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1. Suicide Gankers - in Player Features and Ideas Discussion [original thread]
As I see EVE is still invaded by Suicide Gankers. Developers do nothing because this is not conflict with game mechanic. But, lets look from other side. There are NPC empires. And there are constantly repeated crime. What will do a real empire in ...
- by Olleg - at 2017.02.08 04:55:40
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2. Open source localization - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Problem 1: Trolls. It would take about 30 seconds for someone to find this and insert into the description on every mining module in the game for a given language something like "Stop botting you [insert culture here] sc...
- by Olleg - at 2017.02.08 04:28:14
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3. Warping to the random point - in Player Features and Ideas Discussion [original thread]
I can remember the time when warping was always -15km before the destination. May be CPP wanted to give the pilots feeling of fly in the normal space or may be gave opportunity to pirets or enemy to intercept the target, don't know. But every one ...
- by Olleg - at 2017.02.07 18:31:54
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4. Open source localization - in Player Features and Ideas Discussion [original thread]
Hi mates. I first come to the game a lot of time ago, not always played. I like to see the russian localization in the game, it's much better today then in the begining, but it can be better. Also I am a open source programmer. And so I want to su...
- by Olleg - at 2017.02.07 10:21:57
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5. The warping - in Player Features and Ideas Discussion [original thread]
Nope, I mean that the any warp, to bookmarks or to stations or gate will be into random point inside 15 km sphere. It may be closer then 15 km to the target, but no more.
- by Olleg - at 2015.08.27 16:08:48
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6. The warping - in Player Features and Ideas Discussion [original thread]
I remember old days when the ships warped to the gates at 15 km distance, manually and by autopilot. It gave some distance and time for the space road. But the smart pilots began place bookmarks on 15 km after the gate. The bookmaks were raised in...
- by Olleg - at 2015.08.12 08:27:59
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7. OpenGL - in Linux [original thread]
I glad to see Macintosh client and therefore support for OpenGL in EVE 3D engine. Is it possible to turn on OpenGL in Windows client?
- by Olleg - at 2009.10.09 16:49:00
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8. [Minor feature suggestion] Align button - in Player Features and Ideas Discussion [original thread]
my +1 I may command my ship to warpjump to distant object. This is very complex operation. Why I can't align my ship to distant object? It's much simpler and often required. Please, add "approach" command to context menu and overview for distant ...
- by Olleg - at 2006.08.08 13:58:00
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9. No local - in Player Features and Ideas Discussion [original thread]
Local chat must be kept but player list must be removed from it. Local chat is very unreal now. Local chat simulate radio communication in solar system. It's good. For instance I always can say "Mayday" to any in solar system. But if I keep radio...
- by Olleg - at 2006.08.08 13:25:00
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10. NOS - in Player Features and Ideas Discussion [original thread]
NOS must be as is. If you want blow battleship with fleet of small ships you must not only tackle but jam it too. This is not difficult. NOS hardener module already exits. It's other NOS. Frigate can install small "hardener", battleship can insta...
- by Olleg - at 2006.08.08 13:10:00
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11. Ssshhhh Its a Secret - in Alliance and Corporation Recruitment Center [original thread]
Good luck Spike. This thread is good to see where is old corpmates now. :)
- by Olleg - at 2006.08.07 09:02:00
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12. Olleg Test - in EVE Forum Experiments [original thread]
Login changed to Spike87 validated
- by Olleg - at 2006.04.05 06:56:00
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13. What is the best RPG game of all time? - in Out of Pod Experience [original thread]
Anwil of the Dawn
- by Olleg - at 2006.03.20 15:29:00
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14. Skills already learned - in Player Features and Ideas Discussion [original thread]
In market don't mark with green box skills learned already.
- by Olleg - at 2006.03.20 14:55:00
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15. LvL 2 Caldari navy missions - what ship - in Ships and Modules [original thread]
My ship Cracal + 5 Assault Missle Launcher + 2 Large Shield Extender + afterburner, shield booster, etc. Short distance battle, easy to pick up containers later. On Lvl.2 caldary combat missions prepere to battle many missle launchers like Kestrel.
- by Olleg - at 2006.03.12 11:24:00
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16. Lets check out the problems issue - in Issues, Workarounds & Localization [original thread]
Russia, Moscow, Windows ME? Duron 1GHZ, Radeon 9600Pro Lag, but IMHO trouble with client, not server
- by Olleg - at 2006.03.03 21:08:00
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17. Button "Reload all Weapons" - in Player Features and Ideas Discussion [original thread]
Edited by: Olleg on 16/09/2005 07:52:01 IMHO better will be reload by ctrl+left click. Thus I'll can reload exactly what I want quickly. Also will be better if I can by shift/alt+left click change type of ammo. I use two type ammo for shield/a...
- by Olleg - at 2005.09.16 07:52:00
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18. test - in EVE Forum Experiments [original thread]
test Olleg
- by Olleg - at 2005.09.10 05:15:00
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