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1. Sticky:[New structures] Item safety mechanics on structure destruction - in Player Features and Ideas Discussion [original thread]
something that my ceo brought up was that for corporations, and even players these assets include many ships, and if you couldn't re-dock, and only salvage from wreck how do you get the ships you didn't undock in, and also that the volume can be v...
- by MiliasColds - at 2015.03.23 13:16:36
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2. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Owen Levanth wrote: Gevlon Goblin wrote: The system is surprisingly good overall, but I see one critical problem: the price of Entosis links are low enough to allow trolling. I mean you park a throwaway ship next to the structure or command ...
- by MiliasColds - at 2015.03.03 17:58:55
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3. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Milla Goodpussy wrote: CCP in all their might.. still never even mentions on how they will deal with AFK CLOAKY CAMPING in null sec as I previously mentioned "we'll all end up AFK CLOAKING left and right" therefore with this plan. A- Cloak...
- by MiliasColds - at 2015.03.03 17:56:02
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4. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Makari Aeron wrote: Meh. Not what I had hoped. I had hoped for my activity based and less pointless modules and minigames. Also, 4 hour window gives major bonuses to large coalitions which can span all timezones and makes it nigh impossible for...
- by MiliasColds - at 2015.03.03 17:50:22
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5. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Total Newbie wrote: Eli Apol wrote: Sounds awesome +1 If you hold too much space you'll be spending your whole primetime fighting off little bands all over the place annoying you with a quick Entosis link to test out your localised defences...
- by MiliasColds - at 2015.03.03 17:45:08
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6. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Maya Cinderfort wrote: CCP pls pls don't make me cry. ok enough QQ i think the idea of having an event to capture something is good in it self, but BUT the mindnuming bordom we had while we grided down our first few systems was & still i...
- by MiliasColds - at 2015.03.03 17:24:05
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7. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
W Sherman Elric wrote: interesting the more I think on it the more curious I am, how is this going to mess with the rental empires? should break them up nicely. But that just leaves empty space need more low sec connections to null regions. Suc...
- by MiliasColds - at 2015.03.03 17:20:26
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8. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Godfrey Silvarna wrote: Tia Aves wrote: Only thing i'm not sure on is the 4 hour window, but I have no suggestions on how I would change it at this moment in time. Agreed. It sounds fair, since timezones are an ever-present complicating fa...
- by MiliasColds - at 2015.03.03 17:17:36
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9. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
YanniMorePlz wrote: Just a slight 'concern' that I felt might be worth pointing out. I will quote from the blog: Quote: The occupancy defense bonuses for all of these structures lock while they are reinforced and will not be affected by cha...
- by MiliasColds - at 2015.03.03 17:15:40
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10. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Cheyennes wrote: MiliasColds wrote: a note for out of timezone players (from declared prime time) you still raise indices which makes things easier to defend. you can still help with capture events that are ongoing past prime time. you can ...
- by MiliasColds - at 2015.03.03 16:33:46
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11. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Angry Mustache wrote: Here's an idea, what if they were battleships only. It would give battleships a reason to be flown, and not make sov into a giant game of "catch the ceptor" if he can't warp off he's far more catchable, like with a lok...
- by MiliasColds - at 2015.03.03 16:31:42
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12. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Airi Cho wrote: Gypsien Agittain wrote: Almost forgot that: /when/ Fatigue + constellation-wide sovops=1 Capitalshipsvalue=0 Just for you to know. Can use gates ^^^ also it's just constellation wide, spread them out ??
- by MiliasColds - at 2015.03.03 16:30:54
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13. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Andrea Keuvo wrote: Ghaustyl Kathix wrote: Tiberian Deci wrote: Andrea Keuvo wrote: Please tell me that once the Entosis link is activated on a structure it will not be dependent on maintaining a target lock on the structure. If it doe...
- by MiliasColds - at 2015.03.03 16:27:45
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14. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
a note for out of timezone players (from declared prime time) you still raise indices which makes things easier to defend. you can still help with capture events that are ongoing past prime time. you can be useful attacking other alliances whose ...
- by MiliasColds - at 2015.03.03 16:23:16
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15. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
2 minutes to start the capture on t2, then and additional timer based on index to complete. and it appears that you have to maintain the module activation and lock. so this seems very reasonable. bringing many links is still helpful as it gives y...
- by MiliasColds - at 2015.03.03 16:17:22
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16. surface gravity on various worlds - in EVE Fiction [original thread]
https://i.imgur.com/TSkF7uX.jpg looking at that image, and thinking about surface gravite, if we assume that oris has the same average density as earth it ends up with 7.4 g's of surface gravity. anyone considered how buff that would make yo...
- by MiliasColds - at 2015.02.17 18:01:04
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17. rorqual rethink - in Player Features and Ideas Discussion [original thread]
true, so it can't do market orders i don't think the system can handle that
- by MiliasColds - at 2014.10.20 12:39:09
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18. rorqual rethink - in Player Features and Ideas Discussion [original thread]
well, i admit the roles it has are very weak, but having the ability to, with support craft run without a POS OR s station for periods of time, i think would be very cool, especially considering the vector for player built stargates
- by MiliasColds - at 2014.10.17 19:00:00
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19. How big is the Eve database please? - in EVE General Discussion [original thread]
CCP DeNormalized wrote: MiliasColds wrote: it's not on an SSD it's on RAMSAN AFAIK, so think more like 100k / TB (i think) but hey it's super super fast :P edi: seems i was wrong and beaten to the punch by 1s We used to run on the RamSan...
- by MiliasColds - at 2014.10.17 17:18:00
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20. How big is the Eve database please? - in EVE General Discussion [original thread]
it's not on an SSD it's on RAMSAN AFAIK, so think more like 100k / TB (i think) but hey it's super super fast :P edi: seems i was wrong and beaten to the punch by 1s
- by MiliasColds - at 2014.10.17 17:09:00
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