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1. Sticky:[Rubicon] New certifcates review - in Player Features and Ideas Discussion [original thread]
Another issue current certificates have, example: Research certificate. At level 2, it adds the racial encryption methods skills at 1. It also adds Hacking at 2, since that is a prerequisite for the encryption skills. At level 3, you suddenly ne...
- by Mioelnir - at 2013.12.15 12:19:00
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2. Sticky:[Rubicon] New certifcates review - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: Valkrr Dragonsworn wrote: Stuff I'm looking at revamping the various Science and Industry certificates as promised - this stuff helps, thanks. The four cosmos technology skills are currently listed in the research...
- by Mioelnir - at 2013.12.11 19:37:00
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3. Whatever happend to CCP Eris Discordia? - in EVE General Discussion [original thread]
CCP TomB wrote: Last story I heard of TomB is that he started work on some super secret project, like 6 years ago. About 2-3 years ago he supposedly came back to work on EVE, but instead of re-doing game design he became a crappy code monkey. ...
- by Mioelnir - at 2013.12.09 19:31:00
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4. Sticky:Dev Blog: Building a Balanced Universe - in EVE Information Portal [original thread]
About the 2 seconds: that's straight from the vendor. So while, in practice, it may not take more than half a second, you still need to design your cluster to be able to handle a 2 second move. Better yet, a 4 second move. If every client disconne...
- by Mioelnir - at 2013.12.05 21:03:00
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5. Sticky:Dev Blog: Building a Balanced Universe - in EVE Information Portal [original thread]
Sentient Blade wrote: Mioelnir wrote: Sentient Blade wrote: I've mentioned it elsewhere, but why are these machines not virtualised (or are they?) surely something like vMotion would be able to move high-use systems onto dedicated hardwar...
- by Mioelnir - at 2013.12.04 22:54:00
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6. Sticky:Dev Blog: Building a Balanced Universe - in EVE Information Portal [original thread]
Rammix wrote: ... because currently TiDi kills the most of fun in epic battles. No. TiDi resuscitates fleet fight fun, keeping it alive but not entirely healthy. What we had before ritualistically pillaged and dismembered fleet fight fun.
- by Mioelnir - at 2013.12.04 17:27:00
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7. Sticky:Dev Blog: Building a Balanced Universe - in EVE Information Portal [original thread]
Vincent Athena wrote: Ive heard the words "Brain in a Box" quite a bit and seen vague descriptions of it having to do with preparing session change data on a separate node. But is there a full description somewhere? What it does, how much load ...
- by Mioelnir - at 2013.12.04 17:05:00
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8. Sticky:Dev Blog: Building a Balanced Universe - in EVE Information Portal [original thread]
Sentient Blade wrote: I've mentioned it elsewhere, but why are these machines not virtualised (or are they?) surely something like vMotion would be able to move high-use systems onto dedicated hardware without the need to pause anything. You ...
- by Mioelnir - at 2013.12.04 16:58:00
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9. Announcement:EVE Online: Rubicon - Feedback - in EVE Information Portal [original thread]
I did not check it on singularity, thought i'd let myself be surprised and it was as awesome as i thought it would - industry 4 to build a HG Ascendancy Omega. A feat the minor empire factions are unable to accomplish for years (LG Centurion, LG N...
- by Mioelnir - at 2013.11.20 21:51:00
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10. WTS NYX perfect char 41m sp - in Character Bazaar [original thread]
Armax wrote: it's very focused, no wasted skills While that is true, it is also missing a lot of key essential skills for a Nyx pilot. Capital Remote Armor Repair Systems Capital Energy Emission Systems Thermodynamics Cynosural F...
- by Mioelnir - at 2013.11.17 19:30:00
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11. Nice Job CCP. Now Can We All Get 17m Skillpoints Free Skillpoints Also? - in EVE General Discussion [original thread]
While I don't necessarily agree with the SP return, especially if it was in unallocated SP that can be put into something different (don't know, was it?); I honestly can't remember CCP enforcing account sharing between spouses and actual, living t...
- by Mioelnir - at 2013.11.08 23:54:00
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12. Does Anything Ever Happen When I Can Attend? - in EVE General Discussion [original thread]
Pretty sure during the pre-Odyssey devroams (where they made like 3 roams in 24 hours) there were US TC roams.
- by Mioelnir - at 2013.11.07 18:08:00
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13. Sticky:Dev Blog: Sisters Of EVE Ships - in EVE Information Portal [original thread]
Lilliana Stelles wrote: Kagura Nikon wrote: funny.. I jsut did the whoel grind from zero up to lelve 4's and not a single time they asked me to go low sec. Hmm, well, I split it up between distribution agents (when I was at work), and se...
- by Mioelnir - at 2013.11.06 18:18:00
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14. Golden Pod Details (From Singularity) - in EVE General Discussion [original thread]
Masterplan said in a different topic that ejecting from your ship is the trigger that changes your pod. That sounded in-spacy and I can confirm it works in space. Not tried in station.
- by Mioelnir - at 2013.11.06 16:21:00
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15. Sticky:Dev blog: Ghastly Hotbed Of Spaceship Trauma - Ghost Sites in Rubicon - in EVE Information Portal [original thread]
CCP Abraxas wrote: ... and no bloody magic. Any sufficiently advanced technology is indistinguishable from magic. And if it shoots, it may even be bloody
- by Mioelnir - at 2013.11.05 17:37:00
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16. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
MeBiatch wrote: Mer88 wrote: the problem is with the bastion bonus applying equal amount of optimal and falloff range. Optimal should always be less then falloff. it would be better if its 20% optimal and 40% falloff. i would support thi...
- by Mioelnir - at 2013.11.04 22:40:00
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17. Sticky:Dev blog: Ghastly Hotbed Of Spaceship Trauma - Ghost Sites in Rubicon - in EVE Information Portal [original thread]
Ishtanchuk Fazmarai wrote: Telling 80% of your customers that they don't deserve the nice toys for their money is going to take your new content quite far, CCP Affinity. Very far. Why should I bother myself with a chance to get low-grade tra...
- by Mioelnir - at 2013.11.04 22:07:00
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18. Sticky:Dev blog: Ghastly Hotbed Of Spaceship Trauma - Ghost Sites in Rubicon - in EVE Information Portal [original thread]
Orakkus wrote: ... On Sisi, the only thing faster than a Blockade Runner was an Interceptor and given the speed and capabilities of both, these implants will be absolutely necessary for both. The interesting thing will be how well it changes t...
- by Mioelnir - at 2013.11.04 20:17:00
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19. Sticky:Dev blog: Ghastly Hotbed Of Spaceship Trauma - Ghost Sites in Rubicon - in EVE Information Portal [original thread]
Berluth Luthian wrote: It'll probably help freighter pilots also. They will have to drop like flies to be viable for all but a handful of freighter pilots. And even then, they won't boost warp speed to where you could actually evade someone. ...
- by Mioelnir - at 2013.11.04 18:39:00
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20. Sticky:Dev blog: Ghastly Hotbed Of Spaceship Trauma - Ghost Sites in Rubicon - in EVE Information Portal [original thread]
Vincent Athena wrote: Mioelnir wrote: Makoto Priano wrote: yes. What the hell is a villard wheel, and is it something that can even be shattered? There was a rookie tutorial mission that gave you a Perpetual Motion I bpc. To complete th...
- by Mioelnir - at 2013.11.04 18:27:00
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