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1. Sticky:Duality is open for ATXII teams - in EVE Alliance Tournament Discussion [original thread]
CCP Merovingian wrote: Palamon wrote: Howdy Recently re-subbed on TQ. Duality giving me a 'account subscription expired' error when I try to log on. Is there something further I need to do? TIA You should be fixed now. :) Awesome. ...
- by Palamon - at 2014.07.16 18:47:00
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2. Sticky:Duality is open for ATXII teams - in EVE Alliance Tournament Discussion [original thread]
Howdy Recently re-subbed on TQ. Duality giving me a 'account subscription expired' error when I try to log on. Is there something further I need to do? TIA
- by Palamon - at 2014.07.15 19:43:00
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3. Drones & ships bonuses - in Issues, Workarounds & Localization [original thread]
Drones show ship bonuses when in the drone bay, but only show stock (default) characteristics when deployed. Modules bonuses not showing either. The bonuses seem to be appliying, but not ships in show info.
- by Palamon - at 2014.02.15 12:20:00
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4. [VIDEO] Call of the Wild - Solo PvP - in My EVE [original thread]
Superb piloting and great video editing, as always. Once again an inspiration to head out and attempt to replicate piloting greatness, will end in disaster, as always.
- by Palamon - at 2013.08.14 15:03:00
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5. Sticky:[Odyssey 1.1] Jump Clone timer reduction skill - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Updated OP to reflect that we are also going to add another skill in this patch which allows for 5 more jump clones per character, bringing the max up to 10. Many people asked for this skill and while we don't expect most play...
- by Palamon - at 2013.08.08 16:13:00
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6. Sticky:[Odyssey 1.1] Jump Clone timer reduction skill - in Player Features and Ideas Discussion [original thread]
It's really great to see clone system getting some very much needed attention. But I am hoping this is just the 'toe in the water'? How about combining the changes to include some of the excellent suggestions recently posted; Removing the need ...
- by Palamon - at 2013.08.05 19:38:00
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7. [Odyssey 1.1] Warfare Links, Mindlinks, Gang bonuses - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: " Powergrid need of all warfare links modules decreased by 100. This goes alongside the balance changes to command ships, battlecruisers and strategic cruisers. We want to be able to balance a ship's fittings s...
- by Palamon - at 2013.08.02 17:51:00
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8. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Palamon, 83, 64, 12, 02, 21, 18, 13, 70, 15, 99, 14, 62, 65, 04, 08, 40, 41, 45, 55, 61, 71, 77, 80, 82, 81, 89, 95, 01, 05
- by Palamon - at 2013.08.02 12:39:00
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9. Contracting drugs and drugs in cargo hold - in Player Features and Ideas Discussion [original thread]
Why is there a restriction on contract drugs? Direct trade is ok, even putting them up for sale on the market is ok! 0.o Why the restriction on contracting. Also, why are drugs not in the same classification as charges so they can be left in th...
- by Palamon - at 2013.06.13 09:20:00
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10. Clones & Clone Jumping - in Player Features and Ideas Discussion [original thread]
WTB more community interest in idea for more clones and clone swapping. :P
- by Palamon - at 2013.06.13 09:04:00
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11. Clones & Clone Jumping - in Player Features and Ideas Discussion [original thread]
There are so many ideas floating around regarding clones and jump cloning ranging from minor tweaks to major overhauls. Sure it's worth looking at a revamp of the existing solution in order to encourage a wider variety of game play?
- by Palamon - at 2013.06.06 17:26:00
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12. Clones & Clone Jumping - in Player Features and Ideas Discussion [original thread]
Good suggestions, thanks. I'm still of the mind that storing clones in the same station wont be OP if there reasonable timers for swapping and jumping.
- by Palamon - at 2013.06.04 12:29:00
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13. No more attribute enhancers - in Player Features and Ideas Discussion [original thread]
Can I suggest... More flexibility for clones and clone swapping
- by Palamon - at 2013.06.03 11:50:00
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14. MORE THAN 100 FITS PLEASE - in Player Features and Ideas Discussion [original thread]
+1 This, a thousand times this.
- by Palamon - at 2013.06.03 11:19:00
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15. Sticky:[Odyssey] Clone Costs - in Player Features and Ideas Discussion [original thread]
Can we have some other clones changes too.... Proposed clone changes
- by Palamon - at 2013.06.03 11:18:00
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16. Clones & Clone Jumping - in Player Features and Ideas Discussion [original thread]
Cameron Cahill wrote: [quote=Robert Saint]Go live in lowsec, its almost impossible to lose your pod unless you lag out at a bad moment or are dumb. This. If you want to avoid losing your pod, learn to warp out as your ship is about to die. M...
- by Palamon - at 2013.06.03 11:17:00
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17. Clones & Clone Jumping - in Player Features and Ideas Discussion [original thread]
I think there are lots of 'cooldown timer' options to limit abuse. Perhaps a 2 hour timer for each clone after you active it. This would prevent you from jumping back and forth at will, but would allow flexibility for fleet ops with specific doct...
- by Palamon - at 2013.06.03 10:36:00
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18. Clones & Clone Jumping - in Player Features and Ideas Discussion [original thread]
I agree, for those that like playing station games, this could be a problem. Perhaps a 1 hour time on clone swapping then?
- by Palamon - at 2013.06.03 09:45:00
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19. Clones & Clone Jumping - in Player Features and Ideas Discussion [original thread]
I think the risk of losing a POD is fine at the moment, dont have a problem with how easy it is to destroy one. It's just an unnecessary and tedious complication to have to store them in different stations and only having 5 jump clones reduces opt...
- by Palamon - at 2013.06.03 09:20:00
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20. Clones & Clone Jumping - in Player Features and Ideas Discussion [original thread]
What good reasons can people think of for there being a maximum limit of 5 jump clones? And what good reason for not being able to keep them all in the same station?
- by Palamon - at 2013.06.02 12:39:00
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