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221. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
Quote: Patch notes for EVE Online: Retribution 1.0.8 To be released on Friday, January 4, 2013 Fixes Graphics A missing firework texture has been added - fireworks can now shine properly in all their glory. User Interface The module activat...
- by PavlikX - at 2013.01.04 11:35:00
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222. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
It's highly doubtfull that this TD/Ewar madness is a CCP attempt to change economical situation in EVE. I don't think so. And it will not work. Look - isk incoming from missions (bounties, rewards) now falling (destroyed drones, more factional or ...
- by PavlikX - at 2013.01.04 09:28:00
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223. To salvage/loot or not to salvage/loot - in Missions & Complexes [original thread]
Disagree here. Loot and salvage marauder is too boring - it's slow and have such posibilities as Noctis. I am playing with single account. After running few missions with droped bookmarks i return then with my noctis to the "clear field" with wrec...
- by PavlikX - at 2013.01.03 18:07:00
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224. NPC Tracking Disruption Feedback - in Missions & Complexes [original thread]
Do not ask him. Ignore. It's simple (i mean cheap) trolling.
- by PavlikX - at 2013.01.03 17:58:00
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225. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
Why CCP can not turn off all NPC EWAR, and after that think aboutit's purposes.?
- by PavlikX - at 2013.01.03 17:01:00
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226. Adapt, they say - in Missions & Complexes [original thread]
CCP goes insane! What tracking disruption to the missiles, who have no rotatable launching platform (cruise, torpedoes and higher) Rework models then Why we can not get simple solution to this mes - each TD (or dump and so on) npc can do this only...
- by PavlikX - at 2013.01.01 09:44:00
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227. Kronos or Paladin - in Missions & Complexes [original thread]
Note. Kronos have advantage (sentries) in amarr space against Sansha because horrible made by CCP tracking disruption
- by PavlikX - at 2013.01.01 09:26:00
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228. NPC Tracking Disruption Feedback - in Missions & Complexes [original thread]
Sad but true. Dear developers, if you can not handle resolving the problem, just turn it off damn it!!! After this you can freely investigate and resolve until next end of Maja calendar. PS Happy new year.
- by PavlikX - at 2012.12.31 17:44:00
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229. Tracking disruption. - in Missions & Complexes [original thread]
With perfect new skill (radar compensation) damn cruiser TD me so hard. I am trying to fly Lv4 and complexes operating absolution. It is possible only in case if you have good speed tank and optimal. Heh. Two damn cruisers cutting my optimal from ...
- by PavlikX - at 2012.12.27 03:56:00
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230. Number of the rigs - in Ships and Modules [original thread]
Still, even T2 was planned as highly effective specialized ships, i see no reason why it can be changed.
- by PavlikX - at 2012.12.24 19:52:00
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231. Shield tanking vs Armor tanking (fixs?) - in Ships and Modules [original thread]
Armor vs Shield tanking style. I want to put my two cents. I will not talk about PvP aspects, only about PvE. So, if you want to fly PvE at serious note, you have no option - you will train shield tank. Reasons? Sure - More low slots free to brin...
- by PavlikX - at 2012.12.24 19:46:00
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232. So is it safe to say that Amarr ships right now are kinda suck? - in Ships and Modules [original thread]
So, all this discussion tells that amarr ships are not so bad inPvP part of the game. Meantime there is another one part - PvE. Without this part there will be no Napocs, Baalghorn, Slicers and so on. I am not skilled PvP pilot, i'll say about PvE...
- by PavlikX - at 2012.12.24 18:30:00
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233. NPC Tracking Disruption Feedback - in Missions & Complexes [original thread]
This is screen from my blockade against Sansha. Notice that there are no active TD devices on me, meantime optimal and falloff , well http://imgur.com/NOdHq I am not sure, but looks like single chance to cut off this TD madness is to kill NPC sh...
- by PavlikX - at 2012.12.16 08:19:00
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234. Remove huge obstacles from missions - npc ships can not handle with proper pathf... - in Missions & Complexes [original thread]
Missions like Pirate invasion with 5-15 ships stucked in ruined stations lasts in times longer, then they should. Easiest solution - simply remove those ruins and other huge useless crap
- by PavlikX - at 2012.12.15 14:12:00
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235. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
After retribution it's obvious that entire class of BSs (t2 included) must be reworked or better say, generally buffed.
- by PavlikX - at 2012.12.15 12:24:00
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236. Number of the rigs - in Ships and Modules [original thread]
T1 ships have 3 rig slots T2 ships have 2 rig slot T3 ships have 3 rig slots Looks strange, isn't it? For what reason T2 ships have only 2 slots? When they was introduced CCP done this to reduce (slghtly) superiority of T2 generation over T1 ( I...
- by PavlikX - at 2012.12.15 11:28:00
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237. Navy ships in the re-balance process - in Ships and Modules [original thread]
Hi there. We got rebalanced T1 cruisers. But their navy counterparts remains the same ships as they was before Retribution. For example Aurogor and Navy Aurogor absolutly different ships. When they will be reworked? What ccp told about that?
- by PavlikX - at 2012.12.15 11:21:00
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238. Stop complaining about full room agro - in Missions & Complexes [original thread]
BrutalButFair wrote: Finally missions / complexes have some difficulty and are more fun that way, and people are still complaining. I would say: "Adapt!" Esp. complexes. In my honest opinion 8/10's - 10/10's should be a group effort and not be...
- by PavlikX - at 2012.12.10 17:14:00
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239. Ful room agro bug... or may be not? - in Missions & Complexes [original thread]
Mr Pragmatic wrote: No, just no. It makes it wwwaaay too difficult for newer players to break into level 4s. Plus your flying an paladin, how long did you train to get to that level? Long, with other skills very long. But mine marauders sk...
- by PavlikX - at 2012.12.09 18:44:00
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240. Ful room agro bug... or may be not? - in Missions & Complexes [original thread]
Hi there. I was very impressed by Sansha's Vengeance. Lost 5 drones with 3 rewarps and general refit of my Paladin. As i heard this confirmed as bug, and should be fixed. I have another idea - let this missions will remain with full agro. With mor...
- by PavlikX - at 2012.12.09 08:14:00
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