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1. [WTA] Caldari - PERFECT Learner 10.2M SP - in Character Bazaar [original thread]
1.75bil This character doesn't have a whole lot to offer. It needs a lot of training to be able to do anything useful.
- by Nizdaar - at 2010.10.31 13:41:00
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2. WTS ME.. great prober/salvager/hacking - in Character Bazaar [original thread]
1.75bil B/O if you can complete in 24 hours.
- by Nizdaar - at 2010.10.31 01:10:00
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3. New download system in testing. - in Test Server Feedback [original thread]
Originally by: CCP Mephysto My apologies for a late reply (dentist ftl ). If you open the control panel on your pc, after starting a download (and thus installing the Pando daemon), you'll find an icon that will allow configuration of th...
- by Nizdaar - at 2009.05.06 17:50:00
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4. ECCM - lowers chance of being scanned out - in Test Server Feedback [original thread]
ECCM on a battleship is going to have little to no effect. Try it on a logistics ship. They're fairly difficult to probe out now. Damned near impossible when they have ECCM fitted and activated.
- by Nizdaar - at 2009.05.06 00:02:00
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5. New download system in testing. - in Test Server Feedback [original thread]
Get rid of it. It's all sorts of fail because there's no icon in the taskbar or anywhere else, it saturated my upstream which made everything I did really laggy and there appears to be no way to configure it. I had to open up the resource monitor...
- by Nizdaar - at 2009.05.05 19:29:00
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6. What happened to KARMA? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Graalum Originally by: Wo0ki3 you upset coz we killed you tonight ? :P hug? perhaps you hadn't noticed that i'm not in brick Link to your own killboard . We did.
- by Nizdaar - at 2009.04.27 05:58:00
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7. Logistics, why not just use motherships? - in Test Server Feedback [original thread]
I encourage you to double check your theoretical build cost figure. It's more than a little bit off. Both myself in the thread linked above and someone else here have come up with the same figure once you factor in the cost of BPCs to invent a s...
- by Nizdaar - at 2007.11.14 22:41:00
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8. Logistics, why not just use motherships? - in Test Server Feedback [original thread]
How did you arrive at a 9.4 bil build cost? I came up with ~3.7bil (along with an explanation of how I got that figure) in this thread .
- by Nizdaar - at 2007.11.13 02:47:00
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9. Jump Freighters vs. Rorqual - in Test Server Feedback [original thread]
Updated the cap recharge time on JFreighters.
- by Nizdaar - at 2007.11.08 19:17:00
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10. Jump Freighters vs. Rorqual - in Test Server Feedback [original thread]
Originally by: Ztrain Anyways some other things of note. For the T2 jump freighters it is a CHANCE of getting. A chance that unless you spend a year making a max run copy for the attempt you need to use a decryptor or are guaranteed a fail...
- by Nizdaar - at 2007.11.02 01:18:00
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11. Jump Freighters vs. Rorqual - in Test Server Feedback [original thread]
Originally by: Montaire The placeholders that are on SiSi right now will be changed. Once the look and feel (ie. how they operate) is worked out, the invention stats will change. You talk like you know this as fact. Can you cite a sour...
- by Nizdaar - at 2007.11.01 21:09:00
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12. Scripts and how they will affect modules - in Test Server Feedback [original thread]
The scripts themselves seem to be performing the way you have intended in both RSD bonus ships and non RSD bonus ships. However they seem badly nerfed even with scripts. -48.875% to resolution or targetting range with a script loaded in a Keres w...
- by Nizdaar - at 2007.11.01 18:50:00
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13. RIP Pilgrim - in Test Server Feedback [original thread]
Originally by: Bu Jinkan Edited by: Bu Jinkan on 01/11/2007 04:18:03 Can someone please explain the scooping change? First I've heard of it. Also, using drones is already risky - one large smartbomb or a cerb can take out all of your ...
- by Nizdaar - at 2007.11.01 04:33:00
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14. WARP RANGE. we need a MUCH larger "warp to "as max range - in Test Server Feedback [original thread]
Originally by: Jimbob McKracken The other reason is that warp bubbles don't pull you in at distances greater than 100km.......... I do think it would be nice if the covert ops could train a skill that allowed them greater warp in distance...
- by Nizdaar - at 2007.11.01 04:20:00
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15. Jump Freighters vs. Rorqual - in Test Server Feedback [original thread]
I tried to keep the initial post impartial at least. Something that was touched on was containers. The rorqual is able to move them around while freighters aren't. When moving a large amount of corp and personal assets around it's a huge time sav...
- by Nizdaar - at 2007.10.31 22:55:00
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16. Jump Freighters vs. Rorqual - in Test Server Feedback [original thread]
Originally by: EscortQueen Hello, there are some points missing in your calculation. 1. The Rorqual has a ship maintenance bay that takes at least 2 of the largest Transport ships available. 2. You can start compression jobs and just not...
- by Nizdaar - at 2007.10.31 21:52:00
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17. Jump Freighters vs. Rorqual - in Test Server Feedback [original thread]
Expanded Cargohold II's are 27.5% Cargohold Optimization I's are 15% The rorqual has 3 lows and 3 rig slots. 40k * 1.275^3 * 1.15^3 = ~125k m3 Sorry, I rounded a bit too much down to 120.
- by Nizdaar - at 2007.10.31 21:38:00
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18. Jump Freighters vs. Rorqual - in Test Server Feedback [original thread]
The purpose of the post wasn't to call for a nerf or buff of one ship or there other. Merely to show the differences between them as the rorqual is the most like the jfreighters in terms of usability and capacity. The rorqual shouldn't be nerfed....
- by Nizdaar - at 2007.10.31 20:40:00
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19. Jump Freighters vs. Rorqual - in Test Server Feedback [original thread]
Currently there is a lot questions about the viability of jump freighters when compared to a rorqual. The comparison below does not show stats that are the same between them. Jump distance for example is the same, so it's not shown. Jump skills as...
- by Nizdaar - at 2007.10.31 20:28:00
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20. WARP RANGE. we need a MUCH larger "warp to "as max range - in Test Server Feedback [original thread]
Originally by: Andreya i didnt read or want to read the whole original post, because the answer is simple, Covert Ops frigates... thats why they are there. theres really no disputing it. that is part of their role. Andreya is bang on. ...
- by Nizdaar - at 2007.10.31 18:51:00
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