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1. Cynos Unbalanced? - in Player Features and Ideas Discussion [original thread]
Tabyll Altol wrote: Rivr Luzade wrote: Personal opinion: The counter to Cynos are baiting and preparation, not spoolup timers and restrictions. No the actual counter would be the cyno inhibitor, you only describe the counter to the drop. ...
- by MortisLegati - at 2016.10.26 02:27:26
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2. Cynos Unbalanced? - in Player Features and Ideas Discussion [original thread]
PopeUrban wrote: Offgrid boosts aren't problematic because they add power to a fight. They're problematic because they add UNCOUNTERABLE power to a fight by allowing a pilot to add measurable power, projection, or tank to assets on the field w...
- by MortisLegati - at 2016.10.26 02:24:55
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3. Cynos Unbalanced? - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: And yet when I put forwards a plan to make the barges able to defend themselves miners used the argument of bringing combat ships the baby sit them. Its almost as if miners don't want to have any options for defense. Barges...
- by MortisLegati - at 2016.10.25 05:44:01
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4. Cynos Unbalanced? - in Player Features and Ideas Discussion [original thread]
Fandarel Falkener wrote: There are people that drop for KMs. You know, those guys that call themself PvP's. And if no one bothers to defend the miners of a null-sec alliance then you should maybe look for new friends/alliance PVPers still...
- by MortisLegati - at 2016.10.25 05:30:35
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5. Cynos Unbalanced? - in Player Features and Ideas Discussion [original thread]
Elenahina wrote: Your whole argument really seems to be centered around an idea of fairness that really isn't applicable to Eve itself. Eve, moreso even than real life, is not fair. It is not generous or forgiving. It rewards the most prepared...
- by MortisLegati - at 2016.10.25 04:08:35
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6. Cynos Unbalanced? - in Player Features and Ideas Discussion [original thread]
PopeUrban wrote: Cynos are not a force multiplier. They're a teleportation device to get more actual forces. This is not at all similar to off grid boosts, where one pilot disproportionately enhances others in a generally risk free manner. Al...
- by MortisLegati - at 2016.10.25 01:32:31
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7. Cynos Unbalanced? - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Quote: These suggestions massively reduce the profitability and thus reward of taking the risk of using ships for PVE in nullsec. Using your avoidance strategies all the time balances the risk/reward of doing PVE in hisec...
- by MortisLegati - at 2016.10.25 01:18:12
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8. Cynos Unbalanced? - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: You could... you know... bring someone along in a fast locking, high alpha ship to nuke the cyno ship. I hear that Stealth Bombers, Cov-Ops, and T1 Frigs fitted with cloaks and cynos are REALLY squishy! Or alter your tactic...
- by MortisLegati - at 2016.10.25 00:00:43
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9. Allow setting "based at" to citadels. - in Player Features and Ideas Discussion [original thread]
With citadels and citadel subsidiaries replacing stations in the long term, and eggs for outposts no longer being allowed to be dropped soon, this is getting close to being a forefront issue.
- by MortisLegati - at 2016.10.24 23:48:28
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10. NEW hotkeys NEEDED for mining drones - in Player Features and Ideas Discussion [original thread]
Old Pervert wrote: EarthySpirit Agalder wrote: 1. mine 2. mine repeatedy 3. launch group one or two Hyperbole much? In something so simple as mining, extra clicks and keystrokes are felt more acutely.
- by MortisLegati - at 2016.10.24 23:39:49
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11. Cynos Unbalanced? - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: I think your post here is pretty much describing the point of a Cyno... If you're a miner you're getting a significantly buffed Rorqual that will eat small bomber gangs, and a PANIC button that gives you up to seven and...
- by MortisLegati - at 2016.10.24 23:32:16
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12. Cynos Unbalanced? - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: A rapidly growing trend lately seems to be: Nerf one play style so another does not need to change. I understand this, but the unfortunate effect of things as they are now is that PVE in null and low is pushed far ...
- by MortisLegati - at 2016.10.24 23:20:37
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13. Cynos Unbalanced? - in Player Features and Ideas Discussion [original thread]
With the topic of force multipliers in the forefront of our thoughts with the November expansion looming, the lack of restrictions on Cynosural Field deployment brings an issue equal if not greater to the forefront of mine. While off-grid boosting...
- by MortisLegati - at 2016.10.24 09:17:29
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14. CCP: 5 years ahead?? - in EVE General Discussion [original thread]
The only thing I hope from CCP is that they move DUST to a platform that isn't at the end of its lifespan and performs poorly for its desired scope. Like, say, the PC. Where it could exist alongside EVE as part of the universe. Right now all DUST ...
- by MortisLegati - at 2016.09.03 09:58:35
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15. Hi Resolution Texture Pack - Show Your Support!!! - in EVE General Discussion [original thread]
These are my yes words.
- by MortisLegati - at 2016.09.03 08:19:34
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16. Are we losing starbases? - in EVE General Discussion [original thread]
Dante Graydon wrote: I can see how a citadel will replace an outpost, but I think a whole opportunity is being wiped out by removing POS from the game. You could maybe take a small poss and base yourself in a system far away for a small period...
- by MortisLegati - at 2016.09.03 08:18:40
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17. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
This change flies in the face of EVE's core tenets. I leave games when I feel compelled to play a game that I don't feel like playing that day to complete dailies to keep up or not be put far behind people with more free time than me. If I'm sett...
- by MortisLegati - at 2016.05.27 05:13:35
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18. Ishukone Ships and Surrounding issues... Coming SOON (TM) - in EVE General Discussion [original thread]
Baali Tekitsu wrote: Edward Olmops wrote: Instead of throwing around Guardian-Vexors, you should maybe create a SOMER faction ship and give them that. No one will question why exactly SOMER gets that fancy shiny ship with the SOMER logo on i...
- by MortisLegati - at 2013.10.09 11:02:00
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19. Margin trading skill is a scam but no retribution. - in Player Features and Ideas Discussion [original thread]
RavenTesio wrote: Want this to be fixed? Players should be capable of running up debt. Margin trading is a relatively expensive skill with a bit of skills behind it. Throwaway alts for this purpose would be difficult to make, but that would...
- by MortisLegati - at 2013.01.14 14:46:00
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20. RMT and CCP - in Player Features and Ideas Discussion [original thread]
PLEX /thread
- by MortisLegati - at 2013.01.14 14:37:00
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