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101. New PI mechanics - in Science and Industry [original thread]
If we have to move the control units around that's not a very good idea, and completely undermines the way the changes would have stopped being an accessibility issue for players with repetitive stress injuries (likely caused by starting extractor...
- by Phenethylamine - at 2011.01.19 08:18:00
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102. New Neocom beta? - in EVE General Discussion [original thread]
Originally by: Physsthpok Originally by: Boe Reeg Last I checked the dev blog said the new neocom beta would be hitting TQ with the release today. Did I miss something and they decided not to release today? Be VERY happy it's n...
- by Phenethylamine - at 2011.01.19 05:41:00
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103. Mackinaw & Retrieve Paint Jobs - in EVE General Discussion [original thread]
Edited by: Phenethylamine on 19/01/2011 02:52:27 Originally by: Mistress Arbritage No that was their attempt to create a golden retreiver . . . http://madtown.cc/d/27616-1/Slow-Clap.gif
- by Phenethylamine - at 2011.01.19 02:52:00
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104. Wormhole dwellers not agent searchable - in EVE General Discussion [original thread]
Players should be more concerned about gameplay mechanics' effects than they are about the in-world explanation of how it works. I'd much rather have fun with a game that had plot holes than be annoyed at one that was more coherent.
- by Phenethylamine - at 2011.01.19 02:26:00
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105. New Neocom beta? - in EVE General Discussion [original thread]
Edited by: Phenethylamine on 19/01/2011 01:06:21 I was really looking forward to this so I'm a little confused about it not being included and not being explained. The dev blog entry: Quote: The new NeoCom BETA will be hitting TQ as par...
- by Phenethylamine - at 2011.01.19 01:02:00
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106. Tell me why I should be happy about the removal of Learning Skills. - in EVE General Discussion [original thread]
It's seems kind of maladjusted to climb up into a public place and inform people about something for no other purpose than to tell them you don't care what they think.
- by Phenethylamine - at 2010.12.01 14:01:00
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107. EVE Online: Tyrannis 1.2 Deployment Tuesday, November 2, 2010 - in EVE Information Portal [original thread]
Wagering 10 million isk that this downtime will follow the usual pattern of taking 3 times longer than estimated.
- by Phenethylamine - at 2010.11.01 15:57:00
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108. Tyrannis 1.1 optional patch for Saturday, October 2 - in EVE Information Portal [original thread]
Confirmed that I did successfully install the patch. Confirmed that it doesn't fix chat window cascading, or the resetting of window positions to default. Jolly good job, guys. You look worse than Microsoft.
- by Phenethylamine - at 2010.10.02 20:26:00
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109. Tyrannis 1.1 optional patch for Saturday, October 2 - in EVE Information Portal [original thread]
How can I be sure this successfully installed? EVE just brought up a DOS shell window and hung when I restarted to apply the patch. I'm honestly not sure if it updated or just screwed the pooch and died. About menu says Version: 6.31.185699 Al...
- by Phenethylamine - at 2010.10.02 18:43:00
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110. ITT: Things the patch didn't break - in EVE General Discussion [original thread]
Aligning to bookmarks is nice enough. Though honestly I wouldn't be surprised if that appearing wasn't just a bug that resembled a new feature... like having the option to repackage stuff in a corp hangar array (though that one doesn't actually w...
- by Phenethylamine - at 2010.10.01 05:31:00
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111. Brilliant Idea for downtime - in EVE General Discussion [original thread]
Or... they could just give themselves realistic deadlines, so people can go do something else for a while and eve will actually be up and running when they come back at the ETA time. Not that a moonwalking ETA time isn't an even better incentive ...
- by Phenethylamine - at 2010.09.30 14:05:00
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112. 0.0 space question - in EVE General Discussion [original thread]
Originally by: Professor Tarantula Edited by: Professor Tarantula on 30/09/2010 05:12:06 If the game allowed smaller corps and alliances to get their feet wet by holding a single system and only fighting other small corps and alliances...
- by Phenethylamine - at 2010.09.30 13:59:00
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113. What was ISD Thinking? - in EVE General Discussion [original thread]
Fact-checking is held to pretty low standards even in mainstream gaming journalism (IGN, Gamespy, printed magazines) so I can't say I'd be surprised if a press corps dedicated to a single MMO makes some bad mistakes from time to time. They're rep...
- by Phenethylamine - at 2010.08.13 12:25:00
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114. Disconnects - in EVE General Discussion [original thread]
The really fun part was each time I disconnected, the client puked forth a dozen or more duplicates of the disconnect error message all over the screen like it was Internet Explorer 3.0 visiting a shady **** site. Had to close the game with task ...
- by Phenethylamine - at 2010.07.27 22:01:00
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115. EVE Online Tyrannis 1.0.2 deployment extended to 14:30 UTC - in EVE General Discussion [original thread]
Originally by: CCP Navigator Ok, I am confident. 13:30 Lol. Has it occurred to ops to start being less conservative with their estimates?
- by Phenethylamine - at 2010.06.29 12:31:00
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116. EVE Online: Tyrannis deployment information - in EVE General Discussion [original thread]
annnnnd... late for the update about being late for the patch
- by Phenethylamine - at 2010.05.26 18:30:00
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117. CCP is preemptively banning accounts based on IP addresses - in EVE General Discussion [original thread]
The issue of what are sometimes called "toxic IPs" is one I've seen discussed before. People are correct in stating that many residential users can be randomly assigned an IP that has been blacklisted in some form or another and nobody will care. ...
- by Phenethylamine - at 2010.01.21 15:44:00
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118. Tranquility server issues Wednesday, December 09 - in EVE Information Portal [original thread]
I'm honestly fairly surprised that CCP has the game servers and the website reliant on the same infrastructure. People go looking for info on the game servers, and whatever brought them down also shut the website down for a while...
- by Phenethylamine - at 2009.12.09 03:02:00
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119. Congratulations CCP (not) - in Missions & Complexes [original thread]
When is the fix going to be implemented? I've been sitting around waiting for a spawn for a very long time now, and nothing has spawned. The spawn rate can't keep up with the traffic flow. Me and two other people are waiting for a spawn and it's ...
- by Phenethylamine - at 2006.09.26 06:01:00
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