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1. System Cost Index -- Frustrating Mechanic - in Science and Industry [original thread]
Toria Nynys wrote: And yet, it IS adding content. It's possible to run a freighter corp that specializes in moving bulk goods at reasonable prices. If you want the lowest possible production costs, be prepared to pay for logistics. Otherwise, ...
- by Packe - at 2014.11.30 09:21:53
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2. System Cost Index -- Frustrating Mechanic - in Science and Industry [original thread]
It's a time sink in anything else but name. At time point where we are getting simpler interfaces to build and CCP is actively trying to get subscribers to play their game we get a mechanic that forces you to either bite the bullet and pay extra ...
- by Packe - at 2014.11.29 17:24:57
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3. Sticky:Dev blog: Invention updates in Phoebe - in EVE Information Portal [original thread]
szaiboT Or wrote: Increasing the C3-FTM Acid use in Emergent Neurovisual Interface to 310 (+32) I don't get this and next changes , they seems to be wrong. Isn't ENI using only 5 C3-FTM Acid and not 278 now ? That changed a while ago.
- by Packe - at 2014.10.31 11:06:21
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4. WTS 10.4 m sp pilot - in Character Bazaar [original thread]
isk sent, and account name mailed.
- by Packe - at 2013.11.03 16:14:00
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5. WTS 10.4 m sp pilot - in Character Bazaar [original thread]
I'll give you 4b
- by Packe - at 2013.11.03 13:31:00
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6. WTA Legion + Amarr BS V Pilot (PVE + PVP) - in Character Bazaar [original thread]
Isk sent.
- by Packe - at 2013.10.18 03:05:00
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7. WTA Legion + Amarr BS V Pilot (PVE + PVP) - in Character Bazaar [original thread]
Ayoto, Please confirm you are selling to me for 3.5 and I will send the isk. Packe
- by Packe - at 2013.10.17 16:08:00
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8. WTA Legion + Amarr BS V Pilot (PVE + PVP) - in Character Bazaar [original thread]
Ill give you 3.5
- by Packe - at 2013.10.16 13:10:00
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9. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
Ah, very nice though I am not entirely sure about the interdiction change. I am sure I will grow to love it. The malediction looks, on paper, like the new fleet tackle of choice. It was always hampered by it's lock range and slot layout, it made ...
- by Packe - at 2013.10.08 03:38:00
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10. WTB Chremoa - in Want Ads & Trades [original thread]
Very interested in one of these. You know I'll fly it.
- by Packe - at 2013.08.05 04:42:00
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11. So how hard are COSMOS missions anyway? - in Missions & Complexes [original thread]
They are a lot easier than they were. You can easily get your faction standing up to 7 in no time. It's a very quick way to get access to research agents. The Roden shipyards agents for gallente COSMOS give 3 easy storylines that get you enough ...
- by Packe - at 2012.09.11 17:03:00
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12. Minmatar COSMOS - Sleeper Archaeology Plexes - in Missions & Complexes [original thread]
Okay, I did Minmatar COSMOS a lot when I was a noob, and got a load of BPCs, some of which now seem to make really pricey stuff (100mn Digital Booster Rockets anyone). Now years ago I put up buy orders for all the gear when it was worthless, but n...
- by Packe - at 2012.09.11 16:59:00
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13. Sticky:[Winter] Disruption Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
Target painters are useful, but you have to have max skills, faction painters and preferably a proteus running links. Really the only problem with painters is that they arn't quite strong enough. Modifying the base range and strengths, informa...
- by Packe - at 2012.08.28 19:30:00
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14. Best tackler? - in Ships and Modules [original thread]
If you are not flying with a scram and a disruptor on both ships you arnt using them to their best. You should always fly to the ship bonuses, so I agree totally with dispensing with the shield extender. Fully faction fit in fleet you should be ...
- by Packe - at 2012.03.06 20:03:00
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15. Best tackler? - in Ships and Modules [original thread]
Ares or Stiletto, they can be fit almost identically, and have very similiar stats. They really only have to fear long webbing ships. They can tackle outside of neut and scram range of all ships unless it is a curse heavy fit, which is pretty ra...
- by Packe - at 2012.03.06 18:40:00
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16. Nerf AFK cloakers - in EVE General Discussion [original thread]
There are many counters to AFK cloakers, unless, of course, you are an AFK ratter.
- by Packe - at 2012.03.06 18:10:00
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17. Manson Family, 6 years old in July (I think) needs interrim CEO.... - in Corporation, Alliance and Organization Discussions [original thread]
Get back into Brick where you belong :P Gratz on the almost 6 years and, for having a real life, had to happen one day.
- by Packe - at 2012.03.06 17:59:00
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18. To Kill a Falcon - in Warfare & Tactics [original thread]
Dual ECCM vaga works a treat. Let them get one jam on you to give them a sense of security and let you get close enough to bbq them.
- by Packe - at 2012.02.17 03:43:00
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19. Killing that Cynabal! - in Ships and Modules [original thread]
lock it down with a dramiel and call support. Cynabal dies everytime.
- by Packe - at 2011.08.24 16:49:00
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20. Removing Local is Stupid and CCP is being trolled. - in EVE General Discussion [original thread]
Removing local removes Bots. People complain about tech moons, but the real isk is running bots in all that unvisited space. Bots rely on local changes to log/warp. For this reason alone CCP should do it. I suspect all the "dont remove local" whi...
- by Packe - at 2011.08.24 16:45:00
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