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1. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
Please do not remove the MJFD from lowsec. If need be, reduce the jump distance OR disallow double jumps, but please keep them in lowsec.
- by Nathan Myakis - at 2016.01.21 04:10:29
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2. California Eve Players - in Events and Gatherings Archive [original thread]
DeMichael Crimson wrote: Tycho VI, Thanks for the 'Sign In' and welcome to the thread. Our total count is now 254. DMC I will try to make a few of them. Might be a bit as I get settled back into San Diego and get my license renewed, ...
- by Nathan Myakis - at 2015.02.10 05:31:29
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3. Videos explaining T2 invention since Crius - in Science and Industry [original thread]
Very informative, thank you very much.
- by Nathan Myakis - at 2014.10.05 04:24:00
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4. Affected Modules page as part of Module Tiericide - in Player Features and Ideas Discussion [original thread]
That is a good point. Even then, if you can minimize each section, like you can on the market place, you could still make it a much smaller section. A better way may be to just put this in for sub caps.
- by Nathan Myakis - at 2014.10.04 16:31:00
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5. Affected Modules page as part of Module Tiericide - in Player Features and Ideas Discussion [original thread]
Well, if you're going with everything you want to know can be found in the client, lets get rid of variations, what items/skills a specific level of a skill unlocks, what your current skill points, clone level, and clone SP max are in your charact...
- by Nathan Myakis - at 2014.10.04 13:12:00
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6. Videos explaining T2 invention since Crius - in Science and Industry [original thread]
I'm curious about T2 invention and industry in general. I've tried looking up some videos on how to do it post Crius but I all the ones I find are from pre-Crius or only show the UI changes for T1 production. Can someone link me to a good video ex...
- by Nathan Myakis - at 2014.10.04 12:23:00
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7. Affected Modules page as part of Module Tiericide - in Player Features and Ideas Discussion [original thread]
There could be an option to turn on and off certain tabs in the settings, that way you can choose to get rid of 'requirements' tabs or choose to keep as many as you want.
- by Nathan Myakis - at 2014.10.04 07:50:00
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8. Affected Modules page as part of Module Tiericide - in Player Features and Ideas Discussion [original thread]
I'm a semi-new player, less than a year playing. I'm a fan of module tiericide and hope that it continues with a few improvements. That, however, is not what this thread is about but it does play into that process. Ever since starting, I've had t...
- by Nathan Myakis - at 2014.10.04 06:46:00
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