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1. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Ace Aideron wrote: SurrenderMonkey wrote: Secondly, captain obvious, devaluing those items is the entire damn point. They're overpowered, and need to be brought back into line. If that hurts someone's feefees, that's just too damn bad. Nobod...
- by Miss 'Assassination' Cayman - at 2017.07.10 10:25:18
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2. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Veritas Totient wrote: I think that Networked Sensor Array should disallow move like bastion/siege/triage. This would be a good nerf for those PVE carriers. No, it would completely kill a majority of PvP carriers while barely affecting PvE. I...
- by Miss 'Assassination' Cayman - at 2017.07.06 18:29:10
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3. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Valdr Auduin wrote: Tessa Sage wrote: Valdr Auduin wrote: what the real problem is, and we've run around this bush more than a dozen times in this thread alone, is that the isk is being created faster than it's being destroyed CCP clampi...
- by Miss 'Assassination' Cayman - at 2017.07.05 17:23:05
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4. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Freeman Kurt wrote: You say that traders take the isk and carriers don't but if ccp is pointing that one percent is earning bigger rewards with isk, why not go for the traders as well. They are the one percent because they have the most isk ove...
- by Miss 'Assassination' Cayman - at 2017.07.03 17:36:16
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5. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
TsuRuiChen Gallentius wrote: TrouserDeagle wrote: still would like fighters to be less ezmode anti-everything Honestly Fighters are way "ezmode" to kill, they have huge sigs and its beyond easy to defang a carrier, if anything nerf Hotdro...
- by Miss 'Assassination' Cayman - at 2017.06.21 00:21:17
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6. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Frostys Virpio wrote: Valdr Auduin wrote: Frostys Virpio wrote: Functionality > realism/quality of simulation The top part of your post is also bad since all it does is make people completely stop using carriers and supers. The vali...
- by Miss 'Assassination' Cayman - at 2017.06.17 00:37:42
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7. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
First of all there's a sov upgrade, which your system should have, that spawns several more Havens than normal and makes them respawn very quickly. That alone can easily support a super and 2-3 carriers doing sites, as long as you don't have other...
- by Miss 'Assassination' Cayman - at 2017.06.15 14:11:05
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8. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Trevize Demerzel wrote: IMO. If they would change it so fighters did less dps to rats and increased their resistance to being rendered useless in pvp I'd be fine with that. It's the nerfing pve plus adding npc agro and leaving then useless in p...
- by Miss 'Assassination' Cayman - at 2017.06.15 01:49:52
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9. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Mary Timeshift Jane wrote: baltec1 wrote: Mary Timeshift Jane wrote: baltec1 wrote: You can very easily operate 2-3 supers/carriers using this system. OK, proven. You don't have supercarrier and have no clue what you're talking abou...
- by Miss 'Assassination' Cayman - at 2017.06.13 12:18:40
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10. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Ok, my bad. I forgot sarcasm doesn't come across very well in text. Any references I may make to 260 mil ticks are referring to CCP Quant's glorious reddit post about supers getting up to 260 mil ticks and making 780 mil an hour per account.
- by Miss 'Assassination' Cayman - at 2017.06.13 10:11:35
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11. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Destriouth Hollow wrote: If you really want to compare capital-ratting to other ships, do the following: 1) Take only bounties that came from ratting anomalies (caps don't rat anywhere else) 2) Take only bounties that came from nullsec (cap's d...
- by Miss 'Assassination' Cayman - at 2017.06.13 09:40:22
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12. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Jarmen4u wrote: Also, what dreams are there to achieve once you're at a level that you can AFK rat in a super? There's not much upward mobility to go once you're a super pilot. Now, if they were nerfing the income for VNIs or other subcaps, tha...
- by Miss 'Assassination' Cayman - at 2017.06.13 09:28:13
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13. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
erg cz wrote: Instead of making NPC agress drones 100 % if ship is not shooting a single salvo on NPC itselves, they reduce drone agron from 15% to 0. IMHO absolutely stupid decision. Problem are not fighter damage, problem is NPC AI, that allo...
- by Miss 'Assassination' Cayman - at 2017.06.13 09:14:53
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14. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Mark Marconi wrote: Will admit it is crap like this why I avoid the forums. CCP come out with data The Data: LetGÇÖs set the stage for the decision by taking sample of 5 days in June. During that timeframe 10.6 Trillion ISK was rewarded in bo...
- by Miss 'Assassination' Cayman - at 2017.06.13 09:07:42
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15. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Jo Kiyoko wrote: This demonstrates a new face from developers who can't commit to an announcement, and then lie and cave in to intimidation from its players, with a company with dwindling integrity can we trust CCP anymore these days? So you ...
- by Miss 'Assassination' Cayman - at 2017.06.13 04:12:01
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16. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Aleverette wrote: CCP Larrikin wrote: The Data: LetGÇÖs set the stage for the decision by taking sample of 5 days in June. During that timeframe 10.6 Trillion ISK was rewarded in bounties. Of that: 22.3% (2.3T) of the ISK was generated...
- by Miss 'Assassination' Cayman - at 2017.06.13 00:37:10
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17. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
To be fair, the last couple days have been the weekend so CCP employees haven't necessarily been around to keep track of what's going on. That is kind of the downside of announcing a change on Friday when it needs to be set in stone on Monday thou...
- by Miss 'Assassination' Cayman - at 2017.06.12 09:06:27
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18. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Mariza vonAmdonen wrote: Miss 'Assassination' Cayman wrote: PLEX prices wouldn't be an indicator this soon anyway. Before leaving I put all my ISK into PLEX and other investments I expect to increase in value, because I have 0% confidence in...
- by Miss 'Assassination' Cayman - at 2017.06.12 01:43:53
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19. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Mariza vonAmdonen wrote: Thomas DeTorquemada wrote: Ridiculous preteen Mentality.... I give it two months when number of subscribers have dropped along with the revenue, then coax them back with a buff and an admission of 'we got it wrong'...
- by Miss 'Assassination' Cayman - at 2017.06.11 23:30:37
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20. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Welp, didn't need to actually use this character anyway. I'm sure the 46 million SP I have invested into flying supers will be very useful now that they're trash... Since my other characters are all trained to fly pirate battleships and T3 cruiser...
- by Miss 'Assassination' Cayman - at 2017.06.09 22:26:21
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