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1. Approaching wrecks with double clicking and Aura response - in EVE General Discussion [original thread]
When I approach a wreck with double clicking in the overview, I get the 'you need to be in range to execute this function' message spoken by the new Aura. This (annoying) feature has been added in the latest update, however its getting on my nerve...
- by NekoKitten - at 2016.12.20 13:42:31
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2. Confusing boost cycles on Orca - in Science and Industry [original thread]
Hello there, after the latest big change patch, the mining boosts are weird on the Orca .. the cycle duration time on the Mining Foreman Burst II is standard 60 seconds, but when its loaded with charges it says the modifier duration is 129 seconds...
- by NekoKitten - at 2016.11.20 10:29:20
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3. New Servers KickReStarter - in EVE General Discussion [original thread]
Varathius wrote: The north American and Eurasian tectonic plates actually border through Reykjavik. Every time I try to log in and encounter connectivity issues with the servers, I fear the worst, as if Iceland was just swallowed by the Atlanti...
- by NekoKitten - at 2016.03.01 09:59:10
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4. Sticky:Dev blog: All about the upcoming CSM11 elections - in EVE Information Portal [original thread]
Why do we need to do this every frikkin year .. cant it be like every 2 or 4 years ? Like real politicians. We always say Eve is real, but this is pretty unrealistic. Just a thought.
- by NekoKitten - at 2016.01.09 05:37:20
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5. A bar / social hangout for our avatars in stations - in Player Features and Ideas Discussion [original thread]
Yes I'm still waiting for Walking in Stations as well. It will be Walking in Citadels soon tho. Star Citizen can do it, Eve should be able to do it as well .. optional ofcourse, just like the Captains Quarters. Everyone can stay ship spinning if t...
- by NekoKitten - at 2015.12.29 15:42:00
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6. WANTED - Unwanted - in Player Features and Ideas Discussion [original thread]
Welcome to Eve, where you can also find trolls. (not just in WoW)
- by NekoKitten - at 2015.12.29 15:38:09
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7. Deltole - Gallente Contested Celestial Site - FON disappeared - in Missions & Complexes [original thread]
Deltole is my favorite highsec system, mostly because of the Gallente Contested Celestial site, where all the baddies keep spawning and wants to get killed, secondly cos the local chat is 'vivid' .. in all ways possible. However since a few mont...
- by NekoKitten - at 2015.12.11 17:34:37
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8. EVE 4K Issue - in Player Features and Ideas Discussion [original thread]
I'm using an iiyama 29 inch 4K screen with one GTX970, works brilliantly. I usually set the GUI to 125%, so I can fit 2 eve windows next to each other ^_^ 55 inch @ 5m would be an eye strain I bet.
- by NekoKitten - at 2015.09.01 14:00:58
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9. Sticky:Dev blog: Designer SKINs to please your eyes - in EVE Information Portal [original thread]
Seriously these 'designer' skins for Caldari ships are just the green unpronouncable skins recolored. Theres no special designer made effort at all. Well done on the 'low effort max profit' 'greed is good'-factor.
- by NekoKitten - at 2015.08.27 02:18:50
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10. Sticky:Dev Blog: New SKINS This Summer - in EVE Information Portal [original thread]
Was it really too much effort too make better skins for the Rhea jumpfreighter ? Now it just looks like a common Charon. That green skin is really dull, if you could reintroduce the blue camo skin from the past, then I would happily buy it. Or the...
- by NekoKitten - at 2015.08.11 13:37:13
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11. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
Somebody forgot to feed the hamsters ?
- by NekoKitten - at 2015.07.15 18:28:45
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12. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Make a 'Turbo Boost' module, activate it and your ship jumps over roids, like they jump in Knight Rider.
- by NekoKitten - at 2015.06.03 14:49:18
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13. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Special 'sponsered by real world company'-advertisement ship skins. To be freely distributed.
- by NekoKitten - at 2015.05.23 19:05:40
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14. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
When you kill a strategic cruiser, that killed pilot gets an SP deduction as normal, but the same amount of SP will be added to the pilot who killed, to be freely assigned to any skill you want to buff.
- by NekoKitten - at 2015.05.23 19:01:33
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15. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Rust forming on modules fitted in Minmatar ships and eventually turning into dust.
- by NekoKitten - at 2015.05.19 10:59:52
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16. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Switch current asteroid belt ore minerals to moon goo and switch current moon goo to ore minerals.
- by NekoKitten - at 2015.05.01 18:57:14
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17. Dev Blog: PLEX for GOOD : Nepal Earthquake Relief - in EVE Information Portal [original thread]
Its a good cause ofcourse, I donated PLEX to the last PLEX for GOOD event, however, I forsee the price of PLEX on the market rise to super high heights (like surpassing the 1 billion isk per plex), not giving everyone the change to support this ca...
- by NekoKitten - at 2015.05.01 18:52:59
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18. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
How about dropping a time limited skin of a ship that was SKINned by a capsuleer that got destroyed in pvp and ofcourse treated like any loot drop (yes or no said the loot fairy), is that an idea or a terrible one ?
- by NekoKitten - at 2015.04.22 10:20:43
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19. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Harvest clothes from corpses.
- by NekoKitten - at 2015.03.20 03:39:49
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20. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Add a timeloop anomaly, they randomly appear around station undock, so when you undock, you will repeat the same action a random amount of times until the timeloop anomaly has dissipated.
- by NekoKitten - at 2015.03.03 15:10:55
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