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1. Research Facilitys and Offices for Everyone - in Features and Ideas Discussion [original thread]
Once again, upon docking you find: Slot 1 RENTED Slot 2 RENTED Slot 3 RENTED Slot 4 RENTED Slot 5 RENTED Slot 6 RENTED Slot 7 RENTED Slot 8 RENTED Slot 9 RENTED Slot 10 RENTED Slot 11 RENTED Slot 12 RENTED Slot 13 RENTED Slot 14 RENT...
- by N0b0dy - at 2004.07.21 21:53:00
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2. Research Facilitys and Offices for Everyone - in Features and Ideas Discussion [original thread]
Once again, upon docking you find: Slot 1 RENTED Slot 2 RENTED Slot 3 RENTED Slot 4 RENTED Slot 5 RENTED Slot 6 RENTED Slot 7 RENTED Slot 8 RENTED Slot 9 RENTED Slot 10 RENTED Slot 11 RENTED Slot 12 RENTED Slot 13 RENTED Slot 14 RENT...
- by N0b0dy - at 2004.07.21 21:53:00
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3. I keep getting disconnected. - in Issues, Workarounds & Localization [original thread]
Same issue here. Client disconnects, more frequently if I am idle for even short periods of time. The network connection is fine as I am running a PingPlotter trace in the background to confirm that constantly. I'm using a Netgear router, model WR...
- by N0b0dy - at 2004.07.21 21:27:00
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4. I keep getting disconnected. - in Issues, Workarounds & Localization [original thread]
Same issue here. Client disconnects, more frequently if I am idle for even short periods of time. The network connection is fine as I am running a PingPlotter trace in the background to confirm that constantly. I'm using a Netgear router, model WR...
- by N0b0dy - at 2004.07.21 21:27:00
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5. Faction killing, how effective? - in Missions & Complexes [original thread]
How effective is it to kill the enemy faction ships of the faction you are trying to gain favor with? (i.e. Kill Khanid to gain Amarr favor at the cost of Khanid and Caldari faction, etc.) I realize that the ramifications of trashing your faction...
- by N0b0dy - at 2004.07.19 15:07:00
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6. Faction killing, how effective? - in Missions & Complexes [original thread]
How effective is it to kill the enemy faction ships of the faction you are trying to gain favor with? (i.e. Kill Khanid to gain Amarr favor at the cost of Khanid and Caldari faction, etc.) I realize that the ramifications of trashing your faction...
- by N0b0dy - at 2004.07.19 15:07:00
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7. Research Facilitys and Offices for Everyone - in Features and Ideas Discussion [original thread]
Offices: The lack of NPC station offices is putting a real dent in to the dynamic nature of the game. People, corps, and alliances can't move around when they want to. It's a shame for the newer players who don't have a chance at any office space ...
- by N0b0dy - at 2004.07.19 14:59:00
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8. Research Facilitys and Offices for Everyone - in Features and Ideas Discussion [original thread]
Offices: The lack of NPC station offices is putting a real dent in to the dynamic nature of the game. People, corps, and alliances can't move around when they want to. It's a shame for the newer players who don't have a chance at any office space ...
- by N0b0dy - at 2004.07.19 14:59:00
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9. Personnel control - Date last active - in Features and Ideas Discussion [original thread]
A time/date stamp for a character's last login would be a joke to add. This would be a great help to people trying to manage a corp with minimal effort on CCP's part. Please make this happen.
- by N0b0dy - at 2004.07.19 14:44:00
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10. Personnel control - Date last active - in Features and Ideas Discussion [original thread]
A time/date stamp for a character's last login would be a joke to add. This would be a great help to people trying to manage a corp with minimal effort on CCP's part. Please make this happen.
- by N0b0dy - at 2004.07.19 14:44:00
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11. Automatic War Retraction - in Features and Ideas Discussion [original thread]
I would like to see any declared war automatically retracted if no kill is scored by the agressor for some set period (perhaps 1 month, or even 1 week). At which point the war can not be reinstated for a period of 30 days. There are too many sill...
- by N0b0dy - at 2004.05.10 16:56:00
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12. Need help flying 1mil km - in Ships and Modules [original thread]
Math check: 1,000,000km is your desired travel distance. Sustained MWD on a frig is typically between 2000-3000 m/sec (or 2-3km/sec). 1,000,000km / 2km/s = 500,000 seconds = 8,333 min = 138.8 hours = 5.78 days. The quick way is to take 1,000,00...
- by N0b0dy - at 2004.03.23 14:32:00
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13. Invite Only Chat Channel Notification - in Features and Ideas Discussion [original thread]
Edited by: N0b0dy on 18/03/2004 18:44:13 Would it be possible to send a message to the channel (special format, alternate color) that someone has been invited to the channel, and also list the name of the player that did the invite? Ex. Joe&...
- by N0b0dy - at 2004.03.18 18:43:00
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14. Heavy Modulated Energy Beams - in Ships and Modules [original thread]
They also drop from Sansha pirates, though the Heavy Modulated (medium) guns are very rare. Much more common and nearly as good are the Anode ones.
- by N0b0dy - at 2004.03.17 18:16:00
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15. Something NEEDS to be done about Alts - in EVE General Discussion [original thread]
When you click on a character in forums, or get info in game, you should see the primary, secondary, and tertiary character on that account. If people want to hide behind alts so bad, let them pay for a completely separate account. This would hel...
- by N0b0dy - at 2004.03.12 19:47:00
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16. DEVS: security status - in EVE General Discussion [original thread]
The same problem effects the rating with pirate NPC corps. If you've killed that faction for a long time, but recently moved into one of their stations with a refining character, you're pretty screwed. I stopped killing that faction, even tried to...
- by N0b0dy - at 2004.03.07 06:14:00
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17. Curse Pay Up or Die. - in Corporation, Alliance and Organization Discussions [original thread]
I finally get it. It took a bit of reading between the lines to understand the method behind it all. This is a M0o recruitment drive. Same thing happened to CFS when CA attacked. Rather than die or fight for a lesser cause than themselves, some ...
- by N0b0dy - at 2004.03.03 18:44:00
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18. A message to m0o and Curse. - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: N0b0dy on 03/03/2004 18:43:42
- by N0b0dy - at 2004.03.03 18:41:00
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19. Diplomacy... - in Skill Discussions [original thread]
Well, I can now pick up Criminal Connections by the truckload just about anywhere, but still no sign of Diplomacy. Anyone seen this skill since today's (March 3rd) patch?
- by N0b0dy - at 2004.03.03 15:43:00
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20. Give Cruisers/Frigates/Industrials +50% Shields/Armor/Hull. - in Ships and Modules [original thread]
A size relative hit factor, based on gun size, heavily biased on radial velocity would be very helpful. Large guns can't hit small targets moving quickly with respect to tracking rate of the gun. Small guns can't miss giant targets if they tried...
- by N0b0dy - at 2004.02.24 21:42:00
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