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61. Minimum zoom level - in Revelations Testing and Development [original thread]
The minumum zoom level on all ships has been changed so that you can no longer zoom as close into a ship. This was probably done to stop the camera going inside of battleships however when looking at cruisers and frigates you cant zoom in far eno...
- by Mysterlee - at 2006.11.27 17:01:00
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62. Bring back the Hurricane's 7th turret point. - in Revelations Testing and Development [original thread]
Edited by: Mysterlee on 27/11/2006 12:29:44 I agree, give the hurricane its 7th turret back, remove the launchers completely if you have to. Edit: beaten to it^
- by Mysterlee - at 2006.11.27 12:29:00
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63. [Idea] Nos - in Revelations Testing and Development [original thread]
Nice idea. /signed
- by Mysterlee - at 2006.11.22 16:53:00
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64. Resistance vs Repair bonuses - in Revelations Testing and Development [original thread]
Edited by: Mysterlee on 22/11/2006 16:55:26 With the HP boost in kali causing cap problems and also reducing the effectiveness of active tanks vs passive ones, is it time the repair and boost amount bonuses on gallente and minmatar ships were ...
- by Mysterlee - at 2006.11.22 16:35:00
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65. Rigs Calibration Points - in Revelations Testing and Development [original thread]
Having experimented with rigs I've came to the conlcusion that all ships are a bit short on calibration points to fit anything decent. I think giving T1 ships just 200 points to fill 3 rig slots wont work, people will just fit two 100 point rigs ...
- by Mysterlee - at 2006.11.22 16:22:00
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66. Gang and fleet fight stress test (22nd november) - in EVE General Discussion [original thread]
What kind of ships will we need to be in? long range bs? what range should we aim for? since I cant use T2 large guns. I want to try to get setup before hand to avoid fighting the lag when everyone logs in.
- by Mysterlee - at 2006.11.22 15:01:00
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67. Radial Menu - in Revelations Testing and Development [original thread]
I always thought of it as an anoyance aswell. I've set it to middle mouse button in the options but that will end up causing problems if i set speak to middle mouse. Please give us the option to turn it off completely.
- by Mysterlee - at 2006.11.21 21:32:00
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68. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Now that we've finally been given the ability to field 5 heavy drones on the myrmidon, how about another 25m3 to make it up to 150m3? This will allow it to carry 5 heavy drones and 5 light drones which is something that is pretty much required in ...
- by Mysterlee - at 2006.11.21 19:24:00
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69. Maximize eve in windowed mode - in Player Features and Ideas Discussion [original thread]
My monitor has a resolution of 1280x1024 so I run eve in windowed mode at 1280x960 so I can still see the start menu. The window never starts off centered though so I have to move it everytime I launch eve, also if i maximize windows media player ...
- by Mysterlee - at 2006.11.16 17:30:00
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70. Kali Bug Reporting - in Revelations Testing and Development [original thread]
When using powergrid capacity rigs after logging on any ship using them will have guns offlined that you would not normally have the powergrid for without the rigs. This happens both in station and in space.
- by Mysterlee - at 2006.11.15 16:39:00
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71. Fighters. - in Revelations Testing and Development [original thread]
Not sure if this has been mentioned, I dont have time to read this whole topic, but could drone hp be moved to a single horizontal line the same as in the new gang window?
- by Mysterlee - at 2006.11.09 13:23:00
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72. UI Issues now and kali - in Test Server Feedback [original thread]
Originally by: agent apple Some things id love to see tweaked -Please make it so that objects behind the overview are not selectable. Its a pain when you ctrl click a target and lock something that happens to be flying behind it on the ov...
- by Mysterlee - at 2006.11.08 12:28:00
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73. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Edited by: Mysterlee on 06/11/2006 12:48:40 Removing neutrals from the overview removes everything not just neutrals.
- by Mysterlee - at 2006.11.06 12:48:00
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74. Emergency warp button - turn this logout tactic into an in-game tactic - in Revelations Testing and Development [original thread]
Very good idea. I'd like to see this implemented, it'd stop people whining about people logging out and it'd cut down on bookmarks yet again.
- by Mysterlee - at 2006.11.05 19:23:00
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75. EANM and Amarr - easy solution. really - in Revelations Testing and Development [original thread]
Or maybe make them only increase exp/kin/therm resists and do the same thing to invuln fields for shields, make them only increase em/kin/therm.
- by Mysterlee - at 2006.10.27 14:53:00
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76. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Edited by: Mysterlee on 26/10/2006 11:21:32 Edited by: Mysterlee on 26/10/2006 11:20:39 The Myrmidon definately needs a bigger drone bay, 175m3 would be a nice value and allows more variety in its choice of drones. Fielding 1 extra heavy d...
- by Mysterlee - at 2006.10.26 11:20:00
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77. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Edited by: Mysterlee on 26/10/2006 10:54:53 The reason I think the Hyperion, Abaddon and Maelstrom have turned out so bad is because CCP is trying to give them roles that are already filled. I personally think the hyperion should become a sen...
- by Mysterlee - at 2006.10.26 10:53:00
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78. Should they go back to the drawing board on the battleships? - in Revelations Testing and Development [original thread]
I personally think the hyperion should become a sensor dampening bs, 8-7-4 slot layout with 5 turret hardpoints and 4 missile hardpoints, 5% large hybrid damage and 5% sensor damp effectiveness per level, it should have a limited grid but plenty c...
- by Mysterlee - at 2006.10.26 10:45:00
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79. Maelstrom - what does the ship need? - in Revelations Testing and Development [original thread]
I think it should really be changed into an armour tanking autocannon ship. Slot layout 8-5-6 with 8 turrets, higher speed and agility and swap the 7.5% shield boost bonus to something else, maybe 7.5% armour rep bonus? not sure. Then swap the mi...
- by Mysterlee - at 2006.10.26 10:13:00
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80. How dare you boot me off and send me to 419th position! - in Revelations Testing and Development [original thread]
Same just happened to me, waited an hour to log in, got on for 5 mins, kicked and sent to 347th place in queue
- by Mysterlee - at 2006.10.25 16:04:00
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