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1. Sugar Kyle for CSM9 - in Jita Park Speakers Corner [original thread]
sugar fer prezident!!!
- by Miss Carry - at 2014.02.16 16:54:00
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2. Increase range on Small Projectiles - in Player Features and Ideas Discussion [original thread]
Sir, you can put that knife down. I would never put a Railgun or similar on a Rifter :) Why would I?
- by Miss Carry - at 2013.12.06 08:20:00
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3. Increase range on Small Projectiles - in Player Features and Ideas Discussion [original thread]
Naomi Anthar wrote: Then remove selectible type of damage, good tracking, intruduce cap usage and increase fitting requirements. Happy ? You sound like ac's are bad ... well they are not bad at all. Edit : And rifter was happy for too long ...
- by Miss Carry - at 2013.12.05 22:35:00
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4. Increase range on Small Projectiles - in Player Features and Ideas Discussion [original thread]
..because they are bad. Everyone's flying Rails Hybrids make my Rifter sad Rifter would be happy if you do something. You want Rifter to be happy! thank you thank you bye bye
- by Miss Carry - at 2013.12.05 10:40:00
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5. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
and their ships sometimes had all the shinies from the plex fitted ;) mwhaha
- by Miss Carry - at 2013.04.11 16:48:00
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6. Rifter not in line within T1, small tweak. - in Player Features and Ideas Discussion [original thread]
I'm really happy with all the recent ship changes and we get a lot of toys to play with. now, if ol' Rifter would be allowed in the club again... it would be frigate heaven for me. Oh yeah, and get the 2/10's back.
- by Miss Carry - at 2013.02.23 16:57:00
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7. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
The only "benefit" is see is that you can now sell the few b-type shield boosters you have left for a ridiculous amount of isk. I mean, c'mon on...100mill for a frig mod? It makes no sense.
- by Miss Carry - at 2013.02.22 11:55:00
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8. Rifter not in line within T1, small tweak. - in Player Features and Ideas Discussion [original thread]
hehe, oh hai michael :)
- by Miss Carry - at 2013.02.22 11:44:00
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9. Rifter not in line within T1, small tweak. - in Player Features and Ideas Discussion [original thread]
Another idea would be to give it a falloff bonus. That would push the Rifter more towards the new Stabber. Hey, Atron does it! In fact Atron does everything the Rifter does but better. With a falloff bonus that's big enough to let you hit up to...
- by Miss Carry - at 2013.02.22 11:41:00
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10. Rifter not in line within T1, small tweak. - in Player Features and Ideas Discussion [original thread]
Kirimeena D'Zbrkesbris wrote: Quote: Look, guys. I could give you a 30 page essay about the Rifter Do it! noooooooooo..... So many replies! :) 1. The Rifter is not bad , it's just not in the VIP lounge where Merlin and Incursus ...
- by Miss Carry - at 2013.02.21 11:41:00
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11. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Toterra wrote: The longer we go without a resolution from CCP on this issue, the more and more I think that CCP does not understand their sandbox. If it really is that they saw these plexes as taking away from the game..... I have to ask what t...
- by Miss Carry - at 2013.02.20 22:30:00
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12. Rifter not in line within T1, small tweak. - in Player Features and Ideas Discussion [original thread]
Good evening, CCP I may be blasphemous here, but I'd like to point out that our favourite icon of a hull and everyone's darling the Rifter is lacking. I'll try not to make this an essay. -The Rifter has not the definition of the Merlin or the I...
- by Miss Carry - at 2013.02.20 22:20:00
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13. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
I'm a grumpy hobo-pirate
- by Miss Carry - at 2013.02.19 10:58:00
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14. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Hi, my name is Carry! I used to live in Molden Heath, when can I come home?
- by Miss Carry - at 2013.02.15 17:09:00
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15. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Hmm, this is an interesting discussion. So it's not just about the gate-mechanics, but also about something to fight over. Putting the gate back in doesn't seem to cut it as i can tell from the responses. So what we want is some "unfarmable" ki...
- by Miss Carry - at 2013.01.14 08:22:00
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16. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
\o/
- by Miss Carry - at 2012.12.19 12:54:00
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17. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
By just removing the static DED sites you'd strip non-FW low-sec off a relatively important strategic landmark. The plex-gates, with it's unique set of rules for warp-ins and the limitations of shipsizes, are very relevant for many of us to enjoy...
- by Miss Carry - at 2012.12.01 02:22:00
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