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141. Attack Battlecruisers should they be T2 Heavy Assault Battlecruiser? - in Player Features and Ideas Discussion [original thread]
I disagree. Here is a situation - you have and fly ABC, but you don't have BC skill 5th level, but only 4th. Meantime t2 skill demands 5th level of t1 skill simply because it is a rule to the entire t2 system. What options we have in this case? Gi...
- by PavlikX - at 2013.05.29 15:24:00
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142. Odyssey and colour blind pilots - in Player Features and Ideas Discussion [original thread]
I am not color blinded, but fully agree. I'd say this matter is much more important than any gameplay improovements. I hope that Odissey 1.1 will clear this, in case of 1.0 version is too late
- by PavlikX - at 2013.05.29 15:13:00
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143. Attack Battlecruisers should they be T2 Heavy Assault Battlecruiser? - in Player Features and Ideas Discussion [original thread]
No matter how, but abcs must be nerfed. Weird sitution - they can be fitted with 8 guns, meantime most battleships cannot. Ccp created anotherone ubalanced and overpowered ships. Battleships was not buffed, so ABCs must be nerfed. Possile solution...
- by PavlikX - at 2013.05.29 08:44:00
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144. Back to tiers/"Aging" ships - in Player Features and Ideas Discussion [original thread]
There are noob ships, fly, what the problem? I can not see real purpose for this, sorry.
- by PavlikX - at 2013.05.29 08:12:00
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145. T3 need to be looked at.. - in Player Features and Ideas Discussion [original thread]
Well, personaly i guess that penalty (lowering skill level after defeat) must removed in future. As ccp allready exposed, they plans to rebalance entire t3 stuff. According to the plans of comand ships and t3 comand system rebalance t2 ship will b...
- by PavlikX - at 2013.05.29 08:08:00
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146. Sticky:[Odyssey] Navy Battleships - in Player Features and Ideas Discussion [original thread]
Obviously optimal range bonus is correct to attack vessel. Meantime tracking bonus... wel, i would prefer 5% damage
- by PavlikX - at 2013.05.28 11:44:00
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147. T2 Battleships - in Player Features and Ideas Discussion [original thread]
We need continuation of entire assault ships idea in large sized vessels. New class of T2 battleships needed. And there must be two ships in this class for each race - combat and attack vessels. I don't think that we need such radiacal solutions l...
- by PavlikX - at 2013.05.28 09:38:00
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148. Sticky:[Odyssey] Small Navy Cap Boosters - in Player Features and Ideas Discussion [original thread]
I suggest to all my fellow armored mates to begin our crusade in this forum in the name of fairness to the armor tank after 4th june (when threads will be unsticked i guess). For now it's hopeless. Threads will sink so fast and this one is wrong t...
- by PavlikX - at 2013.05.28 08:21:00
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149. Sticky:[Odyssey] Small Navy Cap Boosters - in Player Features and Ideas Discussion [original thread]
Another one indirect buff of shield tank. It was not me who said about ancillary shield booster When we will see something positive to the armor tank?
- by PavlikX - at 2013.05.27 19:05:00
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150. Escort Carriers - in Player Features and Ideas Discussion [original thread]
Personaly i like idea of another large-sized warship class (because it\s unfair to this size - small and medium sizes have at least two ship groups frigs and destroyers are small, cruiesers, BCs and aBCs for medium), but i think that it would be b...
- by PavlikX - at 2013.05.27 15:15:00
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151. Battle Carriers - in Player Features and Ideas Discussion [original thread]
No new ship classes before rebalance programm is finished!
- by PavlikX - at 2013.05.27 15:05:00
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152. MJD Activation timer - in Player Features and Ideas Discussion [original thread]
Good idea. Iguess that other reloadable or recharchable modules needs the same
- by PavlikX - at 2013.05.17 15:36:00
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153. Meta 4 modules better than tech 2 - in Player Features and Ideas Discussion [original thread]
Also devs must bring to game meta versions of all new modules - AAR, RAH and so on. But i guess that before finish of rebalance programm i guess that we will not see any correct changes to meta system.
- by PavlikX - at 2013.05.05 10:06:00
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154. Suggestion: Make all 4 t2 ship bonuses dependent on the T2 skill, not the non-va... - in Player Features and Ideas Discussion [original thread]
Man, you have now sugests nerf of the ships group, wich strongly needs a buff.
- by PavlikX - at 2013.04.22 20:06:00
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155. Passive and Active hardeners - in Player Features and Ideas Discussion [original thread]
I guess that this proposal is too radical. Hardly it will be implemented. Rebalancing, or better say, finding correct solution in armor/shield competiton is an exact course.
- by PavlikX - at 2013.04.22 20:01:00
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156. Armor repair change for pvp/lore purposes - in Player Features and Ideas Discussion [original thread]
English is not my native language. I want to say that game's mechnic is toooooo far from reality, that's why rule "Shield is not an Armor", so often used by armor's haters and shield fans, is wrong statement. CCP must improove armor reppers entire...
- by PavlikX - at 2013.04.18 19:55:00
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157. Armor repair change for pvp/lore purposes - in Player Features and Ideas Discussion [original thread]
Another way (it's offtopic here frankly) increase hp armor points of armor plates.
- by PavlikX - at 2013.04.18 07:14:00
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158. Armor repair change for pvp/lore purposes - in Player Features and Ideas Discussion [original thread]
Armor tanking is not the same as shield one?! Give me a break CCP! Let use imagination. Armored vehicles of today. What most dangerous event to the armor of the modern tanks? Cumulative ammo. How it works? It combines few types of damage - armor p...
- by PavlikX - at 2013.04.17 20:28:00
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159. Post your battleship idea's here! - in Player Features and Ideas Discussion [original thread]
I strongly disagree about second resist bonus - 2% are useles. Stacking will eat this allmost without trace. Something else would be better (even another one +4% bonus, instead of 2%) Other characteristics, well, you posted it much more detailed...
- by PavlikX - at 2013.04.16 16:10:00
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160. Post your battleship idea's here! - in Player Features and Ideas Discussion [original thread]
Well i guess that you are right and it is not correct time right now because people excited about this T1 changes. I have no hope that in odyssey we will see new t2 BSs, but i guess that if we will continue with our efforts in future we will get m...
- by PavlikX - at 2013.04.16 15:52:00
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