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81. AFK Cloaking Collection Thread - in Features and Ideas Discussion [original thread]
Teckos Pech wrote: I can't believe this, I'm cloaked and camping Fricoure and people just keep undocking and doing stuff...WTF?!!?!? Oh that... If you shoot them they scream in panic and flee. Well... that or they shoot back, either way ...WIN!
- by Nikk Narrel - at 2013.04.21 02:30:00
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82. AFK Cloaking Collection Thread - in Features and Ideas Discussion [original thread]
Azrael Dinn wrote: Teckos Pech wrote: Decloaking thread.... Oh no you don't Cloaks up! Hey we haven't talked about cloaking in a while. I was just wondering (cause I don't know), how would probes ruin wormholes if they could find cove...
- by Nikk Narrel - at 2013.04.20 12:35:00
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83. Fix MWD + Cloak nonsense. We want pvp. - in Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: The Sinister wrote: Drake Doe wrote: You're asking for fish in a barrel, not pvp. I totally agree. Hunting haulers with no guns to defend them selves its not PVP its just being a *****. I totally disagree w...
- by Nikk Narrel - at 2013.04.18 15:54:00
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84. Cyno re-balancing - in Features and Ideas Discussion [original thread]
Secret Squirrell wrote: I can imagine nothing that could possibly go wrong blind jumping your cap fleet onto ever cyno that gets lit... like a cyno on a large POS with loads of warp disruptors, have fun getting your regular caps loose. Or a cyn...
- by Nikk Narrel - at 2013.04.17 20:50:00
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85. T2 Interdiction Sphere Launcher and T2 Warp Disrupt Probes - in Features and Ideas Discussion [original thread]
Borachon wrote: I'm open to giving this ability to hictors, too, but it really doesn't make sense for trying to catch T3s on jump-in, since the hictor isn't generally goign to be able to get within 10km of the jump-in spot in a reasonable amoun...
- by Nikk Narrel - at 2013.04.17 20:21:00
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86. Cyno re-balancing - in Features and Ideas Discussion [original thread]
I think it would be funny if there was a crossover effect. Ship lights a cyno. Opposing ship pops a warp bubble before anything can jump through the cyno. (interdiction sphere probe, hictor field generator, heck, someone malicious popping a cyno...
- by Nikk Narrel - at 2013.04.17 19:35:00
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87. War renewal bill/notification request - in Features and Ideas Discussion [original thread]
Or it could just say something like 2nd Week Bill for War costs, etc.
- by Nikk Narrel - at 2013.04.17 19:21:00
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88. T2 Interdiction Sphere Launcher and T2 Warp Disrupt Probes - in Features and Ideas Discussion [original thread]
A covert nullified T3 is unlikely to have meaningful PvP combat ability. I do not believe gate camps need help from the game mechanics here. You expressed an interest in making it easier to stop the 4 hardest ships in the game to catch. Use one o...
- by Nikk Narrel - at 2013.04.17 19:06:00
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89. AFK Cloaking Collection Thread - in Features and Ideas Discussion [original thread]
Decloaking thread... light the Links for the other threads to come through and gank the forums!! MUAHAHAHAHAHAHA!!
- by Nikk Narrel - at 2013.04.17 18:06:00
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90. Fix MWD + Cloak nonsense. We want pvp. - in Features and Ideas Discussion [original thread]
We should add anti-social gates to some systems. They won't let you warp onto grid with them at all. You have to get just off grid, and slow boat to them, like they have a huge interdiction field around them. Call it a tar pit effect. Getting p...
- by Nikk Narrel - at 2013.04.17 13:51:00
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91. AFK Cloaking Collection Thread - in Features and Ideas Discussion [original thread]
Teckos Pech wrote: Don't have time for some witty comment here, so I'll just have to go with something simple and short. Something that will get this thread back up on top and only take a few seconds. Wish I had more time, but I just don't. B...
- by Nikk Narrel - at 2013.04.17 13:46:00
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92. Add secondary target for offensive modules - in Features and Ideas Discussion [original thread]
This could be a practical boost, especially when trying to handle multiple targets. I would suggest making it context sensitive as well. By that, I mean allowing each gun to have a separate secondary target, the same way they have the ability to ...
- by Nikk Narrel - at 2013.04.17 13:43:00
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93. AFK Cloaking Collection Thread - in Features and Ideas Discussion [original thread]
There is another thread about cloaking out there, but I cannot locate it exactly. It is cloaked, possibly AFK, and probably has links to many other threads that create a threat projection of topics from other forums. We need to fit this thread w...
- by Nikk Narrel - at 2013.04.16 13:30:00
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94. Enterprise - ORE Strategic Industrial - in Features and Ideas Discussion [original thread]
I see a potential for the covert subsystem to use BLOPs support for travel. Heck, if they just added exhumers and barges to things a BLOPs could bridge for, I would be happy.
- by Nikk Narrel - at 2013.04.15 14:05:00
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95. AFK Cloaking Collection Thread - in Features and Ideas Discussion [original thread]
Teckos Pech wrote: Nikk Narrel wrote: Teckos Pech wrote: Nikk Narrel wrote: Teckos Pech wrote: bump I tend to think that bump is a bit OP, and can only be countered by posting goofy comments. These also perform the brief effect o...
- by Nikk Narrel - at 2013.04.14 23:02:00
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96. AFK Cloaking Collection Thread - in Features and Ideas Discussion [original thread]
Teckos Pech wrote: Nikk Narrel wrote: Teckos Pech wrote: bump I tend to think that bump is a bit OP, and can only be countered by posting goofy comments. These also perform the brief effect of moving the thread up the list, so others c...
- by Nikk Narrel - at 2013.04.14 18:48:00
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97. AFK Cloaking Collection Thread - in Features and Ideas Discussion [original thread]
Teckos Pech wrote: bump I tend to think that bump is a bit OP, and can only be countered by posting goofy comments. These also perform the brief effect of moving the thread up the list, so others can observe it is NOT cloaked by page two eff...
- by Nikk Narrel - at 2013.04.14 12:49:00
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98. An proposal to make Covert Ops more challenging - in Warfare & Tactics [original thread]
If Local no longer hands out free intel about cloaked vessels, the balance may allow for a means to hunt cloaked ships. In that case, I recommend this method, which uses 1 module to take currently existing mechanics and hunt with. And if the dup...
- by Nikk Narrel - at 2013.04.12 17:31:00
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99. What are the main reasons AFK cloaking exists and is disliked. - in Features and Ideas Discussion [original thread]
Trii Seo wrote: it's easy to look at the map and think "Well, this is a -0.8 system, best in the region. Surely someone is there." You are right about it being easy, but at the same time you are describing a tactic that relies on profiling. ...
- by Nikk Narrel - at 2013.04.12 16:41:00
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100. What are the main reasons AFK cloaking exists and is disliked. - in Features and Ideas Discussion [original thread]
Jacid wrote: I think the intel aspect is more of dotlan maps ability to tell how many NPC kills in the last hour.. if they limit that data to the last 24 hours it would still be enough info to find likely locations without them being definite l...
- by Nikk Narrel - at 2013.04.12 16:34:00
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