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101. post [ODESSEY]- change the Marauder into the t2 hac bs. ad 1 more per race and c... - in Player Features and Ideas Discussion [original thread]
I am highly disappointed of Odyssey rebalance of battleships class. They are a shadow of their real purpose. Frankly it would be OK, in case there are no cheating ABCs. Same (or bigger) firepower... nonsence. CCP must nerf this ships, personnaly i...
- by PavlikX - at 2013.06.10 16:47:00
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102. Tech3 balance idea: self-fitting in space. - in Player Features and Ideas Discussion [original thread]
CCP allready declared their rebalance philosophy. It's very similar with yours p.1 Meantime i disagree about something special in fiting aspects to the t3 ships.
- by PavlikX - at 2013.06.10 09:07:00
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103. Loot All!! - in Player Features and Ideas Discussion [original thread]
As soon you've looted wrecks youcan continue with mission running - killing red crosses
- by PavlikX - at 2013.06.09 10:17:00
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104. Loot All!! - in Player Features and Ideas Discussion [original thread]
What about bounty and mission rewards? It is clear isks
- by PavlikX - at 2013.06.09 10:02:00
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105. Loot All!! - in Player Features and Ideas Discussion [original thread]
Result of OP's idea - increasing isk per hour rate
- by PavlikX - at 2013.06.09 09:53:00
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106. Bhalgorn needs it's own hull model - in Player Features and Ideas Discussion [original thread]
Not bad. It would be great to hear CCP position
- by PavlikX - at 2013.06.09 09:43:00
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107. Bhalgorn needs it's own hull model - in Player Features and Ideas Discussion [original thread]
Today this cool vessel have reskinned gedon model, meantime other available Bloodraider ships have their own unique design. If CCP decided to bring more beauty with CSs then Bhalgorn must have cruor\ashimuu styled model. This ship is more popular ...
- by PavlikX - at 2013.06.09 09:09:00
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108. Loot All!! - in Player Features and Ideas Discussion [original thread]
And as a result more isks in the game. I doubt that it's good idea
- by PavlikX - at 2013.06.09 08:59:00
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109. planets orbiting - in Player Features and Ideas Discussion [original thread]
If i am correct there was moving orbital bodies in early days of EVE, but CCP turned off this feature. Hardly it will be returned back
- by PavlikX - at 2013.06.09 08:35:00
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110. Missile Amarr BS - in Player Features and Ideas Discussion [original thread]
Frankly there are three weapon lines for Amarr ships. But they are have few limitations Lasers the main weapon, meantime lasers have fixed damage types. Drones are limited, Galente better for sure Missiles limited to close range missiles and to th...
- by PavlikX - at 2013.06.09 08:25:00
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111. Missile Amarr BS - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: T2 ships haven't been broken into "Attack" and "Combat" and probably won't be. They already have classes and roles and don't need further stratification that will only serve to introduce confusion. "Combat" and "Attack" ...
- by PavlikX - at 2013.06.08 18:33:00
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112. Missile Amarr BS - in Player Features and Ideas Discussion [original thread]
In the role of t2 attack BS? really?
- by PavlikX - at 2013.06.08 17:07:00
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113. Missile Amarr BS - in Player Features and Ideas Discussion [original thread]
Any constructive ideas? Meantime i prefer t2 abaddon and apoc with lasers, but existing ideology gives more possibility to the torpedo armed black abaddon
- by PavlikX - at 2013.06.08 16:55:00
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114. Missile Amarr BS - in Player Features and Ideas Discussion [original thread]
Well, according to the entire khanid idea there must be torpedo armed PvP oriented t2 ship. New t2 BS class. Abaddon hull. I sure that there must two ships in this class - combat and attack t2 battleships. Combat this one, attack apoc's hull. Let'...
- by PavlikX - at 2013.06.08 16:24:00
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115. About the Eos' model - in Player Features and Ideas Discussion [original thread]
In general i agree, it is much less important then their post-rebalance future, but still, i like absolution as it is
- by PavlikX - at 2013.06.06 15:07:00
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116. About the Eos' model - in Player Features and Ideas Discussion [original thread]
Yeah, and logic tells that prophecy and absolution have similarity in armor res bonuses and turret fitting And absolution with harbinger have only turrets both, meantime harbinger can be fitted in shield tank. And logic tells to us leave absolutio...
- by PavlikX - at 2013.06.06 10:18:00
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117. About the Eos' model - in Player Features and Ideas Discussion [original thread]
I know perfectly about that devblog, and i mean exact stats of that ships - hp, slot, pg, cpu, skill bonuses and so on. CCP never posted such information before. It's obvious that fleet CS will have significant changes, field CS will have smalle...
- by PavlikX - at 2013.06.04 10:59:00
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118. About the Eos' model - in Player Features and Ideas Discussion [original thread]
Is it possible to make such change only to eos? Anyway, i am worried about future rebalance of this class much more then the model's version. Continue with nerf of this ships (1% resist change - remeber?) simply unacceptable
- by PavlikX - at 2013.06.04 10:31:00
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119. About the Eos' model - in Player Features and Ideas Discussion [original thread]
Voting people must post what ships they use. Looks like absolution's pilots, like me, against this change
- by PavlikX - at 2013.06.02 09:10:00
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120. Launcher Problems and Disconnect - in Player Features and Ideas Discussion [original thread]
That launcher must be tested more carefully before release it. I 've restarted my PC easterday two times, after that this launcher works
- by PavlikX - at 2013.06.02 09:07:00
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