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1. Missile Acceleration Mechanics - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Posting to report that my experiences with missiles of all kinds are completely different from OP's. Missiles leave their launchers very soon after activating them. Mind sharing you general geographic location? I'll r...
- by Modestro - at 2013.10.07 13:34:00
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2. Missile Acceleration Mechanics - in Player Features and Ideas Discussion [original thread]
Yolo wrote: I would like to see constant acceleration. say a missile does 5km second 1, 10km second 2, 20km second 3, 40 km second 4, 80 km second 5. But with a twist to it, the further away the target it, the less fuel remain, meaning that th...
- by Modestro - at 2013.10.06 22:46:00
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3. Missile Acceleration Mechanics - in Player Features and Ideas Discussion [original thread]
SOL Ranger wrote: First and foremost missile mechanics should indeed allow acceleration indefinitely as long as fuel allows, however this creates a secondary issue or rather highlights an issue already present yet rarely thought about more cle...
- by Modestro - at 2013.10.05 23:33:00
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4. Missile Acceleration Mechanics - in Player Features and Ideas Discussion [original thread]
Tl;dr: Decrease time-to-target for missiles; no other attributes beyond velocity and acceleration effected. Looking at the warp acceleration/deceleration changes in Rubicon I thought about one of my peeves with missile use: time to target. This d...
- by Modestro - at 2013.10.05 01:18:00
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5. Scanning seems to be broken this morning - in EVE General Discussion [original thread]
To clarify for the punishment gluttons: the issue on my client is the absence of visual markers. This includes system entry markers, and scan results. No red spheres, circles, dots. Someone took the blue pill.
- by Modestro - at 2013.09.05 14:46:00
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6. Has the way that cosmic signals initally show up on the map as red spheres changed? - in EVE General Discussion [original thread]
Here is the body of the support ticket I submitted: "Cosmic Signatures are not appearing in the solar system map view. This includes the red initial spheres and any stronger hits I get back when guessing. In the scanner window the columns displa...
- by Modestro - at 2013.09.05 14:40:00
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7. Six Year Sabbatical - Rigs - in Ships and Modules [original thread]
Thank you both.
- by Modestro - at 2013.05.09 21:10:00
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8. Six Year Sabbatical - Rigs - in Ships and Modules [original thread]
I've been learning about all the changes to the Drake, but one answer I cannot find is regarding rigs. I have x3 Large rigs equipped from way back when (Core Defense Field Purger I's). Are they grandfathered in and working in the medium upgrade s...
- by Modestro - at 2013.05.09 21:05:00
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