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101. Eve needs an ingame calendar - in Player Features and Ideas Discussion [original thread]
Kinda neat... I like it :) /Signed
- by Pellit1 - at 2009.05.07 11:03:00
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102. Hidden Aggression Timers - support fixing this bu.. "feature" - in Player Features and Ideas Discussion [original thread]
/SIGNED Had this happen to me WAY too many times only to be told that it's intentional. It's an utterly ridiculous 'feature'.
- by Pellit1 - at 2009.04.27 16:43:00
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103. make implants visable on killmails - in Player Features and Ideas Discussion [original thread]
I agree with the motion of adding implants to killmails - don't see any reason why they're NOT there as has been aforementioned, we recieve ship fits on ship killmails. /signed
- by Pellit1 - at 2009.04.27 00:15:00
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104. A look into Low Sec Hictors. - in Player Features and Ideas Discussion [original thread]
It just seems to me that if we have Warp DISRUPTORS which have a longer range, but weaker point strength and inability to turn off mwds unlike Warp SCRAMBLERS, it would seem logical that the mother-of-all tacklers should have similar scripts or mo...
- by Pellit1 - at 2009.04.27 00:00:00
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105. A look into Low Sec Hictors. - in Player Features and Ideas Discussion [original thread]
Edited by: Pellit1 on 25/04/2009 14:02:59 Edited by: Pellit1 on 25/04/2009 14:02:50 Edited by: Pellit1 on 25/04/2009 14:02:36 Edited by: Pellit1 on 25/04/2009 14:01:41 Originally by: Major Reach I suggest to really bring t...
- by Pellit1 - at 2009.04.25 14:01:00
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106. anti cloaking - in Player Features and Ideas Discussion [original thread]
There is already an "anti-cloaking" feature. It's called target the ship.
- by Pellit1 - at 2009.04.25 13:12:00
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107. Please bring back Aura - in Player Features and Ideas Discussion [original thread]
Bring Aura back!!
- by Pellit1 - at 2009.04.25 13:08:00
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108. Idea: Warp Scrambling Field Generator - in Player Features and Ideas Discussion [original thread]
Just an idea I'd like to throw out as I haven't seen this phrase anywhere as of yet. Pretty self explanitory - As we have a significant difference between Warp Scramblers and Warp Disruptors now, giving the Scrambler a use (that is, the disengagin...
- by Pellit1 - at 2009.04.25 13:04:00
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109. T2 ROKH - in Test Server Feedback [original thread]
Originally by: Sidus Isaacs Originally by: 5pinDizzy Rokh is inferior sniper but it's not too bad at being a blaster boat if you get to dictate the range on your opponent. Actually, it is one of the best. Apoc may be better, bu...
- by Pellit1 - at 2009.04.22 22:28:00
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110. After having a bit of seat time with the new Falcon... - in Test Server Feedback [original thread]
Originally by: Bellum Eternus It's still just waaay too good. STOP WHINING
- by Pellit1 - at 2009.04.22 22:10:00
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111. another approach to the bounty system - in Player Features and Ideas Discussion [original thread]
This would be really quite cool - I like the idea of being able to link them like contracts.
- by Pellit1 - at 2009.04.21 14:35:00
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112. Folders in station "Items"? - in Player Features and Ideas Discussion [original thread]
They're called cargo containers.
- by Pellit1 - at 2009.04.21 14:32:00
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113. So your looking for a way to fix ECM? - in Test Server Feedback [original thread]
Edited by: Pellit1 on 21/04/2009 13:59:46 /SIGNED /SIGNED /SIGNED /SIGNED /SIGNED /SIGNED /SIGNED And signed a million times more. I cannot put how much I agree with these proposals into words and my alt is also a dedicated Falcon pilot.
- by Pellit1 - at 2009.04.21 13:57:00
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114. PvP probing revisited? - in Test Server Feedback [original thread]
Originally by: Mavrk more probe whining I assume you're not a pvp prober.
- by Pellit1 - at 2009.03.26 18:16:00
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115. PvP probing revisited? - in Test Server Feedback [original thread]
Agreed. The new system is excellent for exploration. It's fun and works really well. However, for PvP, it simply takes too long.
- by Pellit1 - at 2009.03.26 17:59:00
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116. DO NOT NERF ECM BOOST ECCM - in Test Server Feedback [original thread]
Originally by: Imperator Jora'h Edited by: Imperator Jora''h on 26/03/2009 16:44:15 Originally by: Mecinia Lua At 200km you could pick a Falcon off with a sniping Amarr Battleship and destroy it in short order. Honestly ask...
- by Pellit1 - at 2009.03.26 17:54:00
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117. DO NOT NERF ECM BOOST ECCM - in Test Server Feedback [original thread]
/signed. Remote ECCM would be a cool idea. The nerfbat is not always the answer CCP!
- by Pellit1 - at 2009.03.26 17:47:00
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118. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Edited by: Pellit1 on 25/03/2009 23:43:42 Originally by: Karlemgne Edited by: Karlemgne on 25/03/2009 17:30:22 Quote: Falcon's are over powered, but only against idiots!!1! Give me a ****ing break. Falcons are overpowered...
- by Pellit1 - at 2009.03.25 23:40:00
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119. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Inquisitor Hamlin Tank - Range has always been the Falcons only defense. The ship is paper thin and can be two volley'ed by any sniping fit battleship. If you reduce the range the falcon will always be primaried and will ha...
- by Pellit1 - at 2009.03.25 12:28:00
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120. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Isn't this going to render ECM ships completely useless for on stations and gates?
- by Pellit1 - at 2009.03.25 12:18:00
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