 2012.05.18 20:03:00
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3. Still waiting - in DUST 514 Information Portal [original thread]
I'm a Fanfest attendee, put in my Dust code almost as soon as it opened, verified it through my e-mail and waited patiently ever since. But it's gone 6pm in the UK and I STILL haven't recieved my Beta code. I know there were a few thousand of us...
- by Merodda - at 2012.05.18 17:29:00
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4. [rev] Mealstrom PVE - in Ships and Modules [original thread]
I mission run a fair bit. Min Fleet level 4's generally, so you can guess the opponents. My Maelstrom is usually set up like this: High = 8 x 1400mm T2 (ammo varies) Medium = 1 x X-Large T2 shield booster, 2 x Invulnerability T2, 1 x Targeting C...
- by Merodda - at 2007.10.14 23:42:00
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5. Hulks - Are they actually getting their shield bonus? - in Issues, Workarounds & Localization [original thread]
The very odd thing is that the other two Exhumers also have increased shield resistances ... but DON'T have the shield bonus that the Hulk has. This is why I'm confused. <chuckle> You people make me laugh. Nice to meet you.
- by Merodda - at 2006.06.10 16:39:00
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6. Hulks - Are they actually getting their shield bonus? - in Issues, Workarounds & Localization [original thread]
Because from the look of things they are not ! I recently bought a Hulk and, while I am amazed by the versitility and mining power of this ship, I have noticed that the shield resistances do not rise above the basic ones stated in the ship descr...
- by Merodda - at 2006.06.06 21:43:00
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7. Stabber Setups! - in Ships and Modules [original thread]
Edited by: Merodda on 22/02/2005 11:49:24 Not a good choice for PvP, but quite tough. 4x 650mm Artillery (Tech 2 will fit if you have the skills) 2x Named Assault Launchers Named Shield Booster Medium shield expander Afterburner 3x Reactor Co...
- by Merodda - at 2005.02.18 12:51:00
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8. Killing Rogue Drones - in Missions & Complexes [original thread]
I was managing to hit some drones with my 1400mm Artillery at 14km in a recent mission I had.....of course this was because the Transverse speed was in the 20-30 range and I was chasing the drone. It's also a good idea to bring along a RANGE o...
- by Merodda - at 2004.12.21 12:35:00
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9. Killing Rogue Drones - in Missions & Complexes [original thread]
I was managing to hit some drones with my 1400mm Artillery at 14km in a recent mission I had.....of course this was because the Transverse speed was in the 20-30 range and I was chasing the drone. It's also a good idea to bring along a RANGE o...
- by Merodda - at 2004.12.21 12:35:00
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10. Deadspace and MWDs, How is this balanced? - in Ships and Modules [original thread]
Erm, people. Have any of you actually read the description of a Deadspace? It states that Warp travel is not usable....at all....ever. And since a MWD uses Warp travel....you see my point don't you? This isn't some trick to get rid of MWD. Per...
- by Merodda - at 2004.11.25 13:01:00
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11. Deadspace and MWDs, How is this balanced? - in Ships and Modules [original thread]
Erm, people. Have any of you actually read the description of a Deadspace? It states that Warp travel is not usable....at all....ever. And since a MWD uses Warp travel....you see my point don't you? This isn't some trick to get rid of MWD. Per...
- by Merodda - at 2004.11.25 13:01:00
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12. Tempest, Projectiles, and Dev Response - in Ships and Modules [original thread]
I'm a Tempest pilot using 1400mm against Cruiser and Frigate type pirates. I have clocked hits of over 1100 on both using Phased Plasma ammo and only have to turn on my targetting computers if my target has a MWD (which when you fight angels is mo...
- by Merodda - at 2004.09.09 11:39:00
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13. Tempest, Projectiles, and Dev Response - in Ships and Modules [original thread]
I'm a Tempest pilot using 1400mm against Cruiser and Frigate type pirates. I have clocked hits of over 1100 on both using Phased Plasma ammo and only have to turn on my targetting computers if my target has a MWD (which when you fight angels is mo...
- by Merodda - at 2004.09.09 11:39:00
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14. The Merchant Raider - in Player Features and Ideas Discussion [original thread]
Originally by: Gryffyn I like this idea. Especially a ship that appears to be an ordinary Industrial to act as bait for pirates, which when fired upon as unusually strong shields, and even hidden hardpoints. A disguised Destroyer perhaps...
- by Merodda - at 2004.06.11 11:18:00
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15. The Merchant Raider - in Player Features and Ideas Discussion [original thread]
In many Space Navy fiction stories the idea of a Merchant Raider, a normal looking trading vessel (Industrial ship around here) that is loaded with military grade systems and weaponry, is common. To a normal scan they seem just like any other Indu...
- by Merodda - at 2004.06.10 11:10:00
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16. Make Love AND War, the OMSY MISS EVE COMPETITION!!!!!! - in Player Gatherings and Events [original thread]
This sounds interesting. <a sly smile grows upon Merodda's lips> Put me down as a contestant. I'll be interesting to see how this turns out.
- by Merodda - at 2003.12.06 13:05:00
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