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1. blueprint case - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: Lugh Crow-Slave wrote: as someone who handles a lot of builds both with alts and other people i can say the amount of PITA with BPs is greatly over exaggerated YOU can continue using the caveman strategy of contracti...
- by Mordachai - at 2017.02.08 07:32:39
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2. Delaying local in eve in NS/LS - in Player Features and Ideas Discussion [original thread]
If you want to play eve without local.... WH space is only a wormhole away... id sa no to removing local.
- by Mordachai - at 2017.02.07 13:08:11
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3. blueprint case - in Player Features and Ideas Discussion [original thread]
Havenard wrote: I organize mine in the 120m3 containers and I see no problem with that. The volume only matters if you plan on moving it, but why the hell are you moving hundreds of blueprints around in the first place? At least let me know wh...
- by Mordachai - at 2017.01.26 11:21:58
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4. blueprint case - in Player Features and Ideas Discussion [original thread]
These kind of threads have been popping up once in a while but ccp doesnt care nor does the csm as its apparent on these forums. but fyi you cant have more then 1000 items in any hangar/container/inventory and with a small container having space ...
- by Mordachai - at 2017.01.25 09:23:56
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5. Log-In screen skill pausing - in Player Features and Ideas Discussion [original thread]
oh yes as a person with several accounts all full of toons with 5m+ sp chars this would have been a VERY welcome thing when i was training my little alts into cyno toons or production toons etc. But what i would LOVE to get is a button for "chang...
- by Mordachai - at 2017.01.25 09:16:52
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6. New t2 battleships bonused for smartbombs? - in Player Features and Ideas Discussion [original thread]
Tabyll Altol wrote: Dior Ambraelle wrote: I can give you 2 reasons to make them: - Abaddon, Rokh, Hyperion and Maelstrom still need a t2 version - I think we don't have any ship with smartbomb bonus, so smartbombs are the only weapons withou...
- by Mordachai - at 2017.01.25 09:12:40
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7. Remove Drone Interfacing V from Carrier Skill requirements - in Player Features and Ideas Discussion [original thread]
Yay another "lets make things easier" thread... wasnt it enough for the racial battleship 5 to be removed ? i mean that alone reduced the training time by 25-30 days...
- by Mordachai - at 2017.01.18 09:16:11
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8. Improving Mobile Tractor Units and Escalation Sharing - in Player Features and Ideas Discussion [original thread]
Regarding MTU i kinda agree it is simply annoying dropping for corp would be nice. The escalation stuff... just dock your super in a keepstar and hop into different clone and ship...
- by Mordachai - at 2016.12.21 12:50:02
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9. Is CSM ok? - in Assembly Hall [original thread]
Jin'taan wrote: The vast majority of players do not use the forums, hence why we do not use them as often as other platforms, where a greater majority of active players are. We do not respond (in general) to idea posts, as we do not have powe...
- by Mordachai - at 2016.12.15 07:43:09
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10. CSM Weekly Review & Attendance Sheet - in Jita Park Speakers Corner [original thread]
I must say that the attendence of CSM is quite pathetic, attendence is merely 55% on average where ONE CSM has attended all meeting and according to that summary hes in AU tz, well done id say to him.
- by Mordachai - at 2016.12.14 12:29:45
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11. highsec gank and stealing - in Assembly Hall [original thread]
Tbh i feel more safe in nullsec then in highsec. However the penalty of highsec ganking could be more severe i.e. first gank if you have positive sec status you loose it all if you're below 0.0 sec status you go to -3 third you go to -8 or someth...
- by Mordachai - at 2016.12.14 09:05:55
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12. Is CSM ok? - in Assembly Hall [original thread]
Jin'taan wrote: Kenji Noguchi wrote: Slack? Discord? I thought this was the official channel to communicate with CSM. If you're all actually using Slack and Discord and Reddit instead, at least state that somewhere here so those of us who o...
- by Mordachai - at 2016.12.14 08:56:48
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13. Blueprint copy requested changes - in Assembly Hall [original thread]
I understand the idea of it ruining the market but if you look at it at my prime in building i had 22 alts producing with 10 slots each (11 on some) thats 220+ jobs to do every several hours and with the lag of all the bpc's its a painstaking job ...
- by Mordachai - at 2016.12.06 09:24:18
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14. Blueprint copy requested changes - in Assembly Hall [original thread]
Yes please do talk about this within the CSM and let us know what you think. This will fix an issue for us builders that ahve to put on hundreds of new jobs every few hours with craplods of alts. Also our inventories will hopefully lag less and t...
- by Mordachai - at 2016.12.05 12:47:48
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15. Combining BPCS with identical me/te - in Player Features and Ideas Discussion [original thread]
i guess ccp dont care... =( reply wouldnt be that hard just to confirm if possible or not or if its too much work or something.
- by Mordachai - at 2016.12.02 12:46:20
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16. Combining BPCS with identical me/te - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey wrote: Donnachadh wrote: How do you know that I have no familiarity with the subject of this topic. Because you spent the rest of your post skirting around the validity of JIT in the real world (even though the merits, t...
- by Mordachai - at 2016.11.22 09:16:51
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17. Combining BPCS with identical me/te - in Player Features and Ideas Discussion [original thread]
Jonathon Silence wrote: Mordachai wrote: Could we get some input from CCP about if this is at all possible concerning the database. All i want is QOL changes regarding the lag due to insane amount of bpc's and all the damn can's. It's po...
- by Mordachai - at 2016.11.21 13:05:38
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18. EVE store - in Player Features and Ideas Discussion [original thread]
holy s**t the price for shipping is utter bs SOOOO dissapointed
- by Mordachai - at 2016.11.18 09:31:50
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19. Combining BPCS with identical me/te - in Player Features and Ideas Discussion [original thread]
Could we get some input from CCP about if this is at all possible concerning the database. All i want is QOL changes regarding the lag due to insane amount of bpc's and all the damn can's.
- by Mordachai - at 2016.11.18 07:48:59
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20. Blueprint organization. (Idea) - in Player Features and Ideas Discussion [original thread]
Xindi Kraid wrote: As far as cans go, once POSes are finally gone, most of the problems associated with them should go away as well including the horrible can access issues. In a station, which the new structures count as for these purposes, Bl...
- by Mordachai - at 2016.11.17 09:24:51
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