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1. Core Competency and Arbitrator - in EVE New Citizens Q&A [original thread]
If you want to use drone boats, the absolute priority is Drones V, followed by Gallente Drone Specialization I / II and then Drone Interfacing I / II / III / IV. Then work on your Scout Drone Operation, Combat Drone Operation, Electronic Warfare D...
- by Nicski - at 2012.12.13 11:53:00
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2. Stuck deep, deep in unfriendly territory - in EVE New Citizens Q&A [original thread]
You don't need to be docked to sell items, you need the Marketing skill at 1 to sell while just in the same system. Most people usually have this at 3 or better. Alternatively try setting up a courier contract to have it transported back to high ...
- by Nicski - at 2012.12.13 11:39:00
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3. Don't get mad, get even! - in EVE New Citizens Q&A [original thread]
Sonya ni'Alcanta wrote: Waow an interesting reading ;) So this means if you're attacked you can still dock? It is just if YOU attack someone that you cannot dock? You say he shoot you back in his tornado, but that also means no way he can dock,...
- by Nicski - at 2012.08.28 13:51:00
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4. Don't get mad, get even! - in EVE New Citizens Q&A [original thread]
Yesterday I made a series of noob mistakes moving gear in high sec. My main is in the Minmatar Militia and the previous day was pay day. Tier 5 hit and loads of shiney stuff was in my hanger at Abudban. I brought an alt, this char, over to move so...
- by Nicski - at 2012.08.28 13:17:00
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5. Move to a new system? - in EVE New Citizens Q&A [original thread]
The best bet for mining in high sec for new players is to mine mission spaces. Most combat missions have asteroids in them, clear the rats, don't hand the mission in, come back in your mining ship and then mine to your hearts content. You won't be...
- by Nicski - at 2012.05.16 10:14:00
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6. Stacking items remotely - how? - in EVE New Citizens Q&A [original thread]
I leave 3 manufacturing jobs for the same T2 item. I deliver them remotely and now I want to sell them remotely on the same sell order. However they have been delivered to my hanger in 3 stacks and all I can do is click on one stack at a time to g...
- by Nicski - at 2012.05.10 17:48:00
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7. Drone Selection - in EVE New Citizens Q&A [original thread]
IMO the only racial combat drones worth considering for a Raven are Gallente ones, the Hobgoblin and Hammerhead, 5 of each. The Hobgoblins to take down the Frigates and Hammerheads for Destroyers and above. If you move onto ships with bigger dron...
- by Nicski - at 2011.10.05 14:29:00
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8. Seeking PvP know-it-alls - in EVE New Citizens Q&A [original thread]
I would advise joining RvB or Eve University and then in short order perhaps doing an Agony Unleashed PvP class. RvB is a high sec war involving two corporations ( Red Federation and Blue Republic ). They are noob friendly and fight predominate...
- by Nicski - at 2010.05.20 09:17:00
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9. [Proposal] Show drone damage in logs - in Assembly Hall [original thread]
Strongly supported.
- by Nicski - at 2010.05.10 13:28:00
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10. Ship Management - in EVE New Citizens Q&A [original thread]
Originally by: Sable Moran This is how I do it. I have a missioning ship at each agent location and move between the locations with the salvaging ship. I do something similar, but I have a Mission Ship (Raven), Salvager (Catalyst), Prob...
- by Nicski - at 2010.05.05 16:12:00
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11. Scanning Problems - in EVE New Citizens Q&A [original thread]
What skills are at Level 1? There are 4 skills related to Scanning, but two of them require Astrometrics III or IV as a prereq: 1. Astrometrics - needs to be IV minimum. 2. Astrometric Acquistion - requires Astrometrics III, but not essential for...
- by Nicski - at 2010.05.05 15:01:00
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12. Dominix... then what to do - in EVE New Citizens Q&A [original thread]
Originally by: xenonator Well I have been playing eve for two years plus and have two accounts both with more than 12 million spell points. Assume you mean Skill Points. I would be a little concerned about this level of SP after 2 Year...
- by Nicski - at 2010.05.04 15:57:00
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13. HEROES - PIRACY AND LOW SEC PVP - in Alliance and Corporation Recruitment Center [original thread]
Can I ask is there easy access to T2 modules and ships in your base location or does everything have to be shipped in? If the latter how regular are your freighter/carrier services please?
- by Nicski - at 2010.04.30 14:37:00
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14. Sharing Mission Rewards - standings - in EVE New Citizens Q&A [original thread]
I can confirm that having logged on tonight the standings increase have in fact occurred on my Alt. So thanks guys, wouldn't have noticed if you hadn't said anything.
- by Nicski - at 2010.04.21 17:25:00
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15. Sharing Mission Rewards - standings - in EVE New Citizens Q&A [original thread]
Oh right, thanks, I'll try that. I assume you mean the same system as the Agent at mission hand in.
- by Nicski - at 2010.04.21 12:20:00
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16. Sharing Mission Rewards - standings - in EVE New Citizens Q&A [original thread]
I have +10 standing with a particular agent and +10 with that Agents Corp. So I decided to fleet up with my alt with the aim to raise my Alt's standings while missioning on this character. My Alt is 40 odd jumps away in 0.0 and remained docked up ...
- by Nicski - at 2010.04.21 12:15:00
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17. New module - ship type "Mask" - in Player Features and Ideas Discussion [original thread]
This seems illogical to me. The Mask fools the Ship Scanner, so if there is something in the data received that the Ship Scannner can tell that it is a BS why report it as a Rifter in the first place? It is just silly that the Ship Scanner can tel...
- by Nicski - at 2010.04.13 09:08:00
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18. New module - ship type "Mask" - in Player Features and Ideas Discussion [original thread]
Originally by: Abbot Laarkin Question. How would this module effect various scan pre-sets? E.g. Ship A (Tempest) has a frig chip installed, causing it to show on scan as a rifter. Ship B (scanning) has a scan pre-set to only show Battlesh...
- by Nicski - at 2010.04.12 14:54:00
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19. New module - ship type "Mask" - in Player Features and Ideas Discussion [original thread]
Originally by: Cailais I was thinking of a similar idea, I think it has promise. Similar module types though do typically come with some form of drawback (e.g cloaks, warp core stabilisers) - would this one? Do you see this as a passive or...
- by Nicski - at 2010.04.12 13:50:00
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20. New module - ship type "Mask" - in Player Features and Ideas Discussion [original thread]
Edited by: Nicski on 12/04/2010 13:54:07 Edited by: Nicski on 12/04/2010 13:35:44 The "Mask" is a high slot module which disguises your ship type on other people's onboard scanners. This will only affect the onboard scanner not combat prob...
- by Nicski - at 2010.04.12 13:35:00
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