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1. I've found the correct missile balance! Praise me! - in Game Development Forum [original thread]
Originally by: Allen Ramses I doubt many people (if anyone) believe long range weapons should have an easier time tracking than short range weapons. As far as tracking is concerned ships at longer ranges are NATURALLY easier to tra...
- by Murina - at 2008.11.23 11:49:00
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2. what if all shield.armor and hull HP were tenfold? - in EVE General Discussion [original thread]
Passive tanking would be freaking way overpowered for a start. POST NERF PVP SKILLS: "shall we engage?" "hmmm how many ships do they have?" "more than us" "lets not bother then" "WOW great job FC!!!!" ".................
- by Murina - at 2008.11.22 21:26:00
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3. A demand to all Moros pilots - in Ships and Modules [original thread]
Training FOTM is the only sensible thing to do Unless your one of the whiney gits that spent the last few years complaining about NANO only to feel a few days of satisfaction now its nerfed.....only to start another whine about summat else.........
- by Murina - at 2008.11.22 20:08:00
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4. Domi and NOS questions. - in Warfare & Tactics [original thread]
NOS domi fit is great for 1 v 1 pvp if you fit correctly and have pvp cap management experience, even better than the nuet domi when used correctly. POST NERF PVP SKILLS: "shall we engage?" "hmmm how many ships do they have?" "more than us" "let...
- by Murina - at 2008.11.22 13:31:00
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5. I've found the correct missile balance! Praise me! - in Game Development Forum [original thread]
Originally by: Allen Ramses bla bla bla Your blinkered and naive view of eve's weapons systems is a embarrassment, stop posting. POST NERF PVP SKILLS: "shall we engage?" "hmmm how many ships do they have?" "more than us" "lets not bo...
- by Murina - at 2008.11.22 12:09:00
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6. I've found the correct missile balance! Praise me! - in Game Development Forum [original thread]
Edited by: Murina on 22/11/2008 09:22:54 Originally by: Allen Ramses I am now confident that I don't know what you are talking about cos in obsessed with making missiles the i-win weapon system. So your saying that the greate...
- by Murina - at 2008.11.22 09:20:00
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7. I've found the correct missile balance! Praise me! - in Game Development Forum [original thread]
Edited by: Murina on 21/11/2008 21:21:21 Originally by: Allen Ramses If ever turrets deal scalar damage to targets based on signature radius, you might have a half valid point. However, there is no limitation present that dictates a s...
- by Murina - at 2008.11.21 21:19:00
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8. Bombs need a rethink - in Features and Ideas Discussion [original thread]
Edited by: Murina on 21/11/2008 16:10:29 If they are buffed to be more effective they would be overpowered as they make a fine anti blob weapon when used in the correct way. Turning them into virtual mines you can activate at will is way ...
- by Murina - at 2008.11.21 16:05:00
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9. I've found the correct missile balance! Praise me! - in Game Development Forum [original thread]
Edited by: Murina on 21/11/2008 10:55:33 Edited by: Murina on 21/11/2008 10:52:04 Originally by: Allen Ramses And here I though BS snipers could 1-volley STATIONARY/AFK inties . Fixed. Originally by: Allen Ramses...
- by Murina - at 2008.11.21 10:50:00
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10. PvP Ishtar Post Nano Nerf - in Ships and Modules [original thread]
Originally by: Solomon XI Need help with a good fit ... anybody with any suggestions? Fly a domi you can insure it and fit it better.
- by Murina - at 2008.11.20 19:47:00
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11. I've found the correct missile balance! Praise me! - in Game Development Forum [original thread]
Edited by: Murina on 20/11/2008 19:44:52 Edited by: Murina on 20/11/2008 19:44:40 How do you intend to apply the equivalent of fall off into this as missile hit from 0- max (of each types range) while most gunnery misses totally at 0 and ...
- by Murina - at 2008.11.20 19:42:00
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12. Devs - about Bombers... - in Game Development Forum [original thread]
Edited by: Murina on 20/11/2008 15:55:53 Originally by: Terra Mikael How about because a standard t1 frigate could omgwtfpwn a heavy bomber? That seems like a pretty good reason... Besides, theres no room for tackle, and you would be ...
- by Murina - at 2008.11.20 15:51:00
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13. Devs - about Bombers... - in Game Development Forum [original thread]
Originally by: Terra Mikael Please visit your user settings to re-enable images. Looking at your chart why would anybody fly any frig in a frig gang other than the heavy bomber?. And NO just because summat has the words "stealth"...
- by Murina - at 2008.11.20 12:46:00
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14. Best FCs - in Warfare & Tactics [original thread]
A gang with pilots that speak when they need to speak and convey problems and requirements to the rest of the gang and that increases the communication within the unit is the best type of gang setup. A gang led by a single voice with no feed b...
- by Murina - at 2008.11.19 18:57:00
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15. Best Gallente PVP ship - in Warfare & Tactics [original thread]
Originally by: Hot Tubes While I love drone boats I can't help dismaying at the idea of facing a passive shield tank with them, especially something fearsome like one of those caldari command ships with their gigantic tanks. With most race...
- by Murina - at 2008.11.19 18:51:00
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16. Best Gallente PVP ship - in Warfare & Tactics [original thread]
Bestest gallente ships:- BS = Domi BC = Myrmidon Cruiser = Vexor Mostly cos blasters suck arse with this new patch (along with a lot of other things) although these ships were good pre-patch as well. POST NERF PVP SKILLS: "shall we engage?" ...
- by Murina - at 2008.11.19 14:11:00
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17. Explosive velocity RDX = 8750m/s - in Game Development Forum [original thread]
Originally by: Lanjar With the new patch the Explosive velocity of missiles has been reduced again this is getting further from the real thing as TNT has an Explosive velocity 7700 mòs-1 and Typical detonation velocities in gases range f...
- by Murina - at 2008.11.19 10:14:00
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18. Devs - about Bombers... - in Game Development Forum [original thread]
Edited by: Murina on 19/11/2008 09:24:39 Originally by: Terra Mikael Murina, Instead of flaming other's suggestions, why don't you try making some of your own? What is your vision of the future role of the bomber? I already did. ...
- by Murina - at 2008.11.19 09:21:00
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19. Devs - about Bombers... - in Game Development Forum [original thread]
Edited by: Murina on 19/11/2008 08:39:03 Originally by: Tac Ginaz Congratulations, you've listed the differences between a BC and bomber. Now, how about using your brain and read my post again and figure out why I made that comparison....
- by Murina - at 2008.11.19 08:35:00
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20. Please, some advice from the experts in pvp - in Ships and Modules [original thread]
Edited by: Murina on 18/11/2008 20:18:32 Gang pvp is much more a matter of skilled piloting and adaptation than solo pvp simply because most solo pvpers know exactly what ships they can beat and how to beat them, and also when to bail when thi...
- by Murina - at 2008.11.18 20:17:00
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