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41. Command Destroyers, Please make it happen - in Player Features and Ideas Discussion [original thread]
Zappity wrote: I see these as pretty much essential for when links go on grid only. Will never happen. Too much money in link alts.
- by Phaade - at 2015.06.29 01:21:27
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42. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Aplysia Vejun wrote: Gabriel Karade wrote: Armour Ishtar \0/ (though, I still maintain you should still port some shield hp's across into armour...) It lacks speed and pgen for a good armor brawler Neuts, heavy drones, cap booster, du...
- by Phaade - at 2015.06.27 17:26:44
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43. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Alexis Nightwish wrote: afkalt wrote: Irya Boone wrote: So you are nerfing DDA now and buffing missiles ? So we must all swap to caldari ships for pvp? you have a problem with understanding your game and how people play the game , I don...
- by Phaade - at 2015.06.27 17:22:37
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44. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Irya Boone wrote: So you are nerfing DDA now and buffing missiles ? So we must all swap to caldari ships for pvp? you have a problem with understanding your game and how people play the game , I don't know how you read your datas and how you ...
- by Phaade - at 2015.06.27 17:12:36
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45. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: More data for the cri-ers - http://i.imgur.com/afJycoE.png?1 PvP damage done by ship class, segmented by weapons type. Jesus Christ... How the **** did it take CCP this long to pull head from ass?
- by Phaade - at 2015.06.24 00:02:25
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46. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Wow, it only took you 5 years to admit that drones and Ishtars are broken. Wait for it..... Wait for it..... I ******* TOLD YOU SO.
- by Phaade - at 2015.06.23 03:44:46
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47. Drone aggression swaps in pvp situations. - in Player Features and Ideas Discussion [original thread]
FireFrenzy wrote: Shoot PVE-ers all you want but doing it inside a site you arent tanked to handle seems like a sub optimal place to do it is all i am saying Because you lack basic intellect. Seriously. Enemy of my enemy is my friend? At le...
- by Phaade - at 2015.06.20 02:48:06
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48. Drone aggression swaps in pvp situations. - in Player Features and Ideas Discussion [original thread]
Aplysia Vejun wrote: It gives the pve people a (small) chance against you. Nothilfe wrong with that. Uhm no, it renders you invulnerable to them. It's completely stupid. Completely.
- by Phaade - at 2015.06.20 02:44:17
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49. Drone aggression swaps in pvp situations. - in Player Features and Ideas Discussion [original thread]
FireFrenzy wrote: Or you know... Maybe dont fight in places where the NPCs will OWNBOAT you? Since the whole "i am seeing EWAR own all the things" is a well documented part of their AI? If you had half a brain (you don't) then you would r...
- by Phaade - at 2015.06.20 02:43:01
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50. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
TrouserDeagle wrote: rockets could do with lower volume torps need better fitting and range (rockets 10km, hams 20km, torps 20km, what?) and as always, missiles will always be garbage while skirmish links are around. missile damage is basical...
- by Phaade - at 2015.06.19 15:07:28
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51. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
First, removing Caldari Kinetic lock is a necessity. The Cerberus will always be 3/4's as good as it can be, or less due to Gallente bias (Ishtar lol) and kinetic resists, because of this ancient ship bonus. Missile specialists would not lock them...
- by Phaade - at 2015.06.19 14:12:52
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52. Warp Prevention Mechanics. - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: Step 1: Fit a vindicator with a full rack of the new WCS Step 2: Undock from a trade hub and flash suspect Step 3: When the heat gets too extreme, activate all the WCS and warp away in 20 seconds with 8 WCS Good job, statio...
- by Phaade - at 2015.06.18 14:57:14
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53. Warp Prevention Mechanics. - in Player Features and Ideas Discussion [original thread]
d0cTeR9 wrote: People have been asking for a bubble nerf for ages. It's one of the most OP thing in the game. Absolutely absurd and i have been playing since 2004. A dic bubble should have a strength of 1 and a HIC bubble a strength of 2. Bub...
- by Phaade - at 2015.06.18 14:54:19
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54. Rat aggro and warp scramblers. - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Kirra Tarren wrote: That's when the rats go crazy and decide to shoot the pilot that is helping them kill the Raven, who they stand no chance of fighting and that has slaughtered dozens of their fellow pirates, because "hurr d...
- by Phaade - at 2015.06.17 23:56:50
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55. Rat aggro and warp scramblers. - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: Kirra Tarren wrote: Situation: Somebody is ratting nullsec anomalies in a Raven. The NPCs are dying by the bushes while the Raven is tanking easily. Suddenly, a lone cynabal/proteus/stealth bomber/whatever warps in, war...
- by Phaade - at 2015.06.17 23:55:38
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56. Rat aggro and warp scramblers. - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Kirra Tarren wrote: Situation: Somebody is ratting nullsec anomalies in a Raven. The NPCs are dying by the bushes while the Raven is tanking easily. Suddenly, a lone cynabal/proteus/stealth bomber/whatever warps in, war...
- by Phaade - at 2015.06.17 23:50:40
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57. The eagle and the Zealot - in Player Features and Ideas Discussion [original thread]
Leto Aramaus wrote: No, they should not get more DPS. The Deimos gets barely more DPS than other turret HACs, and TRASH range. Increase Deimos DPS or EHP. Deimos is love, Deimos is life. You're clearly joking. Deimos is second only...
- by Phaade - at 2015.06.17 15:28:38
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58. Finish the ship reblalance! - in Player Features and Ideas Discussion [original thread]
Agondray wrote: the rebalances will never end That's kind of the point....
- by Phaade - at 2015.06.17 05:55:22
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59. Finish the ship reblalance! - in Player Features and Ideas Discussion [original thread]
Rowells wrote: Portiko wrote: The way I see it is; the point of rebalancing is just to clean up all the mess so you can see what you're dealing with before you start work. It's just the prep work and now it's time to start beating like bad p...
- by Phaade - at 2015.06.17 05:52:50
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60. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Senov Belis wrote: +1 to the "not playing anymore" list. All I do is follow my FC and shoot things. If this is no longer possible, bye, I can not give you money anymore. Good, one less f1 monkey.
- by Phaade - at 2015.06.15 16:59:54
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