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101. Skills you should train to V? - in Skill Discussions [original thread]
Justin Zaine wrote: The question was not "Is training it to V worth the time it takes," it was "Show me a fit that needs AWU V to work." I asked that question to show you how pathetic that skill is. and that fit doesn't seem to require...
- by O'nira - at 2015.03.23 15:36:28
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102. Skills you should train to V? - in Skill Discussions [original thread]
Justin Zaine wrote: O'nira wrote: Ralph King-Griffin wrote: O'nira wrote: Gonna go against the grain a bit and say that advanced weapon upgrade 5 is a waste of time unless you are going for dread/maurader or are out of real stuff to tr...
- by O'nira - at 2015.03.22 22:34:47
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103. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
How does this affect wh space? are these replacing poses or just outposts?
- by O'nira - at 2015.03.22 02:28:06
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104. New POS's - in Wormholes [original thread]
Gates Service module possibilities: Being able to affect warp speed in a solar system (positively or negatively), affect jump capabilities for capitals, alter ship movement inside a solar system, allow vessels to travel to other solar systems and...
- by O'nira - at 2015.03.22 02:14:38
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105. Skills you should train to V? - in Skill Discussions [original thread]
Ralph King-Griffin wrote: O'nira wrote: Gonna go against the grain a bit and say that advanced weapon upgrade 5 is a waste of time unless you are going for dread/maurader or are out of real stuff to train, a 2% pg implant is 5m. to op, i'd...
- by O'nira - at 2015.03.21 13:57:16
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106. C5/6 solo dreadnought - in Wormholes [original thread]
moros and nag can do it easily. rev might be able to do it but the few times i have been in a site with a rev it seems to hit hilariously low hits if it hits, might be different if its the only dread in site because angular velocity will be lower...
- by O'nira - at 2015.03.20 15:44:54
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107. Skills you should train to V? - in Skill Discussions [original thread]
Gonna go against the grain a bit and say that advanced weapon upgrade 5 is a waste of time unless you are going for dread/maurader or are out of real stuff to train, a 2% pg implant is 5m. to op, i'd say skills you should train to 5 are the ship...
- by O'nira - at 2015.03.18 02:43:12
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108. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
This seems like an excellent change, big props to ccp for bringing change into the stagnant nullsec
- by O'nira - at 2015.03.03 20:49:03
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109. Armor/Shield Compensation Skills? - in Skill Discussions [original thread]
armor comps to 4 until you get enough ships to fly that you are happy, 5 is nice. shields at 0 unless you ever find yourself wanting to passive tank, you probably won't.
- by O'nira - at 2015.03.01 07:36:11
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110. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
It's about time
- by O'nira - at 2015.02.28 02:39:10
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111. Repercussions of allowing Mobile Depots to launch for corporation? - in Ships and Modules [original thread]
Phoenix Jones wrote: Ive had an alt diving into c13 holes. I'd find one, farm it for 2 days, take everything out. To do this I have to have a suitcase of stuff with me. My pve fit destroyer 2 mobile depots 1 tractor unit Ammo Probes Hull repa...
- by O'nira - at 2015.02.26 23:07:07
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112. Fullerite-C540 - in Market Discussions [original thread]
its only a good investment if it's gonna go up again.
- by O'nira - at 2015.02.26 17:13:25
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113. Help with a question about quad escalation - in Wormholes [original thread]
warping in a dread will spawn 6 bs, warping in a second dread will spawn 8 bs, same with carrier. you need to have 1 dread in the site and warp the other dread as well in to get the 8x spawn, so you need to have 2 dreads on field to spawn the s...
- by O'nira - at 2015.02.26 04:14:30
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114. EOH Poker 1 Billion isk freeroll - in In-Game Events and Gatherings [original thread]
i shall participate
- by O'nira - at 2015.01.17 14:47:53
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115. Small Micro Jump Drive - in Ships and Modules [original thread]
get a battlecruiser and a sensor booster and you are pretty much set. microjumping frigates is a bad idea
- by O'nira - at 2015.01.13 08:17:04
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116. Thermodynamic, 4 or 5? - in Skill Discussions [original thread]
its not a good skill when you compare it to other skills that you can train, in my case anyway. you may have all the other skills you want and then this is a good train.
- by O'nira - at 2015.01.13 08:16:01
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117. dual carriers escalation, a thing? - in Wormholes [original thread]
i would suggest a dread and carrier, you can do 2waves in 1 siege cycle and it will take so much less time and be so much more profitable. the dread needs somewhat high skills for it to work like t2 siege and so on
- by O'nira - at 2015.01.10 18:48:25
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118. C5/6 solo dread.... is it a thing? - in Wormholes [original thread]
you really don't want them to get into orbit regularly, the longer you take to kill them the less time you have to cap up. you don't need links for it, you don't need any drugs and you don't need implants although if your skills are lacking then...
- by O'nira - at 2014.12.28 16:48:08
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119. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Gorgof Intake wrote: Asayanami Dei wrote: Diivil wrote: Combat recons should at least show up in dscan if you are on the same grid with them. Majority of Eve use dscan tools and it would be extremely frustrating to not be able to copy a c...
- by O'nira - at 2014.12.18 16:11:46
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120. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Am afraid of what this means for solo/small group stuff. Kinda feels like ccp doesn't give a crap about it. Not looking forward to getting ganked by a bunch of ewar ships that i cant see on scan
- by O'nira - at 2014.12.18 15:58:36
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