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1. [WTS] Nyx Valimor Legacy SKIN (Permanent) - in Sell Orders [original thread]
3b Wyvern Skin
- by Nelthaerius - at 2017.05.23 15:27:53
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2. Making Null Sov Valuable and more Condensed - in Player Features and Ideas Discussion [original thread]
FT Diomedes wrote: Making sov null valuable and more condensed is an oxymoron. If you can cram more people into any system, then it does not become more valuable. If every system can be turned into a glorious anomaly farming ISK fire hose, that...
- by Nelthaerius - at 2015.08.17 17:57:46
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3. Making Null Sov Valuable and more Condensed - in Player Features and Ideas Discussion [original thread]
Sitting Bull Lakota wrote: Looking over your proposal, I think I understand the goal: To increase the available isk in each system of null sov which would allow each system to accomodate the ratting needs of more players. Which, in turn, would...
- by Nelthaerius - at 2015.08.17 16:57:00
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4. Making Null Sov Valuable and more Condensed - in Player Features and Ideas Discussion [original thread]
Lu Ziffer wrote: @Grezh He is just sad that he only makes 75mil per hour in his carrier doing 21 mouseclicks which was a realy hard job for him. At that speed he needs 60days to get a titan that is to long. If 0.0 gets another ISK buff we wil...
- by Nelthaerius - at 2015.08.17 16:46:26
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5. Making Null Sov Valuable and more Condensed - in Player Features and Ideas Discussion [original thread]
Null Sec, as the current state of it, greatly supports the idea of pilots co-operating to defeat or defend the opposing player. However, there is little difference between what the most favorable space is, versus the least favorable. As it curren...
- by Nelthaerius - at 2015.08.16 21:16:46
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6. Cannot connect to launcher, repair client does not work. - in Issues, Workarounds & Localization [original thread]
Same, Launcher File not working However shortcut exe file is that skips launcher.
- by Nelthaerius - at 2015.02.24 01:45:31
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7. Defender Missiles, making Caldari more relevent - in Player Features and Ideas Discussion [original thread]
Bullet Therapist wrote: Foxicity wrote: Bullet Therapist wrote: Except minmitar and amarr. Defender missiles should just be removed from the game period and players that trained the dumb skill should be refunded the SP. Bombs need a twea...
- by Nelthaerius - at 2015.02.01 19:01:31
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8. Defender Missiles, making Caldari more relevent - in Player Features and Ideas Discussion [original thread]
Then they lose utility slots, also have you ever tried fitting a doctrine ship for alliances and how much thought goes into it, tell me how it will work out when you sacrifice the power grid, cpu, and being restricted to the only ships that have s...
- by Nelthaerius - at 2015.02.01 18:49:35
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9. Defender Missiles, making Caldari more relevent - in Player Features and Ideas Discussion [original thread]
Bullet Therapist wrote: Foxicity wrote: Tusker Crazinski wrote: First of all why would this be an exclusively Caldari thing every one can fit launchers on one ship or another. Secondly what do you mean Caldari ships are irrelevant? they ...
- by Nelthaerius - at 2015.02.01 18:37:22
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10. Defender Missiles, making Caldari more relevent - in Player Features and Ideas Discussion [original thread]
Considering the race is based around missiles and explosives, one would think they could counter bombs, and no I understand caldari is relevant but it's a joke from a Null Fc point of view.
- by Nelthaerius - at 2015.02.01 18:33:18
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11. Defender Missiles, making Caldari more relevent - in Player Features and Ideas Discussion [original thread]
Defender missiles should be buffed to engage and destroy bombs launched, with the new changes to bombs and the overall under used defender missiles, they should be able to destroy bombs without making them explode. This will help balance it off so...
- by Nelthaerius - at 2015.02.01 15:33:40
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12. Faction P.L.E.X - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Oh dear. Yet another ill informed OP on the Plex. Let's hope for a lock. More people buying then selling Plex...remind me again how if people cant afford to buy a plex to sell on market instead of farming how will they want to s...
- by Nelthaerius - at 2014.11.20 21:32:40
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13. Faction P.L.E.X - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Lady Rift wrote: Nelthaerius wrote: Yes but since it will cost a set standard price of X isk and X LP, market manipulation will be highly unlikely. PLEX is a monopoly right now. Few people can control the market, and...
- by Nelthaerius - at 2014.11.20 21:02:16
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14. Faction P.L.E.X - in Player Features and Ideas Discussion [original thread]
Lady Rift wrote: Nelthaerius wrote: Yes but since it will cost a set standard price of X isk and X LP, market manipulation will be highly unlikely. PLEX is a monopoly right now. Few people can control the market, and most people need it. CCP...
- by Nelthaerius - at 2014.11.20 20:55:34
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15. Faction P.L.E.X - in Player Features and Ideas Discussion [original thread]
admiral root wrote: Nelthaerius wrote: Yes but since it will cost a set standard price of X isk and X LP, market manipulation will be highly unlikely. PLEX is a monopoly right now. Few people can control the market, and most people need it. ...
- by Nelthaerius - at 2014.11.20 20:52:43
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16. Faction P.L.E.X - in Player Features and Ideas Discussion [original thread]
Abrazzar wrote: The point of a PLEX is that a player paid for them. Your system does create them from nothing. CCP would not gain any money from that, which would be a silly thing for them to implement. How so? People will still buy the norma...
- by Nelthaerius - at 2014.11.20 20:45:13
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17. Faction P.L.E.X - in Player Features and Ideas Discussion [original thread]
Yes but since it will cost a set standard price of X isk and X LP, market manipulation will be highly unlikely. PLEX is a monopoly right now. Few people can control the market, and most people need it. CCP can't intervene too much, however this wo...
- by Nelthaerius - at 2014.11.20 20:44:14
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18. Faction P.L.E.X - in Player Features and Ideas Discussion [original thread]
I know this is a crazy and over talked about topic right now about the controversy over the rising PLEX prices and what to do about them and why they are going up. I don't want to say I found the solution because this game is a crazy sandbox, howe...
- by Nelthaerius - at 2014.11.20 20:38:09
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19. Command Ships New Bonus- Fleet Warp Speed - in Player Features and Ideas Discussion [original thread]
Bump
- by Nelthaerius - at 2014.10.04 12:38:00
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20. Command Ships New Bonus- Fleet Warp Speed - in Player Features and Ideas Discussion [original thread]
Ralph King-Griffin wrote: interesting, ill be back, must discuss this with people. Bring the people back too
- by Nelthaerius - at 2014.10.03 16:20:00
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