Pages: [1] |
1. sisi philosophy and sandbox mode - in Test Server Feedback [original thread]
/sign.
- by Moon10 - at 2009.03.31 03:28:00
|
2. T2 faction ships - in Player Features and Ideas Discussion [original thread]
Faction and t2 are completely different. not crossable. But they should give more faction options, and make them much more common. I would like to see viable faction cruiser pvp.
- by Moon10 - at 2009.02.10 00:49:00
|
3. Brainstorming - Additional Highsec PvP Opportunities - in Player Features and Ideas Discussion [original thread]
Originally by: Irn Bruce Both of those sound silly. Sinlge person decs would just be ridiculously abused to prey on noobs who don't even have corpmates to teach them how to avoid wartargets, and fleet PVP flags are pointless too, they'd ju...
- by Moon10 - at 2009.02.09 02:40:00
|
4. Brainstorming - Additional Highsec PvP Opportunities - in Player Features and Ideas Discussion [original thread]
Fleet PvP flag : Tell concord, "it's okay, i got this." -Optional. Tick a box, your fleet becomes flashy red, or perhaps a more unique identifier. -This can allow anyone and their grandmother to engage you, but that wouldn't be very controllabl...
- by Moon10 - at 2009.02.09 00:45:00
|
5. stopping people from repeatedly killing in high sec space - in Player Features and Ideas Discussion [original thread]
lol
- by Moon10 - at 2009.02.08 20:45:00
|
6. NPC control towers and faction nullsec operations. - in Player Features and Ideas Discussion [original thread]
Originally by: Nnamuachs Originally by: Moon10 Originally by: Nnamuachs yes because this is what we need.. more mind numbing hours long pos killing operations against NPC's as well. So you don't want to kill a npc towe...
- by Moon10 - at 2009.01.26 22:31:00
|
7. NPC control towers and faction nullsec operations. - in Player Features and Ideas Discussion [original thread]
Originally by: Nnamuachs yes because this is what we need.. more mind numbing hours long pos killing operations against NPC's as well. So you don't want to kill a npc tower and get rewards from it and take that dysprosium moon? fine...
- by Moon10 - at 2009.01.26 13:20:00
|
8. NPC control towers and faction nullsec operations. - in Player Features and Ideas Discussion [original thread]
they could be like a form of deadspace plex, rated 1 to 10, 1 rating you can take out in an hour or two and maybe get a little fuel or a kestrel or two in the ship maintenance bay. 10 Ratings would go into reinforced and the next day you'd get a n...
- by Moon10 - at 2009.01.26 13:15:00
|
9. NPC control towers and faction nullsec operations. - in Player Features and Ideas Discussion [original thread]
Of course I am posting this with an alt due to the arbitrarity and possible controversy arisen by the proposition. It has a chance of being an excellent addition to the game, it could be executed well by ccp, but it also has the potential to be ba...
- by Moon10 - at 2009.01.26 04:16:00
|
10. Completely change the mechanics of eve and ruin it. - in Player Features and Ideas Discussion [original thread]
Okay, this won't happen, but it's a thought. If you ever consider a battleship or larger fictional spacecraft or ever watch star wars, huge ships shouldn't just have 1-8 guns, they should have a whole plethora of gun sizes, and to fit them you co...
- by Moon10 - at 2008.10.16 07:08:00
|
11. Completely change the mechanics of eve and ruin it. - in Player Features and Ideas Discussion [original thread]
Okay, this won't happen, but it's a thought. If you ever consider a battleship or larger fictional spacecraft or ever watch star wars, huge ships shouldn't just have 1-8 guns, they should have a whole plethora of gun sizes, and to fit them you co...
- by Moon10 - at 2008.10.16 07:08:00
|
12. WTS 13 MIL SP FALCON SPEC'D PILOT - in Character Bazaar [original thread]
nice character, friendly bump
- by Moon10 - at 2008.10.12 21:25:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |