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1. An alternative to probing - in Player Features and Ideas Discussion [original thread]
Xhaiden Ora wrote: I don't understand why you think you deserve a second and even easier shot at someone after you failed to lock down a target on the first attempt? If they warped away, that's your fault. You didn't lock them down or they were...
- by Pboyt - at 2012.06.29 01:22:00
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2. An alternative to probing - in Player Features and Ideas Discussion [original thread]
FireT wrote: I am insulting because you came up with a half baked idea at best: something else but probing (because I do not like a high slot probe launcher). As a few people pointed out, probing already does what you want. So why add another ...
- by Pboyt - at 2012.06.27 18:48:00
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3. An alternative to probing - in Player Features and Ideas Discussion [original thread]
FireT wrote: Pboyt wrote: How many times will I have to repeat myself? This module is designed for the solo pvper. I think right there is your problem with us. You want something for yourself disguised as your idea for small group of sol...
- by Pboyt - at 2012.06.27 18:24:00
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4. An alternative to probing - in Player Features and Ideas Discussion [original thread]
FloppieTheBanjoClown wrote: If you can lock someone long enough to cycle a module, you can point them. if you can point them, why put a tracker on them? FloppieTheBanjoClown wrote: But still, the point remains: you're asking to be able ...
- by Pboyt - at 2012.06.27 18:09:00
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5. An alternative to probing - in Player Features and Ideas Discussion [original thread]
FireT wrote: Let me explain: YES YOU CAN YOU JUST CHOOSE NOT TO. Let me explain even further: You are what gamers tend to call min - maxers. You want the biggest loudest and pew pewest ship there is. You ignore anything that is outside your c...
- by Pboyt - at 2012.06.27 18:00:00
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6. An alternative to probing - in Player Features and Ideas Discussion [original thread]
FireT, before you speak anymore you should go back to my post where I responded to every single point of yours and called it out as being not relevant, and not exploitative. Do that now. FireT wrote: No, your application was a giant I WANT ...
- by Pboyt - at 2012.06.26 23:10:00
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7. An alternative to probing - in Player Features and Ideas Discussion [original thread]
Fantastic example of the possible use of this module that I did not consider. Very interesting concept - and one that could be potentially devastating. I dispute your statement saying it is the only real application of it. There are others such a...
- by Pboyt - at 2012.06.26 21:32:00
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8. An alternative to probing - in Player Features and Ideas Discussion [original thread]
FireT wrote: As it stands right now, cloaked ships are rather save once they manage to disappear. So why not have a ship that is specifically designed to 'interfere' with their cloaking for a set duration, giving the cloaker a must to pay atte...
- by Pboyt - at 2012.06.26 20:59:00
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9. An alternative to probing - in Player Features and Ideas Discussion [original thread]
Thanks for the post. But again - lets see if you suggested any REAL exploits. Exploits being the only reason I would consider this module unconceivable. FireT wrote: 1) What range would that module have to be useful? How would it be more like...
- by Pboyt - at 2012.06.26 20:52:00
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10. An alternative to probing - in Player Features and Ideas Discussion [original thread]
... continued FireT wrote: 4) A second chance does exist, by your own admission, you just do not like probing and want an easier skill. What admission is that? So your saying a solo pvper without a probe launcher is being lazy because he ...
- by Pboyt - at 2012.06.26 20:52:00
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11. An alternative to probing - in Player Features and Ideas Discussion [original thread]
FireT wrote: Pboyt wrote: Gizznitt Malikite wrote: The typical reason a tagged target would "get away" is if is fast enough to outrun your tackle.... Although it might be a lucky jam... Essentially, if you're prey got away from you once...
- by Pboyt - at 2012.06.26 20:10:00
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12. An alternative to probing - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: The typical reason a tagged target would "get away" is if is fast enough to outrun your tackle.... Although it might be a lucky jam... Essentially, if you're prey got away from you once, it will probably be able to ge...
- by Pboyt - at 2012.06.26 20:02:00
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13. An alternative to probing - in Player Features and Ideas Discussion [original thread]
FireT's posts continue to insult and provoke... 'Your idea is half alive waiting to die' (which I've already warned him about) and 'You seem to lack the patience and skill'. I have both. The problem is I solo pvp. No amount of 'skill' or 'patienc...
- by Pboyt - at 2012.06.26 19:57:00
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14. An alternative to probing - in Player Features and Ideas Discussion [original thread]
FireT wrote: Nice, that is one option. Now let us look at what you ignore: the worst case the scenarios. How would this enable any surprise attacks in 0.0? So let us assume you manage to point your target with your tracker but he escapes. Sudd...
- by Pboyt - at 2012.06.26 19:26:00
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15. An alternative to probing - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: If the target warps away, it may take quite a while to probe them down, whereas your method sounds much quicker.... but why should you get this easy-mode hunting tool??? Because you've already found them on grid o...
- by Pboyt - at 2012.06.26 19:06:00
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16. An alternative to probing - in Player Features and Ideas Discussion [original thread]
I think what you are asking for, is a scenario. The suggested module is most useful in these situations: 1. A gang/solo pvper with no probing alt or module 2. You have engaged your target. So for example, say I am a lone Sleipnir travelling thr...
- by Pboyt - at 2012.06.26 19:02:00
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17. An alternative to probing - in Player Features and Ideas Discussion [original thread]
Barbara Nichole wrote: Danika Princip wrote: If you had time to hit the guy with one of these, why didn't you just point him? What makes you think jumping on top of him will work when you failed to point him last time? ...because he's tr...
- by Pboyt - at 2012.06.26 18:42:00
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18. An alternative to probing - in Player Features and Ideas Discussion [original thread]
FireT wrote: Actually he / she had a very good point. You simply refused to accept it. I am guessing you ignore intellectual discussions right away? This is rude. Especially since I did not ignore his point, but argued it. I then continued...
- by Pboyt - at 2012.06.26 18:38:00
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19. An alternative to probing - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: If you had time to hit the guy with one of these, why didn't you just point him? What makes you think jumping on top of him will work when you failed to point him last time? I think your questions are irrelevant to the ...
- by Pboyt - at 2012.06.26 17:46:00
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20. An alternative to probing - in Player Features and Ideas Discussion [original thread]
Hey guys, I recently returned to Eve after many years away. When I came back I realised that many things had changed... and that many things hadn't. One thing that I was disappointed to see relatively unchanged was the need for probing alts / gan...
- by Pboyt - at 2012.06.26 16:55:00
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